mirror of https://github.com/bsnes-emu/bsnes.git
58 lines
1.2 KiB
C++
58 lines
1.2 KiB
C++
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#if defined(Hiro_ListView)
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namespace hiro {
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auto pListViewItem::construct() -> void {
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}
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auto pListViewItem::destruct() -> void {
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}
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auto pListViewItem::append(sListViewCell cell) -> void {
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}
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auto pListViewItem::remove(sListViewCell cell) -> void {
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}
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auto pListViewItem::setBackgroundColor(Color color) -> void {
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}
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auto pListViewItem::setChecked(bool checked) -> void {
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if(auto parent = _parent()) {
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parent->lock();
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ListView_SetCheckState(parent->hwnd, self().offset(), checked);
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parent->unlock();
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}
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}
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auto pListViewItem::setFocused() -> void {
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if(auto parent = _parent()) {
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parent->lock();
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ListView_SetItemState(parent->hwnd, self().offset(), LVIS_FOCUSED, LVIS_FOCUSED);
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parent->unlock();
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}
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}
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auto pListViewItem::setForegroundColor(Color color) -> void {
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}
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auto pListViewItem::setSelected(bool selected) -> void {
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if(auto parent = _parent()) {
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parent->lock();
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unsigned state = selected ? LVIS_SELECTED : 0;
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ListView_SetItemState(parent->hwnd, self().offset(), state, LVIS_SELECTED);
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parent->unlock();
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}
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}
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auto pListViewItem::_parent() -> maybe<pListView&> {
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if(auto parent = self().parentListView()) {
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if(auto self = parent->self()) return *self;
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}
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return nothing;
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}
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}
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#endif
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