bsnes/Core/rumble.h

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#ifndef rumble_h
#define rumble_h
#include "gb_struct_def.h"
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typedef enum {
GB_RUMBLE_DISABLED,
GB_RUMBLE_CARTRIDGE_ONLY,
GB_RUMBLE_ALL_GAMES
} GB_rumble_mode_t;
#ifdef GB_INTERNAL
void GB_handle_rumble(GB_gameboy_t *gb);
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#endif
void GB_set_rumble_mode(GB_gameboy_t *gb, GB_rumble_mode_t mode);
#endif /* rumble_h */