bsnes/hiro/core/widget/horizontal-scroll-bar.cpp

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#if defined(Hiro_HorizontalScrollBar)
auto mHorizontalScrollBar::allocate() -> pObject* {
return new pHorizontalScrollBar(*this);
}
//
auto mHorizontalScrollBar::doChange() const -> void {
if(state.onChange) return state.onChange();
}
auto mHorizontalScrollBar::length() const -> unsigned {
return state.length;
}
auto mHorizontalScrollBar::onChange(const function<void ()>& callback) -> type& {
state.onChange = callback;
return *this;
}
auto mHorizontalScrollBar::position() const -> unsigned {
return state.position;
}
auto mHorizontalScrollBar::setLength(unsigned length) -> type& {
state.length = length;
signal(setLength, length);
return *this;
}
auto mHorizontalScrollBar::setPosition(unsigned position) -> type& {
state.position = position;
signal(setPosition, position);
return *this;
}
#endif