mirror of https://github.com/bsnes-emu/bsnes.git
25 lines
797 B
C++
25 lines
797 B
C++
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struct MessageDialog {
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using type = MessageDialog;
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MessageDialog(const nall::string& text = "");
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auto error(const nall::lstring& buttons = {"Ok"}) -> signed;
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auto information(const nall::lstring& buttons = {"Ok"}) -> signed;
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auto question(const nall::lstring& buttons = {"Yes", "No"}) -> signed;
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auto setParent(nall::shared_pointer<mWindow> parent = {}) -> type&;
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auto setText(const nall::string& text = "") -> type&;
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auto setTitle(const nall::string& title = "") -> type&;
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auto warning(const nall::lstring& buttons = {"Ok"}) -> signed;
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private:
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struct State {
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nall::lstring buttons;
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nall::vector<uint8_t> icon;
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nall::shared_pointer<mWindow> parent;
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signed response = -1;
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nall::string text;
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nall::string title;
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} state;
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auto _run() -> signed;
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};
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