bsnes/ui/interface.cpp

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Interface interface;
void Interface::video_refresh(const uint8_t *data) {
}
void Interface::audio_sample(signed left, signed right) {
}
void Interface::input_poll() {
}
bool Interface::input_poll(unsigned id) {
return false;
}
void Interface::message(const string &text) {
MessageWindow::information(mainWindow, text);
}