bsnes/target-tomoko/tomoko.cpp

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#include "tomoko.hpp"
Video* video = nullptr;
Audio* audio = nullptr;
Input* input = nullptr;
Emulator::Interface* emulator = nullptr;
#include <nall/main.hpp>
auto nall::main(lstring args) -> void {
Application::setName("tomoko");
new Program;
Application::run();
}