This website requires JavaScript.
Explore
Help
Register
Sign In
ShuriZma
/
bsnes
mirror of
https://github.com/bsnes-emu/bsnes.git
Watch
1
Star
0
Fork
You've already forked bsnes
0
Code
Issues
Packages
Projects
Releases
Wiki
Activity
8d5cc0c35e
bsnes
/
higan
/
sfc
/
slot
/
slot.hpp
3 lines
90 B
C++
Raw
Normal View
History
Unescape
Escape
Update to higan and icarus v095r16 release. byuu says (in the WIP forum): Changelog: - satellaviewcartridge/SatellaviewCartridge is now bsmemory/BSMemory - Emulation/BS-X Satellaview/ is now Emulation/BS Memory/ - masking is in for MCC's mcu (awful hack in the code, but that's temporary) - BS Memory types are now "flash" or "mrom" - fixed loading Same Game - Tengai Hen - icarus fixed up a lot; can load database entries for any supported media type now (only the SFC DB exists currently) mMenu::remove() fix will be in the next WIP. byuu says (in the public beta thread): Changelog: - GBA emulation accuracy improved quite a bit - video shaders are supported once again - icarus shares settings.bml with higan; changing library path in one now affects the other - icarus manifest generation now uses my SNES game dumping database for perfect mapping of US games - major overhaul to manifest file format. As long as you have v095-style folders without manifest.bml, you will be fine - if not, go to higan->settings->configuration->advanced and check "Ignore Manifests" before loading your first game - new "Manifest Viewer" tool (not really meant for regular users; more of a developer tool) - experimental (but disabled in the binary) WASAPI driver. Help stabilizing it would be *greatly* appreciated! - lots of other stuff
2015-12-19 09:00:27 +00:00
#
include
<sfc/slot/bsmemory/bsmemory.hpp>
Update to higan v092r01, ananke v02r01 and purify v03r01 releases. byuu says: higan changelog: - compiler is set to g++-4.7, subst(cc,++) rule is gone, C files compile with $(compiler) -x c - make throws an error when you specify an invalid profile or compile on an unsupported platform (instead of hanging forever) - added unverified.png to resources (causes too big of a speed hit to actually check for folder/unverified file ... so disabled for now) - fixed default browser paths for Game Boy, Sufami Turbo and BS-X Satellaview (have to delete paths.cfg to see this) - browser home button seeks to configpath()/higan/library.cfg - settings->driver is now settings->advanced, and it adds game library path setting and profile information - emulation cores now load manifest files internally, manifest.bml is not required for a game folder to be recognized by higan as such - BS-X Satellaview and Sufami Turbo slot cartridge handling moved out of sfc/chip and into sfc/slot - Video::StartFullScreen only sets fullscreen when a game is specified on the command-line purify and ananke changelog: - library output path shown in purify window - added button to change library path - squelch firmware warning windows to prevent multi-threading crash, but only via purify (they show up in higan still)
2013-01-21 12:27:15 +00:00
#
include
<sfc/slot/sufamiturbo/sufamiturbo.hpp>