mirror of https://github.com/bsnes-emu/bsnes.git
170 lines
4.2 KiB
C++
170 lines
4.2 KiB
C++
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void Menu::create(Window &parent, const string &text) {
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menu->parent = &parent;
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if(menu->parent->window->defaultFont) menu->setFont(*menu->parent->window->defaultFont);
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menu->setTitle(QString::fromUtf8(text));
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parent.window->menuBar->addMenu(menu);
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}
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void Menu::create(Menu &parent, const string &text) {
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menu->parent = parent.menu->parent;
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if(menu->parent->window->defaultFont) menu->setFont(*menu->parent->window->defaultFont);
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menu->setTitle(QString::fromUtf8(text));
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parent.menu->addMenu(menu);
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}
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bool Menu::visible() {
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return menu->isVisible();
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}
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void Menu::setVisible(bool visible) {
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menu->setVisible(visible);
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}
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bool Menu::enabled() {
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return menu->isEnabled();
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}
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void Menu::setEnabled(bool enabled) {
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menu->setEnabled(enabled);
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}
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Menu::Menu() {
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menu = new Menu::Data(*this);
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}
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void MenuSeparator::create(Menu &parent) {
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menuSeparator->action = parent.menu->addSeparator();
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}
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bool MenuSeparator::visible() {
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return menuSeparator->action->isVisible();
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}
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void MenuSeparator::setVisible(bool visible) {
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menuSeparator->action->setVisible(visible);
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}
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bool MenuSeparator::enabled() {
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return menuSeparator->action->isEnabled();
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}
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void MenuSeparator::setEnabled(bool enabled) {
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menuSeparator->action->setEnabled(enabled);
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}
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MenuSeparator::MenuSeparator() {
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menuSeparator = new MenuSeparator::Data(*this);
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}
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void MenuItem::create(Menu &parent, const string &text) {
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menuItem->setText(QString::fromUtf8(text));
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menuItem->connect(menuItem, SIGNAL(triggered()), SLOT(onTick()));
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parent.menu->addAction(menuItem);
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}
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bool MenuItem::visible() {
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return menuItem->isVisible();
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}
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void MenuItem::setVisible(bool visible) {
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menuItem->setVisible(visible);
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}
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bool MenuItem::enabled() {
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return menuItem->isEnabled();
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}
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void MenuItem::setEnabled(bool enabled) {
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menuItem->setEnabled(enabled);
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}
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MenuItem::MenuItem() {
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menuItem = new MenuItem::Data(*this);
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}
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void MenuCheckItem::create(Menu &parent, const string &text) {
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menuCheckItem->setText(QString::fromUtf8(text));
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menuCheckItem->setCheckable(true);
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menuCheckItem->connect(menuCheckItem, SIGNAL(triggered()), SLOT(onTick()));
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parent.menu->addAction(menuCheckItem);
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}
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bool MenuCheckItem::visible() {
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return menuCheckItem->isVisible();
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}
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void MenuCheckItem::setVisible(bool visible) {
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menuCheckItem->setVisible(visible);
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}
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bool MenuCheckItem::enabled() {
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return menuCheckItem->isEnabled();
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}
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void MenuCheckItem::setEnabled(bool enabled) {
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menuCheckItem->setEnabled(enabled);
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}
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bool MenuCheckItem::checked() {
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return menuCheckItem->isChecked();
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}
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void MenuCheckItem::setChecked(bool checked) {
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menuCheckItem->setChecked(checked);
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}
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MenuCheckItem::MenuCheckItem() {
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menuCheckItem = new MenuCheckItem::Data(*this);
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}
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void MenuRadioItem::create(Menu &parent, const string &text) {
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menuRadioItem->parent = &parent;
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menuRadioItem->actionGroup = new QActionGroup(0);
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menuRadioItem->actionGroup->addAction(menuRadioItem);
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menuRadioItem->setText(QString::fromUtf8(text));
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menuRadioItem->setCheckable(true);
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menuRadioItem->setChecked(true);
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menuRadioItem->connect(menuRadioItem, SIGNAL(changed()), SLOT(onTick()));
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menuRadioItem->parent->menu->addAction(menuRadioItem);
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}
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void MenuRadioItem::create(MenuRadioItem &parent, const string &text) {
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menuRadioItem->parent = parent.menuRadioItem->parent;
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menuRadioItem->actionGroup = parent.menuRadioItem->actionGroup;
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menuRadioItem->actionGroup->addAction(menuRadioItem);
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menuRadioItem->setText(QString::fromUtf8(text));
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menuRadioItem->setCheckable(true);
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menuRadioItem->connect(menuRadioItem, SIGNAL(changed()), SLOT(onTick()));
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menuRadioItem->parent->menu->addAction(menuRadioItem);
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}
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bool MenuRadioItem::visible() {
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return menuRadioItem->isVisible();
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}
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void MenuRadioItem::setVisible(bool visible) {
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menuRadioItem->setVisible(visible);
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}
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bool MenuRadioItem::enabled() {
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return menuRadioItem->isEnabled();
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}
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void MenuRadioItem::setEnabled(bool enabled) {
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menuRadioItem->setEnabled(enabled);
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}
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bool MenuRadioItem::checked() {
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return menuRadioItem->isChecked();
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}
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void MenuRadioItem::setChecked() {
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object->locked = true;
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menuRadioItem->setChecked(true);
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object->locked = false;
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}
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MenuRadioItem::MenuRadioItem() {
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menuRadioItem = new MenuRadioItem::Data(*this);
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}
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