bsnes/higan/fc/apu/triangle.cpp

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auto APU::Triangle::clock_length() -> void {
if(halt_length_counter == 0) {
if(length_counter > 0) length_counter--;
}
}
auto APU::Triangle::clock_linear_length() -> void {
if(reload_linear) {
linear_length_counter = linear_length;
} else if(linear_length_counter) {
linear_length_counter--;
}
if(halt_length_counter == 0) reload_linear = false;
}
auto APU::Triangle::clock() -> uint8 {
uint8 result = step_counter & 0x0f;
if((step_counter & 0x10) == 0) result ^= 0x0f;
if(length_counter == 0 || linear_length_counter == 0) return result;
if(--period_counter == 0) {
step_counter++;
period_counter = period + 1;
}
return result;
}
auto APU::Triangle::power() -> void {
reset();
}
auto APU::Triangle::reset() -> void {
length_counter = 0;
linear_length = 0;
halt_length_counter = 0;
period = 0;
period_counter = 1;
step_counter = 0;
linear_length_counter = 0;
reload_linear = 0;
}
auto APU::Triangle::serialize(serializer& s) -> void {
s.integer(length_counter);
s.integer(linear_length);
s.integer(halt_length_counter);
s.integer(period);
s.integer(period_counter);
s.integer(step_counter);
s.integer(linear_length_counter);
s.integer(reload_linear);
}