mirror of https://github.com/bsnes-emu/bsnes.git
35 lines
865 B
C++
35 lines
865 B
C++
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#pragma once
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namespace nall {
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template<typename T>
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struct pointer {
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explicit operator bool() const { return value; }
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pointer() = default;
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pointer(T* source) { value = source; }
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pointer(const pointer& source) { value = source.value; }
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auto& operator=(T* source) { value = source; return *this; }
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auto& operator=(const pointer& source) { value = source.value; return *this; }
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auto operator()() -> T* { return value; }
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auto operator()() const -> const T* { return value; }
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auto operator->() -> T* { return value; }
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auto operator->() const -> const T* { return value; }
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auto operator*() -> T& { return *value; }
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auto operator*() const -> const T& { return *value; }
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auto reset() -> void { value = nullptr; }
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auto data() -> T* { return value; }
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auto data() const -> const T* { return value; }
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private:
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T* value = nullptr;
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};
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}
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