bsnes/higan/ms/psg/psg.cpp

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#include <ms/ms.hpp>
namespace MasterSystem {
PSG psg;
auto PSG::Enter() -> void {
while(true) scheduler.synchronize(), psg.main();
}
auto PSG::main() -> void {
step(1);
stream->sample(0.0, 0.0);
}
auto PSG::step(uint clocks) -> void {
Thread::step(clocks);
synchronize(cpu);
}
auto PSG::power() -> void {
create(PSG::Enter, system.colorburst());
stream = Emulator::audio.createStream(2, system.colorburst());
}
}