bsnes/ui/base.hpp

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#include <nall/file.hpp>
#include <nall/foreach.hpp>
#include <nall/stdint.hpp>
#include <nall/string.hpp>
using namespace nall;
#include <phoenix/phoenix.hpp>
using namespace phoenix;
#include <gameboy.hpp>
#include "interface.hpp"
#include "general/main-window.hpp"
#include "utility/utility.hpp"
struct Application {
bool quit;
void main(int argc, char **argv);
};
extern Application application;