bsnes/Core/z80_cpu.c

1343 lines
41 KiB
C
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2016-03-30 20:07:55 +00:00
#include <stdio.h>
#include <stdbool.h>
#include "z80_cpu.h"
#include "timing.h"
#include "memory.h"
#include "gb.h"
typedef void GB_opcode_t(GB_gameboy_t *gb, unsigned char opcode);
static void ill(GB_gameboy_t *gb, unsigned char opcode)
{
gb_log(gb, "Illegal Opcode. Halting.");
gb->interrupt_enable = 0;
gb->halted = true;
}
static void nop(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 4);
gb->pc++;
}
static void stop(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 4);
if (gb->io_registers[GB_IO_KEY1] & 0x1) {
/* Todo: the switch is not instant. We should emulate this. */
gb->cgb_double_speed ^= true;
gb->io_registers[GB_IO_KEY1] = 0;
}
else {
gb->stopped = true;
}
gb->pc++;
}
/* Operand naming conventions for functions:
r = 8-bit register
lr = low 8-bit register
hr = high 8-bit register
rr = 16-bit register
d8 = 8-bit imm
d16 = 16-bit imm
d.. = [..]
cc = condition code (z, nz, c, nc)
*/
static void ld_rr_d16(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char register_id;
unsigned short value;
advance_cycles(gb, 12);
register_id = (read_memory(gb, gb->pc++) >> 4) + 1;
value = read_memory(gb, gb->pc++);
value |= read_memory(gb, gb->pc++) << 8;
gb->registers[register_id] = value;
}
static void ld_drr_a(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char register_id;
advance_cycles(gb, 8);
register_id = (read_memory(gb, gb->pc++) >> 4) + 1;
write_memory(gb, gb->registers[register_id], gb->registers[GB_REGISTER_AF] >> 8);
}
static void inc_rr(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char register_id;
advance_cycles(gb, 8);
register_id = (read_memory(gb, gb->pc++) >> 4) + 1;
gb->registers[register_id]++;
}
static void inc_hr(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char register_id;
advance_cycles(gb, 4);
gb->pc++;
register_id = ((opcode >> 4) + 1) & 0x03;
gb->registers[register_id] += 0x100;
gb->registers[GB_REGISTER_AF] &= ~(GB_SUBSTRACT_FLAG | GB_ZERO_FLAG | GB_HALF_CARRY_FLAG);
if ((gb->registers[register_id] & 0x0F00) == 0) {
gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG;
}
if ((gb->registers[register_id] & 0xFF00) == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
}
static void dec_hr(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char register_id;
advance_cycles(gb, 4);
gb->pc++;
register_id = ((opcode >> 4) + 1) & 0x03;
gb->registers[register_id] -= 0x100;
gb->registers[GB_REGISTER_AF] &= ~(GB_ZERO_FLAG | GB_HALF_CARRY_FLAG);
gb->registers[GB_REGISTER_AF] |= GB_SUBSTRACT_FLAG;
if ((gb->registers[register_id] & 0x0F00) == 0xF00) {
gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG;
}
if ((gb->registers[register_id] & 0xFF00) == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
}
static void ld_hr_d8(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char register_id;
advance_cycles(gb, 8);
gb->pc++;
register_id = ((opcode >> 4) + 1) & 0x03;
gb->registers[register_id] &= 0xFF;
gb->registers[register_id] |= read_memory(gb, gb->pc++) << 8;
}
static void rlca(GB_gameboy_t *gb, unsigned char opcode)
{
bool carry = (gb->registers[GB_REGISTER_AF] & 0x8000) != 0;
advance_cycles(gb, 4);
gb->pc++;
gb->registers[GB_REGISTER_AF] = (gb->registers[GB_REGISTER_AF] & 0xFF00) << 1;
if (carry) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG | 0x0100;
}
}
static void rla(GB_gameboy_t *gb, unsigned char opcode)
{
bool bit7 = (gb->registers[GB_REGISTER_AF] & 0x8000) != 0;
bool carry = (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) != 0;
advance_cycles(gb, 4);
gb->pc++;
gb->registers[GB_REGISTER_AF] = (gb->registers[GB_REGISTER_AF] & 0xFF00) << 1;
if (carry) {
gb->registers[GB_REGISTER_AF] |= 0x0100;
}
if (bit7) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
}
static void ld_da16_sp(GB_gameboy_t *gb, unsigned char opcode){
unsigned short addr;
advance_cycles(gb, 20);
gb->pc++;
addr = read_memory(gb, gb->pc++);
addr |= read_memory(gb, gb->pc++) << 8;
write_memory(gb, addr, gb->registers[GB_REGISTER_SP] & 0xFF);
write_memory(gb, addr+1, gb->registers[GB_REGISTER_SP] >> 8);
}
static void add_hl_rr(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned short hl = gb->registers[GB_REGISTER_HL];
unsigned short rr;
unsigned char register_id;
advance_cycles(gb, 8);
gb->pc++;
register_id = (opcode >> 4) + 1;
rr = gb->registers[register_id];
gb->registers[GB_REGISTER_HL] = hl + rr;
gb->registers[GB_REGISTER_AF] &= ~(GB_SUBSTRACT_FLAG | GB_CARRY_FLAG | GB_HALF_CARRY_FLAG);
/* The meaning of the Half Carry flag is really hard to track -_- */
if (((hl & 0xFFF) + (rr & 0xFFF)) & 0x1000) {
gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG;
}
if ( ((unsigned long) hl) + ((unsigned long) rr) & 0x10000) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
}
static void ld_a_drr(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char register_id;
advance_cycles(gb, 8);
register_id = (read_memory(gb, gb->pc++) >> 4) + 1;
gb->registers[GB_REGISTER_AF] &= 0xFF;
gb->registers[GB_REGISTER_AF] |= read_memory(gb, gb->registers[register_id]) << 8;
}
static void dec_rr(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char register_id;
advance_cycles(gb, 8);
register_id = (read_memory(gb, gb->pc++) >> 4) + 1;
gb->registers[register_id]--;
}
static void inc_lr(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char register_id;
unsigned char value;
advance_cycles(gb, 4);
register_id = (read_memory(gb, gb->pc++) >> 4) + 1;
value = (gb->registers[register_id] & 0xFF) + 1;
gb->registers[register_id] = (gb->registers[register_id] & 0xFF00) | value;
gb->registers[GB_REGISTER_AF] &= ~(GB_SUBSTRACT_FLAG | GB_ZERO_FLAG | GB_HALF_CARRY_FLAG);
if ((gb->registers[register_id] & 0x0F) == 0) {
gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG;
}
if ((gb->registers[register_id] & 0xFF) == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
}
static void dec_lr(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char register_id;
unsigned char value;
advance_cycles(gb, 4);
register_id = (read_memory(gb, gb->pc++) >> 4) + 1;
value = (gb->registers[register_id] & 0xFF) - 1;
gb->registers[register_id] = (gb->registers[register_id] & 0xFF00) | value;
gb->registers[GB_REGISTER_AF] &= ~(GB_ZERO_FLAG | GB_HALF_CARRY_FLAG);
gb->registers[GB_REGISTER_AF] |= GB_SUBSTRACT_FLAG;
if ((gb->registers[register_id] & 0x0F) == 0xF) {
gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG;
}
if ((gb->registers[register_id] & 0xFF) == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
}
static void ld_lr_d8(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char register_id;
advance_cycles(gb, 8);
register_id = (read_memory(gb, gb->pc++) >> 4) + 1;
gb->registers[register_id] &= 0xFF00;
gb->registers[register_id] |= read_memory(gb, gb->pc++);
}
static void rrca(GB_gameboy_t *gb, unsigned char opcode)
{
bool carry = (gb->registers[GB_REGISTER_AF] & 0x100) != 0;
advance_cycles(gb, 4);
gb->pc++;
gb->registers[GB_REGISTER_AF] = (gb->registers[GB_REGISTER_AF] >> 1) & 0xFF00;
if (carry) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG | 0x8000;
}
}
static void rra(GB_gameboy_t *gb, unsigned char opcode)
{
bool bit1 = (gb->registers[GB_REGISTER_AF] & 0x0100) != 0;
bool carry = (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) != 0;
advance_cycles(gb, 4);
gb->pc++;
gb->registers[GB_REGISTER_AF] = (gb->registers[GB_REGISTER_AF] >> 1) & 0xFF00;
if (carry) {
gb->registers[GB_REGISTER_AF] |= 0x8000;
}
if (bit1) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
}
static void jr_r8(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 12);
gb->pc++;
gb->pc += (signed char) read_memory(gb, gb->pc++);
}
static bool condition_code(GB_gameboy_t *gb, unsigned char opcode)
{
switch ((opcode >> 3) & 0x3) {
case 0:
return !(gb->registers[GB_REGISTER_AF] & GB_ZERO_FLAG);
case 1:
return (gb->registers[GB_REGISTER_AF] & GB_ZERO_FLAG);
case 2:
return !(gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG);
case 3:
return (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG);
}
return false;
}
static void jr_cc_r8(GB_gameboy_t *gb, unsigned char opcode)
{
if (condition_code(gb, read_memory(gb, gb->pc++))) {
advance_cycles(gb, 12);
gb->pc += (signed char)read_memory(gb, gb->pc++);
}
else {
advance_cycles(gb, 8);
gb->pc += 1;
}
}
static void daa(GB_gameboy_t *gb, unsigned char opcode)
{
/* This function is UGLY and UNREADABLE! But it passes Blargg's daa test! */
advance_cycles(gb, 4);
gb->registers[GB_REGISTER_AF] &= ~GB_ZERO_FLAG;
gb->pc++;
if (gb->registers[GB_REGISTER_AF] & GB_SUBSTRACT_FLAG) {
if (gb->registers[GB_REGISTER_AF] & GB_HALF_CARRY_FLAG) {
gb->registers[GB_REGISTER_AF] &= ~GB_HALF_CARRY_FLAG;
if (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) {
gb->registers[GB_REGISTER_AF] += 0x9A00;
}
else {
gb->registers[GB_REGISTER_AF] += 0xFA00;
}
}
else if(gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) {
gb->registers[GB_REGISTER_AF] += 0xA000;
}
}
else {
if (gb->registers[GB_REGISTER_AF] & GB_HALF_CARRY_FLAG) {
unsigned short number = gb->registers[GB_REGISTER_AF] >> 8;
if (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) {
number += 0x100;
}
gb->registers[GB_REGISTER_AF] = 0;
number += 0x06;
if (number >= 0xa0) {
number -= 0xa0;
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
gb->registers[GB_REGISTER_AF] |= number << 8;
}
else {
unsigned short number = gb->registers[GB_REGISTER_AF] >> 8;
if (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) {
number += 0x100;
}
if (number > 0x99) {
number += 0x60;
}
number = (number & 0x0F) + ((number & 0x0F) > 9 ? 6 : 0) + (number & 0xFF0);
gb->registers[GB_REGISTER_AF] = number << 8;
if (number & 0xFF00) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
}
}
if ((gb->registers[GB_REGISTER_AF] & 0xFF00) == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
}
static void cpl(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 4);
gb->pc++;
gb->registers[GB_REGISTER_AF] ^= 0xFF00;
gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG | GB_SUBSTRACT_FLAG;
}
static void scf(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 4);
gb->pc++;
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
gb->registers[GB_REGISTER_AF] &= ~(GB_HALF_CARRY_FLAG | GB_SUBSTRACT_FLAG);
}
static void ccf(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 4);
gb->pc++;
gb->registers[GB_REGISTER_AF] ^= GB_CARRY_FLAG;
gb->registers[GB_REGISTER_AF] &= ~(GB_HALF_CARRY_FLAG | GB_SUBSTRACT_FLAG);
}
static void ld_dhli_a(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 8);
gb->pc++;
write_memory(gb, gb->registers[GB_REGISTER_HL]++, gb->registers[GB_REGISTER_AF] >> 8);
}
static void ld_dhld_a(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 8);
gb->pc++;
write_memory(gb, gb->registers[GB_REGISTER_HL]--, gb->registers[GB_REGISTER_AF] >> 8);
}
static void ld_a_dhli(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 8);
gb->pc++;
gb->registers[GB_REGISTER_AF] &= 0xFF;
gb->registers[GB_REGISTER_AF] |= read_memory(gb, gb->registers[GB_REGISTER_HL]++) << 8;
}
static void ld_a_dhld(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 8);
gb->pc++;
gb->registers[GB_REGISTER_AF] &= 0xFF;
gb->registers[GB_REGISTER_AF] |= read_memory(gb, gb->registers[GB_REGISTER_HL]--) << 8;
}
static void inc_dhl(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char value;
advance_cycles(gb, 8);
gb->pc++;
value = read_memory(gb, gb->registers[GB_REGISTER_HL]) + 1;
advance_cycles(gb, 4);
write_memory(gb, gb->registers[GB_REGISTER_HL], value);
gb->registers[GB_REGISTER_AF] &= ~(GB_SUBSTRACT_FLAG | GB_ZERO_FLAG | GB_HALF_CARRY_FLAG);
if ((value & 0x0F) == 0) {
gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG;
}
if ((value & 0xFF) == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
}
static void dec_dhl(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char value;
advance_cycles(gb, 8);
gb->pc++;
value = read_memory(gb, gb->registers[GB_REGISTER_HL]) - 1;
advance_cycles(gb, 4);
write_memory(gb, gb->registers[GB_REGISTER_HL], value);
gb->registers[GB_REGISTER_AF] &= ~( GB_ZERO_FLAG | GB_HALF_CARRY_FLAG);
gb->registers[GB_REGISTER_AF] |= GB_SUBSTRACT_FLAG;
if ((value & 0x0F) == 0x0F) {
gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG;
}
if ((value & 0xFF) == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
}
static void ld_dhl_d8(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 12);
gb->pc++;
write_memory(gb, gb->registers[GB_REGISTER_HL], read_memory(gb, gb->pc++));
}
unsigned char get_src_value(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char src_register_id;
unsigned char src_low;
src_register_id = ((opcode >> 1) + 1) & 3;
src_low = opcode & 1;
if (src_register_id == GB_REGISTER_AF) {
if (src_low) {
return gb->registers[GB_REGISTER_AF] >> 8;
}
advance_cycles(gb, 4);
return read_memory(gb, gb->registers[GB_REGISTER_HL]);
}
if (src_low) {
return gb->registers[src_register_id] & 0xFF;
}
return gb->registers[src_register_id] >> 8;
}
static void set_src_value(GB_gameboy_t *gb, unsigned char opcode, unsigned char value)
{
unsigned char src_register_id;
unsigned char src_low;
src_register_id = ((opcode >> 1) + 1) & 3;
src_low = opcode & 1;
if (src_register_id == GB_REGISTER_AF) {
if (src_low) {
gb->registers[GB_REGISTER_AF] &= 0xFF;
gb->registers[GB_REGISTER_AF] |= value << 8;
}
else {
advance_cycles(gb, 4);
write_memory(gb, gb->registers[GB_REGISTER_HL], value);
}
}
else {
if (src_low) {
gb->registers[src_register_id] &= 0xFF00;
gb->registers[src_register_id] |= value;
}
else {
gb->registers[src_register_id] &= 0xFF;
gb->registers[src_register_id] |= value << 8;
}
}
}
static void ld_r_r(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char dst_register_id;
unsigned char dst_low;
unsigned char value;
advance_cycles(gb, 4);
gb->pc++;
dst_register_id = ((opcode >> 4) + 1) & 3;
dst_low = opcode & 8;
value = get_src_value(gb, opcode);
if (dst_register_id == GB_REGISTER_AF) {
if (dst_low) {
gb->registers[GB_REGISTER_AF] &= 0xFF;
gb->registers[GB_REGISTER_AF] |= value << 8;
}
else {
advance_cycles(gb, 4);
write_memory(gb, gb->registers[GB_REGISTER_HL], value);
}
}
else {
if (dst_low) {
gb->registers[dst_register_id] &= 0xFF00;
gb->registers[dst_register_id] |= value;
}
else {
gb->registers[dst_register_id] &= 0xFF;
gb->registers[dst_register_id] |= value << 8;
}
}
}
static void add_a_r(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char value, a;
advance_cycles(gb, 4);
gb->pc++;
value = get_src_value(gb, opcode);
a = gb->registers[GB_REGISTER_AF] >> 8;
gb->registers[GB_REGISTER_AF] = (a + value) << 8;
if ((unsigned char)(a + value) == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
if ((a & 0xF) + (value & 0xF) > 0x0F) {
gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG;
}
if (((unsigned long) a) + ((unsigned long) value) > 0xFF) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
}
static void adc_a_r(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char value, a, carry;
advance_cycles(gb, 4);
gb->pc++;
value = get_src_value(gb, opcode);
a = gb->registers[GB_REGISTER_AF] >> 8;
carry = (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) != 0;
gb->registers[GB_REGISTER_AF] = (a + value + carry) << 8;
if ((unsigned char)(a + value + carry) == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
if ((a & 0xF) + (value & 0xF) + carry > 0x0F) {
gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG;
}
if (((unsigned long) a) + ((unsigned long) value) + carry > 0xFF) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
}
static void sub_a_r(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char value, a;
advance_cycles(gb, 4);
gb->pc++;
value = get_src_value(gb, opcode);
a = gb->registers[GB_REGISTER_AF] >> 8;
gb->registers[GB_REGISTER_AF] = ((a - value) << 8) | GB_SUBSTRACT_FLAG;
if (a == value) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
if ((a & 0xF) < (value & 0xF)) {
gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG;
}
if (a < value) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
}
static void sbc_a_r(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char value, a, carry;
advance_cycles(gb, 4);
gb->pc++;
value = get_src_value(gb, opcode);
a = gb->registers[GB_REGISTER_AF] >> 8;
carry = (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) != 0;
gb->registers[GB_REGISTER_AF] = ((a - value - carry) << 8) | GB_SUBSTRACT_FLAG;
if ((unsigned char) (a - value - carry) == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
if ((a & 0xF) < (value & 0xF) + carry) {
gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG;
}
if (((unsigned long) a) - ((unsigned long) value) - carry > 0xFF) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
}
static void and_a_r(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char value, a;
advance_cycles(gb, 4);
gb->pc++;
value = get_src_value(gb, opcode);
a = gb->registers[GB_REGISTER_AF] >> 8;
gb->registers[GB_REGISTER_AF] = ((a & value) << 8) | GB_HALF_CARRY_FLAG;
if ((a & value) == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
}
static void xor_a_r(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char value, a;
advance_cycles(gb, 4);
gb->pc++;
value = get_src_value(gb, opcode);
a = gb->registers[GB_REGISTER_AF] >> 8;
gb->registers[GB_REGISTER_AF] = (a ^ value) << 8;
if ((a ^ value) == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
}
static void or_a_r(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char value, a;
advance_cycles(gb, 4);
gb->pc++;
value = get_src_value(gb, opcode);
a = gb->registers[GB_REGISTER_AF] >> 8;
gb->registers[GB_REGISTER_AF] = (a | value) << 8;
if ((a | value) == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
}
static void cp_a_r(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char value, a;
advance_cycles(gb, 4);
gb->pc++;
value = get_src_value(gb, opcode);
a = gb->registers[GB_REGISTER_AF] >> 8;
gb->registers[GB_REGISTER_AF] &= 0xFF00;
gb->registers[GB_REGISTER_AF] |= GB_SUBSTRACT_FLAG;
if (a == value) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
if ((a & 0xF) < (value & 0xF)) {
gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG;
}
if (a < value) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
}
static void halt(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 4);
gb->halted = true;
gb->pc++;
}
static void ret_cc(GB_gameboy_t *gb, unsigned char opcode)
{
if (condition_code(gb, read_memory(gb, gb->pc++))) {
advance_cycles(gb, 20);
gb->pc = read_memory(gb, gb->registers[GB_REGISTER_SP]) |
(read_memory(gb, gb->registers[GB_REGISTER_SP] + 1) << 8);
gb->registers[GB_REGISTER_SP] += 2;
gb->debug_call_depth--;
}
else {
advance_cycles(gb, 8);
}
}
static void pop_rr(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char register_id;
advance_cycles(gb, 12);
register_id = ((read_memory(gb, gb->pc++) >> 4) + 1) & 3;
gb->registers[register_id] = read_memory(gb, gb->registers[GB_REGISTER_SP]) |
(read_memory(gb, gb->registers[GB_REGISTER_SP] + 1) << 8);
gb->registers[GB_REGISTER_AF] &= 0xFFF0; // Make sure we don't set impossible flags on F! See Blargg's PUSH AF test.
gb->registers[GB_REGISTER_SP] += 2;
}
static void jp_cc_a16(GB_gameboy_t *gb, unsigned char opcode)
{
gb->pc++;
if (condition_code(gb, opcode)) {
advance_cycles(gb, 16);
gb->pc = read_memory(gb, gb->pc) | (read_memory(gb, gb->pc + 1) << 8);
}
else {
advance_cycles(gb, 12);
gb->pc += 2;
}
}
static void jp_a16(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 16);
gb->pc++;
gb->pc = read_memory(gb, gb->pc) | (read_memory(gb, gb->pc + 1) << 8);
}
static void call_cc_a16(GB_gameboy_t *gb, unsigned char opcode)
{
gb->pc++;
if (condition_code(gb, opcode)) {
advance_cycles(gb, 24);
gb->registers[GB_REGISTER_SP] -= 2;
write_memory(gb, gb->registers[GB_REGISTER_SP], (gb->pc + 2) & 0xFF);
write_memory(gb, gb->registers[GB_REGISTER_SP] + 1, (gb->pc + 2) >> 8);
gb->pc = read_memory(gb, gb->pc) | (read_memory(gb, gb->pc + 1) << 8);
gb->debug_call_depth++;
}
else {
advance_cycles(gb, 12);
gb->pc += 2;
}
}
static void push_rr(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char register_id;
advance_cycles(gb, 16);
gb->pc++;
register_id = ((opcode >> 4) + 1) & 3;
gb->registers[GB_REGISTER_SP] -= 2;
write_memory(gb, gb->registers[GB_REGISTER_SP], (gb->registers[register_id]) & 0xFF);
write_memory(gb, gb->registers[GB_REGISTER_SP] + 1, (gb->registers[register_id]) >> 8);
}
static void add_a_d8(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char value, a;
advance_cycles(gb, 8);
gb->pc++;
value = read_memory(gb, gb->pc++);
a = gb->registers[GB_REGISTER_AF] >> 8;
gb->registers[GB_REGISTER_AF] = (a + value) << 8;
if ((unsigned char) (a + value) == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
if ((a & 0xF) + (value & 0xF) > 0x0F) {
gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG;
}
if (((unsigned long) a) + ((unsigned long) value) > 0xFF) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
}
static void adc_a_d8(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char value, a, carry;
advance_cycles(gb, 8);
gb->pc++;
value = read_memory(gb, gb->pc++);
a = gb->registers[GB_REGISTER_AF] >> 8;
carry = (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) != 0;
gb->registers[GB_REGISTER_AF] = (a + value + carry) << 8;
if (gb->registers[GB_REGISTER_AF] == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
if ((a & 0xF) + (value & 0xF) + carry > 0x0F) {
gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG;
}
if (((unsigned long) a) + ((unsigned long) value) + carry > 0xFF) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
}
static void sub_a_d8(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char value, a;
advance_cycles(gb, 8);
gb->pc++;
value = read_memory(gb, gb->pc++);
a = gb->registers[GB_REGISTER_AF] >> 8;
gb->registers[GB_REGISTER_AF] = ((a - value) << 8) | GB_SUBSTRACT_FLAG;
if (a == value) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
if ((a & 0xF) < (value & 0xF)) {
gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG;
}
if (a < value) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
}
static void sbc_a_d8(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char value, a, carry;
advance_cycles(gb, 8);
gb->pc++;
value = read_memory(gb, gb->pc++);
a = gb->registers[GB_REGISTER_AF] >> 8;
carry = (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) != 0;
gb->registers[GB_REGISTER_AF] = ((a - value - carry) << 8) | GB_SUBSTRACT_FLAG;
if ((unsigned char) (a - value - carry) == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
if ((a & 0xF) < (value & 0xF) + carry) {
gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG;
}
if (((unsigned long) a) - ((unsigned long) value) - carry > 0xFF) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
}
static void and_a_d8(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char value, a;
advance_cycles(gb, 8);
gb->pc++;
value = read_memory(gb, gb->pc++);
a = gb->registers[GB_REGISTER_AF] >> 8;
gb->registers[GB_REGISTER_AF] = ((a & value) << 8) | GB_HALF_CARRY_FLAG;
if ((a & value) == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
}
static void xor_a_d8(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char value, a;
advance_cycles(gb, 8);
gb->pc++;
value = read_memory(gb, gb->pc++);
a = gb->registers[GB_REGISTER_AF] >> 8;
gb->registers[GB_REGISTER_AF] = (a ^ value) << 8;
if ((a ^ value) == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
}
static void or_a_d8(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char value, a;
advance_cycles(gb, 8);
gb->pc++;
value = read_memory(gb, gb->pc++);
a = gb->registers[GB_REGISTER_AF] >> 8;
gb->registers[GB_REGISTER_AF] = (a | value) << 8;
if ((a | value) == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
}
static void cp_a_d8(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char value, a;
advance_cycles(gb, 8);
gb->pc++;
value = read_memory(gb, gb->pc++);
a = gb->registers[GB_REGISTER_AF] >> 8;
gb->registers[GB_REGISTER_AF] &= 0xFF00;
gb->registers[GB_REGISTER_AF] |= GB_SUBSTRACT_FLAG;
if (a == value) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
if ((a & 0xF) < (value & 0xF)) {
gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG;
}
if (a < value) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
}
static void rst(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 16);
gb->registers[GB_REGISTER_SP] -= 2;
write_memory(gb, gb->registers[GB_REGISTER_SP], (gb->pc + 1) & 0xFF);
write_memory(gb, gb->registers[GB_REGISTER_SP] + 1, (gb->pc + 1) >> 8);
gb->pc = opcode ^ 0xC7;
}
static void ret(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 16);
gb->pc = read_memory(gb, gb->registers[GB_REGISTER_SP]) |
(read_memory(gb, gb->registers[GB_REGISTER_SP] + 1) << 8);
gb->registers[GB_REGISTER_SP] += 2;
gb->debug_call_depth--;
}
static void reti(GB_gameboy_t *gb, unsigned char opcode)
{
ret(gb, opcode);
gb->ime = true;
gb->debug_call_depth--;
}
static void call_a16(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 24);
gb->pc++;
gb->registers[GB_REGISTER_SP] -= 2;
write_memory(gb, gb->registers[GB_REGISTER_SP], (gb->pc + 2) & 0xFF);
write_memory(gb, gb->registers[GB_REGISTER_SP] + 1, (gb->pc + 2) >> 8);
gb->pc = read_memory(gb, gb->pc) | (read_memory(gb, gb->pc + 1) << 8);
gb->debug_call_depth++;
}
static void ld_da8_a(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 8);
gb->pc++;
unsigned char temp = read_memory(gb, gb->pc++);
advance_cycles(gb, 4);
write_memory(gb, 0xFF00 + temp, gb->registers[GB_REGISTER_AF] >> 8);
}
static void ld_a_da8(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 8);
gb->registers[GB_REGISTER_AF] &= 0xFF;
gb->pc++;
unsigned char temp = read_memory(gb, gb->pc++);
advance_cycles(gb, 4);
gb->registers[GB_REGISTER_AF] |= read_memory(gb, 0xFF00 + temp) << 8;
}
static void ld_dc_a(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 8);
gb->pc++;
write_memory(gb, 0xFF00 + (gb->registers[GB_REGISTER_BC] & 0xFF), gb->registers[GB_REGISTER_AF] >> 8);
}
static void ld_a_dc(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 8);
gb->registers[GB_REGISTER_AF] &= 0xFF;
gb->pc++;
gb->registers[GB_REGISTER_AF] |= read_memory(gb, 0xFF00 + (gb->registers[GB_REGISTER_BC] & 0xFF)) << 8;
}
static void add_sp_r8(GB_gameboy_t *gb, unsigned char opcode)
{
signed short offset;
unsigned short sp = gb->registers[GB_REGISTER_SP];
advance_cycles(gb, 16);
gb->pc++;
offset = (signed char) read_memory(gb, gb->pc++);
gb->registers[GB_REGISTER_SP] += offset;
gb->registers[GB_REGISTER_AF] &= 0xFF00;
/* A new instruction, a new meaning for Half Carry! */
if ((sp & 0xF) + (offset & 0xF) > 0xF) {
gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG;
}
if ((sp & 0xFF) + (offset & 0xFF) > 0xFF) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
}
static void jp_hl(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 4);
gb->pc = gb->registers[GB_REGISTER_HL];
}
static void ld_da16_a(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned short addr;
advance_cycles(gb, 16);
gb->pc++;
addr = read_memory(gb, gb->pc++);
addr |= read_memory(gb, gb->pc++) << 8;
write_memory(gb, addr, gb->registers[GB_REGISTER_AF] >> 8);
}
static void ld_a_da16(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned short addr;
advance_cycles(gb, 16);
gb->registers[GB_REGISTER_AF] &= 0xFF;
gb->pc++;
addr = read_memory(gb, gb->pc++);
addr |= read_memory(gb, gb->pc++) << 8 ;
gb->registers[GB_REGISTER_AF] |= read_memory(gb, addr) << 8;
}
static void di(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 4);
gb->pc++;
gb->ime = false;
}
static void ei(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 4);
gb->pc++;
gb->ime = true;
}
static void ld_hl_sp_r8(GB_gameboy_t *gb, unsigned char opcode)
{
signed short offset;
advance_cycles(gb, 12);
gb->pc++;
gb->registers[GB_REGISTER_AF] &= 0xFF00;
offset = (signed char) read_memory(gb, gb->pc++);
gb->registers[GB_REGISTER_HL] = gb->registers[GB_REGISTER_SP] + offset;
if ((gb->registers[GB_REGISTER_SP] & 0xF) + (offset & 0xF) > 0xF) {
gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG;
}
if ((gb->registers[GB_REGISTER_SP] & 0xFF) + (offset & 0xFF) > 0xFF) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
}
static void ld_sp_hl(GB_gameboy_t *gb, unsigned char opcode)
{
advance_cycles(gb, 8);
gb->pc++;
gb->registers[GB_REGISTER_SP] = gb->registers[GB_REGISTER_HL];
}
static void rlc_r(GB_gameboy_t *gb, unsigned char opcode)
{
bool carry;
unsigned char value;
advance_cycles(gb, 8);
gb->pc++;
value = get_src_value(gb, opcode);
carry = (value & 0x80) != 0;
gb->registers[GB_REGISTER_AF] &= 0xFF00;
set_src_value(gb, opcode, (value << 1) | carry);
if (carry) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
if (!(value << 1)) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
}
static void rrc_r(GB_gameboy_t *gb, unsigned char opcode)
{
bool carry;
unsigned char value;
advance_cycles(gb, 8);
gb->pc++;
value = get_src_value(gb, opcode);
carry = (value & 0x01) != 0;
gb->registers[GB_REGISTER_AF] &= 0xFF00;
value = (value >> 1) | (carry << 7);
set_src_value(gb, opcode, value);
if (carry) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
if (value == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
}
static void rl_r(GB_gameboy_t *gb, unsigned char opcode)
{
bool carry;
unsigned char value;
bool bit7;
advance_cycles(gb, 8);
gb->pc++;
value = get_src_value(gb, opcode);
carry = (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) != 0;
bit7 = (value & 0x80) != 0;
gb->registers[GB_REGISTER_AF] &= 0xFF00;
value = (value << 1) | carry;
set_src_value(gb, opcode, value);
if (bit7) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
if (value == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
}
static void rr_r(GB_gameboy_t *gb, unsigned char opcode)
{
bool carry;
unsigned char value;
bool bit1;
advance_cycles(gb, 8);
gb->pc++;
value = get_src_value(gb, opcode);
carry = (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) != 0;
bit1 = (value & 0x1) != 0;
gb->registers[GB_REGISTER_AF] &= 0xFF00;
value = (value >> 1) | (carry << 7);
set_src_value(gb, opcode, value);
if (bit1) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
if (value == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
}
static void sla_r(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char value;
bool carry;
advance_cycles(gb, 8);
gb->pc++;
value = get_src_value(gb, opcode);
carry = (value & 0x80) != 0;
gb->registers[GB_REGISTER_AF] &= 0xFF00;
set_src_value(gb, opcode, (value << 1));
if (carry) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
if ((value & 0x7F) == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
}
static void sra_r(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char bit7;
unsigned char value;
advance_cycles(gb, 8);
gb->pc++;
value = get_src_value(gb, opcode);
bit7 = value & 0x80;
gb->registers[GB_REGISTER_AF] &= 0xFF00;
if (value & 1) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
value = (value >> 1) | bit7;
set_src_value(gb, opcode, value);
if (value == 0) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
}
static void srl_r(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char value;
advance_cycles(gb, 8);
gb->pc++;
value = get_src_value(gb, opcode);
gb->registers[GB_REGISTER_AF] &= 0xFF00;
set_src_value(gb, opcode, (value >> 1));
if (value & 1) {
gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
}
if (!(value >> 1)) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
}
static void swap_r(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char value;
advance_cycles(gb, 8);
gb->pc++;
value = get_src_value(gb, opcode);
gb->registers[GB_REGISTER_AF] &= 0xFF00;
set_src_value(gb, opcode, (value >> 4) | (value << 4));
if (!value) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
}
static void bit_r(GB_gameboy_t *gb, unsigned char opcode)
{
unsigned char value;
unsigned char bit;
advance_cycles(gb, 8);
gb->pc++;
value = get_src_value(gb, opcode);
bit = 1 << ((opcode >> 3) & 7);
if ((opcode & 0xC0) == 0x40) { /* Bit */
gb->registers[GB_REGISTER_AF] &= 0xFF00 | GB_CARRY_FLAG;
gb->registers[GB_REGISTER_AF] |= GB_HALF_CARRY_FLAG;
if (!(bit & value)) {
gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
}
}
else if ((opcode & 0xC0) == 0x80) { /* res */
set_src_value(gb, opcode, value & ~bit) ;
}
else if ((opcode & 0xC0) == 0xC0) { /* set */
set_src_value(gb, opcode, value | bit) ;
}
}
static void cb_prefix(GB_gameboy_t *gb, unsigned char opcode)
{
opcode = read_memory(gb, ++gb->pc);
switch (opcode >> 3) {
case 0:
rlc_r(gb, opcode);
break;
case 1:
rrc_r(gb, opcode);
break;
case 2:
rl_r(gb, opcode);
break;
case 3:
rr_r(gb, opcode);
break;
case 4:
sla_r(gb, opcode);
break;
case 5:
sra_r(gb, opcode);
break;
case 6:
swap_r(gb, opcode);
break;
case 7:
srl_r(gb, opcode);
break;
default:
bit_r(gb, opcode);
break;
}
}
static GB_opcode_t *opcodes[256] = {
/* X0 X1 X2 X3 X4 X5 X6 X7 */
/* X8 X9 Xa Xb Xc Xd Xe Xf */
nop, ld_rr_d16, ld_drr_a, inc_rr, inc_hr, dec_hr, ld_hr_d8, rlca, /* 0X */
ld_da16_sp, add_hl_rr, ld_a_drr, dec_rr, inc_lr, dec_lr, ld_lr_d8, rrca,
stop, ld_rr_d16, ld_drr_a, inc_rr, inc_hr, dec_hr, ld_hr_d8, rla, /* 1X */
jr_r8, add_hl_rr, ld_a_drr, dec_rr, inc_lr, dec_lr, ld_lr_d8, rra,
jr_cc_r8, ld_rr_d16, ld_dhli_a, inc_rr, inc_hr, dec_hr, ld_hr_d8, daa, /* 2X */
jr_cc_r8, add_hl_rr, ld_a_dhli, dec_rr, inc_lr, dec_lr, ld_lr_d8, cpl,
jr_cc_r8, ld_rr_d16, ld_dhld_a, inc_rr, inc_dhl, dec_dhl, ld_dhl_d8, scf, /* 3X */
jr_cc_r8, add_hl_rr, ld_a_dhld, dec_rr, inc_hr, dec_hr, ld_hr_d8, ccf,
ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, /* 4X */
ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r,
ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, /* 5X */
ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r,
ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, /* 6X */
ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r,
ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, halt, ld_r_r, /* 7X */
ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r, ld_r_r,
add_a_r, add_a_r, add_a_r, add_a_r, add_a_r, add_a_r, add_a_r, add_a_r, /* 8X */
adc_a_r, adc_a_r, adc_a_r, adc_a_r, adc_a_r, adc_a_r, adc_a_r, adc_a_r,
sub_a_r, sub_a_r, sub_a_r, sub_a_r, sub_a_r, sub_a_r, sub_a_r, sub_a_r, /* 9X */
sbc_a_r, sbc_a_r, sbc_a_r, sbc_a_r, sbc_a_r, sbc_a_r, sbc_a_r, sbc_a_r,
and_a_r, and_a_r, and_a_r, and_a_r, and_a_r, and_a_r, and_a_r, and_a_r, /* aX */
xor_a_r, xor_a_r, xor_a_r, xor_a_r, xor_a_r, xor_a_r, xor_a_r, xor_a_r,
or_a_r, or_a_r, or_a_r, or_a_r, or_a_r, or_a_r, or_a_r, or_a_r, /* bX */
cp_a_r, cp_a_r, cp_a_r, cp_a_r, cp_a_r, cp_a_r, cp_a_r, cp_a_r,
ret_cc, pop_rr, jp_cc_a16, jp_a16, call_cc_a16,push_rr, add_a_d8, rst, /* cX */
ret_cc, ret, jp_cc_a16, cb_prefix, call_cc_a16,call_a16, adc_a_d8, rst,
ret_cc, pop_rr, jp_cc_a16, ill, call_cc_a16,push_rr, sub_a_d8, rst, /* dX */
ret_cc, reti, jp_cc_a16, ill, call_cc_a16,ill, sbc_a_d8, rst,
ld_da8_a, pop_rr, ld_dc_a, ill, ill, push_rr, and_a_d8, rst, /* eX */
add_sp_r8, jp_hl, ld_da16_a, ill, ill, ill, xor_a_d8, rst,
ld_a_da8, pop_rr, ld_a_dc, di, ill, push_rr, or_a_d8, rst, /* fX */
ld_hl_sp_r8,ld_sp_hl, ld_a_da16, ei, ill, ill, cp_a_d8, rst,
};
void cpu_run(GB_gameboy_t *gb)
{
bool interrupt = gb->interrupt_enable & gb->io_registers[GB_IO_IF];
if (interrupt) {
gb->halted = false;
}
if (gb->hdma_on) {
advance_cycles(gb, 4);
return;
}
if (gb->ime && interrupt) {
unsigned char interrupt_bit = 0;
unsigned char interrupt_queue = gb->interrupt_enable & gb->io_registers[GB_IO_IF];
while (!(interrupt_queue & 1)) {
interrupt_queue >>= 1;
interrupt_bit++;
}
gb->io_registers[GB_IO_IF] &= ~(1 << interrupt_bit);
gb->ime = false;
nop(gb, 0);
gb->pc -= 2;
/* Run pseudo instructions rst 40-60*/
rst(gb, 0x87 + interrupt_bit * 8);
}
else if(!gb->halted) {
unsigned char opcode = read_memory(gb, gb->pc);
opcodes[opcode](gb, opcode);
}
else {
advance_cycles(gb, 4);
}
}