bsnes/higan/sfc/coprocessor/msu1/msu1.hpp

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struct MSU1 : Coprocessor {
static auto Enter() -> void;
auto enter() -> void;
auto init() -> void;
auto load() -> void;
auto unload() -> void;
auto power() -> void;
auto reset() -> void;
auto dataOpen() -> void;
auto audioOpen() -> void;
auto mmioRead(uint addr, uint8 data) -> uint8;
auto mmioWrite(uint addr, uint8 data) -> void;
auto serialize(serializer&) -> void;
private:
file dataFile;
file audioFile;
enum Flag : uint {
DataBusy = 0x80,
AudioBusy = 0x40,
AudioRepeating = 0x20,
AudioPlaying = 0x10,
AudioError = 0x08,
Revision = 0x02,
};
struct MMIO {
uint32 dataSeekOffset;
uint32 dataReadOffset;
uint32 audioPlayOffset;
uint32 audioLoopOffset;
Update to v094r08 release. byuu says: Lots of changes this time around. FreeBSD stability and compilation is still a work in progress. FreeBSD 10 + Clang 3.3 = 108fps FreeBSD 10 + GCC 4.7 = 130fps Errata 1: I've been fighting that god-damned endian.h header for the past nine WIPs now. The above WIP isn't building now because FreeBSD isn't including headers before using certain types, and you end up with a trillion error messages. So just delete all the endian.h includes from nall/intrinsics.hpp to build. Errata 2: I was trying to match g++ and g++47, so I used $(findstring g++,$(compiler)), which ends up also matching clang++. Oops. Easy fix, put Clang first and then else if g++ next. Not ideal, but oh well. All it's doing for now is declaring -fwrapv twice, so you don't have to fix it just yet. Probably just going to alias g++="g++47" and do exact matching instead. Errata 3: both OpenGL::term and VideoGLX::term are causing a core dump on BSD. No idea why. The resources are initialized and valid, but releasing them crashes the application. Changelog: - nall/Makefile is more flexible with overriding $(compiler), so you can build with GCC or Clang on BSD (defaults to GCC now) - PLATFORM_X was renamed to PLATFORM_XORG, and it's also declared with PLATFORM_LINUX or PLATFORM_BSD - PLATFORM_XORG probably isn't the best name ... still thinking about what best to call LINUX|BSD|SOLARIS or ^(WINDOWS|MACOSX) - fixed a few legitimate Clang warning messages in nall - Compiler::VisualCPP is ugly as hell, renamed to Compiler::CL - nall/platform includes nall/intrinsics first. Trying to move away from testing for _WIN32, etc directly in all files. Work in progress. - nall turns off Clang warnings that I won't "fix", because they aren't broken. It's much less noisy to compile with warnings on now. - phoenix gains the ability to set background and foreground colors on various text container widgets (GTK only for now.) - rewrote a lot of the MSU1 code to try and simplify it. Really hope I didn't break anything ... I don't have any MSU1 test ROMs handy - SNES coprocessor audio is now mixed as sclamp<16>(system_sample + coprocessor_sample) instead of sclamp<16>((sys + cop) / 2) - allows for greater chance of aliasing (still low, SNES audio is quiet), but doesn't cut base system volume in half anymore - fixed Super Scope and Justifier cursor colors - use input.xlib instead of input.x ... allows Xlib input driver to be visible on Linux and BSD once again - make install and make uninstall must be run as root again; no longer using install but cp instead for BSD compatibility - killed $(DESTDIR) ... use make prefix=$DESTDIR$prefix instead - you can now set text/background colors for the loki console via (eg): - settings.terminal.background-color 0x000000 - settings.terminal.foreground-color 0xffffff
2014-02-24 09:39:09 +00:00
uint16 audioTrack;
uint8 audioVolume;
uint32 audioResumeTrack;
uint32 audioResumeOffset;
bool dataBusy;
bool audioBusy;
bool audioRepeat;
bool audioPlay;
bool audioError;
} mmio;
};
extern MSU1 msu1;