bsnes/fc/apu/serialization.cpp

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void APU::serialize(serializer& s) {
Thread::serialize(s);
filter.serialize(s);
pulse[0].serialize(s);
pulse[1].serialize(s);
triangle.serialize(s);
dmc.serialize(s);
frame.serialize(s);
s.integer(enabled_channels);
s.integer(cartridge_sample);
}
void APU::Filter::serialize(serializer& s) {
s.integer(hipass_strong);
s.integer(hipass_weak);
s.integer(lopass);
}
void APU::FrameCounter::serialize(serializer& s) {
s.integer(irq_pending);
s.integer(mode);
s.integer(counter);
s.integer(divider);
}