mirror of https://github.com/bsnes-emu/bsnes.git
27 lines
624 B
C++
27 lines
624 B
C++
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#ifndef NALL_STACK_HPP
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#define NALL_STACK_HPP
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#include <nall/vector.hpp>
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namespace nall {
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template<typename T> struct stack : public linear_vector<T> {
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void push(const T &value) {
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linear_vector<T>::append(value);
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}
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T pull() {
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if(linear_vector<T>::size() == 0) throw;
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T value = linear_vector<T>::operator[](linear_vector<T>::size() - 1);
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linear_vector<T>::remove(linear_vector<T>::size() - 1);
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return value;
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}
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T& operator()() {
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if(linear_vector<T>::size() == 0) throw;
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return linear_vector<T>::operator[](linear_vector<T>::size() - 1);
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}
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};
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}
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#endif
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