bsnes/nall/vector/modify.hpp

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#pragma once
namespace nall {
template<typename T> auto vector<T>::prepend(const T& value) -> void {
reserveLeft(size() + 1);
new(--_pool) T(value);
_left--;
_size++;
}
template<typename T> auto vector<T>::prepend(T&& value) -> void {
reserveLeft(size() + 1);
new(--_pool) T(move(value));
_left--;
_size++;
}
template<typename T> auto vector<T>::prepend(const vector<T>& values) -> void {
reserveLeft(size() + values.size());
_pool -= values.size();
for(uint n : range(values)) new(_pool + n) T(values[n]);
_left -= values.size();
_size += values.size();
}
template<typename T> auto vector<T>::prepend(vector<T>&& values) -> void {
reserveLeft(size() + values.size());
_pool -= values.size();
for(uint n : range(values)) new(_pool + n) T(move(values[n]));
_left -= values.size();
_size += values.size();
}
//
template<typename T> auto vector<T>::append(const T& value) -> void {
reserveRight(size() + 1);
new(_pool + _size) T(value);
_right--;
_size++;
}
template<typename T> auto vector<T>::append(T&& value) -> void {
reserveRight(size() + 1);
new(_pool + _size) T(move(value));
_right--;
_size++;
}
template<typename T> auto vector<T>::append(const vector<T>& values) -> void {
reserveRight(size() + values.size());
for(uint n : range(values)) new(_pool + _size + n) T(values[n]);
_right -= values.size();
_size += values.size();
}
template<typename T> auto vector<T>::append(vector<T>&& values) -> void {
reserveRight(size() + values.size());
for(uint n : range(values)) new(_pool + _size + n) T(move(values[n]));
_right -= values.size();
_size += values.size();
}
//
template<typename T> auto vector<T>::insert(uint offset, const T& value) -> void {
if(offset == 0) return prepend(value);
if(offset == size() - 1) return append(value);
reserveRight(size() + 1);
_size++;
for(int n = size() - 1; n > offset; n--) {
_pool[n] = move(_pool[n - 1]);
}
new(_pool + offset) T(value);
}
//
template<typename T> auto vector<T>::removeLeft(uint length) -> void {
if(length > size()) length = size();
resizeLeft(size() - length);
}
template<typename T> auto vector<T>::removeRight(uint length) -> void {
if(length > size()) length = size();
resizeRight(size() - length);
}
template<typename T> auto vector<T>::remove(uint offset, uint length) -> void {
if(offset == 0) return removeLeft(length);
if(offset == size() - 1) return removeRight(length);
for(uint n = offset; n < size(); n++) {
if(n + length < size()) {
_pool[n] = move(_pool[n + length]);
} else {
_pool[n].~T();
}
}
_size -= length;
}
//
template<typename T> auto vector<T>::takeLeft() -> T {
T value = move(_pool[0]);
removeLeft();
return value;
}
template<typename T> auto vector<T>::takeRight() -> T {
T value = move(_pool[size() - 1]);
removeRight();
return value;
}
template<typename T> auto vector<T>::take(uint offset) -> T {
if(offset == 0) return takeLeft();
if(offset == size() - 1) return takeRight();
T value = move(_pool[offset]);
remove(offset);
return value;
}
}