bsnes/fc/apu/pulse.cpp

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void APU::Pulse::clock_length() {
if(envelope.loop_mode == 0) {
if(length_counter) length_counter--;
}
}
uint8 APU::Pulse::clock() {
if(sweep.check_period() == false) return 0;
if(length_counter == 0) return 0;
static const unsigned duty_table[] = {1, 2, 4, 6};
uint8 result = (duty_counter < duty_table[duty]) ? envelope.volume() : 0;
if(sweep.pulse_period < 0x008) result = 0;
if(--period_counter == 0) {
period_counter = (sweep.pulse_period + 1) * 2;
duty_counter++;
}
return result;
}
void APU::Pulse::power() {
envelope.power();
sweep.power();
}
void APU::Pulse::reset() {
envelope.reset();
sweep.reset();
length_counter = 0;
duty = 0;
duty_counter = 0;
period = 0;
period_counter = 1;
}
void APU::Pulse::serialize(serializer& s) {
s.integer(length_counter);
envelope.serialize(s);
sweep.serialize(s);
s.integer(duty);
s.integer(duty_counter);
s.integer(period);
s.integer(period_counter);
}