mirror of https://github.com/bsnes-emu/bsnes.git
85 lines
2.3 KiB
C++
85 lines
2.3 KiB
C++
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#pragma once
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#include <nall/array-view.hpp>
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namespace nall {
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template<typename T> struct array_span : array_view<T> {
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using type = array_span;
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using super = array_view<T>;
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inline array_span() {
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super::_data = nullptr;
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super::_size = 0;
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}
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inline array_span(nullptr_t) {
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super::_data = nullptr;
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super::_size = 0;
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}
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inline array_span(void* data, uint64_t size) {
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super::_data = (T*)data;
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super::_size = (int)size;
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}
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inline operator T*() { return (T*)super::operator const T*(); }
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inline auto operator[](uint index) -> T& { return (T&)super::operator[](index); }
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template<typename U = T> inline auto data() -> U* { return (U*)super::_data; }
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inline auto begin() -> iterator<T> { return {(T*)super::_data, (uint)0}; }
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inline auto end() -> iterator<T> { return {(T*)super::_data, (uint)super::_size}; }
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inline auto rbegin() -> reverse_iterator<T> { return {(T*)super::_data, (uint)super::_size - 1}; }
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inline auto rend() -> reverse_iterator<T> { return {(T*)super::_data, (uint)-1}; }
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auto write(T value) -> void {
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operator[](0) = value;
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super::_data++;
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super::_size--;
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}
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//array_span<uint8_t> specializations
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template<typename U> auto writel(U value, uint size) -> void;
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template<typename U> auto writem(U value, uint size) -> void;
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template<typename U> auto writevn(U value, uint size) -> void;
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template<typename U> auto writevi(U value, uint size) -> void;
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};
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//array_span<uint8_t>
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template<> inline auto array_span<uint8_t>::write(uint8_t value) -> void {
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operator[](0) = value;
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_data++;
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_size--;
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}
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template<> template<typename U> inline auto array_span<uint8_t>::writel(U value, uint size) -> void {
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for(uint byte : range(size)) write(value >> byte * 8);
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}
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template<> template<typename U> inline auto array_span<uint8_t>::writem(U value, uint size) -> void {
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for(uint byte : reverse(range(size))) write(value >> byte * 8);
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}
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template<> template<typename U> inline auto array_span<uint8_t>::writevn(U value, uint size) -> void {
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while(true) {
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auto byte = value & 0x7f;
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value >>= 7;
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if(value == 0) return write(0x80 | byte);
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write(byte);
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value--;
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}
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}
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template<> template<typename U> inline auto array_span<uint8_t>::writevi(U value, uint size) -> void {
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bool negate = value < 0;
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if(negate) value = ~value;
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value = value << 1 | negate;
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writevn(value);
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}
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}
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