bsnes/Core/sm83_cpu.h

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#ifndef sm83_cpu_h
#define sm83_cpu_h
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#include "gb_struct_def.h"
#include <stdint.h>
void GB_cpu_disassemble(GB_gameboy_t *gb, uint16_t pc, uint16_t count);
#ifdef GB_INTERNAL
void GB_cpu_run(GB_gameboy_t *gb);
#endif
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#endif /* sm83_cpu_h */