bsnes/higan/processor/z80/instructions.cpp

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//legend:
// a = r.a
// e = relative operand
// in = (operand)
// inn = (operand-word)
// irr = (register-word)
// o = opcode bits
// n = operand
// nn = operand-word
// r = register
auto Z80::CP(uint8 x) -> void {
uint9 y = r.a - x;
r.p.c = y.bit(8);
r.p.n = 1;
r.p.v = (r.a ^ x) & (r.a ^ y) & 0x80;
r.p.x = y.bit(3);
r.p.h = (r.a ^ y ^ x) & 0x10;
r.p.y = y.bit(5);
r.p.z = (uint8)y == 0;
r.p.s = y.bit(7);
}
auto Z80::instructionCP_irr(uint16& x) -> void {
auto addr = displace(x);
CP(read(addr));
}
auto Z80::instructionCP_n() -> void {
CP(operand());
}
auto Z80::instructionCP_r(uint8& x) -> void {
CP(x);
}
auto Z80::instructionDI() -> void {
r.iff1 = 0;
r.iff2 = 0;
}
auto Z80::instructionEI() -> void {
r.iff1 = 1;
r.iff2 = 1;
}
auto Z80::instructionIM_o(uint2 code) -> void {
wait(4);
r.im = code;
}
auto Z80::instructionIN_a_in() -> void {
r.a = in(operand());
}
auto Z80::instructionJP_c_nn(bool c) -> void {
auto lo = operand();
auto hi = operand();
if(c) r.pc = hi << 8 | lo << 0;
}
auto Z80::instructionJR_c_e(bool c) -> void {
auto e = operand();
if(!c) return;
wait(5);
r.pc += (int8)e;
}
auto Z80::instructionLD_inn_a() -> void {
auto lo = operand();
auto hi = operand();
write(hi << 8 | lo << 0, r.a);
}
auto Z80::instructionLD_irr_n(uint16& x) -> void {
auto addr = displace(x);
write(addr, operand());
}
auto Z80::instructionLD_irr_r(uint16& x, uint8& y) -> void {
auto addr = displace(x);
write(addr, y);
}
auto Z80::instructionLD_r_n(uint8& x) -> void {
x = operand();
}
auto Z80::instructionLD_rr_nn(uint16& x) -> void {
auto lo = operand();
auto hi = operand();
x = hi << 8 | lo << 0;
}
auto Z80::instructionNOP() -> void {
}