bsnes/hiro/cocoa/widget/text-edit.cpp

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#if defined(Hiro_TextEdit)
@implementation CocoaTextEdit : NSScrollView
-(id) initWith:(hiro::mTextEdit&)textEditReference {
if(self = [super initWithFrame:NSMakeRect(0, 0, 0, 0)]) {
textEdit = &textEditReference;
content = [[[NSTextView alloc] initWithFrame:NSMakeRect(0, 0, 0, 0)] autorelease];
[content setDelegate:self];
[content setRichText:NO];
[self setBorderType:NSBezelBorder];
[self setDocumentView:content];
[self configure];
}
return self;
}
-(NSTextView*) content {
return content;
}
-(void) configure {
[content setMinSize:NSMakeSize(0, 0)];
[content setMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
[[content textContainer] setContainerSize:NSMakeSize(FLT_MAX, FLT_MAX)];
[[content textContainer] setWidthTracksTextView:textEdit->wordWrap()];
[content setHorizontallyResizable:YES];
[content setVerticallyResizable:YES];
[content setAutoresizingMask:NSViewNotSizable];
[self setHasHorizontalScroller:!textEdit->wordWrap()];
[self setHasVerticalScroller:YES];
}
-(void) textDidChange:(NSNotification*)notification {
textEdit->state.text = [[content string] UTF8String];
textEdit->doChange();
}
@end
namespace hiro {
auto pTextEdit::construct() -> void {
@autoreleasepool {
cocoaView = cocoaTextEdit = [[CocoaTextEdit alloc] initWith:self()];
pWidget::construct();
setEditable(state().editable);
setWordWrap(state().wordWrap);
setText(state().text);
setCursor(state().cursor);
}
Update to v094r08 release. byuu says: Lots of changes this time around. FreeBSD stability and compilation is still a work in progress. FreeBSD 10 + Clang 3.3 = 108fps FreeBSD 10 + GCC 4.7 = 130fps Errata 1: I've been fighting that god-damned endian.h header for the past nine WIPs now. The above WIP isn't building now because FreeBSD isn't including headers before using certain types, and you end up with a trillion error messages. So just delete all the endian.h includes from nall/intrinsics.hpp to build. Errata 2: I was trying to match g++ and g++47, so I used $(findstring g++,$(compiler)), which ends up also matching clang++. Oops. Easy fix, put Clang first and then else if g++ next. Not ideal, but oh well. All it's doing for now is declaring -fwrapv twice, so you don't have to fix it just yet. Probably just going to alias g++="g++47" and do exact matching instead. Errata 3: both OpenGL::term and VideoGLX::term are causing a core dump on BSD. No idea why. The resources are initialized and valid, but releasing them crashes the application. Changelog: - nall/Makefile is more flexible with overriding $(compiler), so you can build with GCC or Clang on BSD (defaults to GCC now) - PLATFORM_X was renamed to PLATFORM_XORG, and it's also declared with PLATFORM_LINUX or PLATFORM_BSD - PLATFORM_XORG probably isn't the best name ... still thinking about what best to call LINUX|BSD|SOLARIS or ^(WINDOWS|MACOSX) - fixed a few legitimate Clang warning messages in nall - Compiler::VisualCPP is ugly as hell, renamed to Compiler::CL - nall/platform includes nall/intrinsics first. Trying to move away from testing for _WIN32, etc directly in all files. Work in progress. - nall turns off Clang warnings that I won't "fix", because they aren't broken. It's much less noisy to compile with warnings on now. - phoenix gains the ability to set background and foreground colors on various text container widgets (GTK only for now.) - rewrote a lot of the MSU1 code to try and simplify it. Really hope I didn't break anything ... I don't have any MSU1 test ROMs handy - SNES coprocessor audio is now mixed as sclamp<16>(system_sample + coprocessor_sample) instead of sclamp<16>((sys + cop) / 2) - allows for greater chance of aliasing (still low, SNES audio is quiet), but doesn't cut base system volume in half anymore - fixed Super Scope and Justifier cursor colors - use input.xlib instead of input.x ... allows Xlib input driver to be visible on Linux and BSD once again - make install and make uninstall must be run as root again; no longer using install but cp instead for BSD compatibility - killed $(DESTDIR) ... use make prefix=$DESTDIR$prefix instead - you can now set text/background colors for the loki console via (eg): - settings.terminal.background-color 0x000000 - settings.terminal.foreground-color 0xffffff
2014-02-24 09:39:09 +00:00
}
auto pTextEdit::destruct() -> void {
@autoreleasepool {
[cocoaView removeFromSuperview];
[cocoaView release];
}
}
auto pTextEdit::setBackgroundColor(Color color) -> void {
}
auto pTextEdit::setCursor(Cursor cursor) -> void {
@autoreleasepool {
//todo: handle text selection (cursor.length())
string text = [[[cocoaView content] string] UTF8String];
auto offset = min(cursor.offset(), text.length());
[[cocoaView content] setSelectedRange:NSMakeRange(offset, 0)];
}
}
auto pTextEdit::setEditable(bool editable) -> void {
@autoreleasepool {
[[cocoaView content] setEditable:(editable && self().enabled(true))];
}
}
auto pTextEdit::setEnabled(bool enabled) -> void {
pWidget::setEnabled(enabled);
setEditable(self().editable); //Cocoa lacks NSTextView::setEnabled; simulate via setEnabled()
}
auto pTextEdit::setFont(const Font& font) -> void {
@autoreleasepool {
[[cocoaView content] setFont:pFont::create(font)];
}
}
auto pTextEdit::setForegroundColor(Color color) -> void {
Update to v094r08 release. byuu says: Lots of changes this time around. FreeBSD stability and compilation is still a work in progress. FreeBSD 10 + Clang 3.3 = 108fps FreeBSD 10 + GCC 4.7 = 130fps Errata 1: I've been fighting that god-damned endian.h header for the past nine WIPs now. The above WIP isn't building now because FreeBSD isn't including headers before using certain types, and you end up with a trillion error messages. So just delete all the endian.h includes from nall/intrinsics.hpp to build. Errata 2: I was trying to match g++ and g++47, so I used $(findstring g++,$(compiler)), which ends up also matching clang++. Oops. Easy fix, put Clang first and then else if g++ next. Not ideal, but oh well. All it's doing for now is declaring -fwrapv twice, so you don't have to fix it just yet. Probably just going to alias g++="g++47" and do exact matching instead. Errata 3: both OpenGL::term and VideoGLX::term are causing a core dump on BSD. No idea why. The resources are initialized and valid, but releasing them crashes the application. Changelog: - nall/Makefile is more flexible with overriding $(compiler), so you can build with GCC or Clang on BSD (defaults to GCC now) - PLATFORM_X was renamed to PLATFORM_XORG, and it's also declared with PLATFORM_LINUX or PLATFORM_BSD - PLATFORM_XORG probably isn't the best name ... still thinking about what best to call LINUX|BSD|SOLARIS or ^(WINDOWS|MACOSX) - fixed a few legitimate Clang warning messages in nall - Compiler::VisualCPP is ugly as hell, renamed to Compiler::CL - nall/platform includes nall/intrinsics first. Trying to move away from testing for _WIN32, etc directly in all files. Work in progress. - nall turns off Clang warnings that I won't "fix", because they aren't broken. It's much less noisy to compile with warnings on now. - phoenix gains the ability to set background and foreground colors on various text container widgets (GTK only for now.) - rewrote a lot of the MSU1 code to try and simplify it. Really hope I didn't break anything ... I don't have any MSU1 test ROMs handy - SNES coprocessor audio is now mixed as sclamp<16>(system_sample + coprocessor_sample) instead of sclamp<16>((sys + cop) / 2) - allows for greater chance of aliasing (still low, SNES audio is quiet), but doesn't cut base system volume in half anymore - fixed Super Scope and Justifier cursor colors - use input.xlib instead of input.x ... allows Xlib input driver to be visible on Linux and BSD once again - make install and make uninstall must be run as root again; no longer using install but cp instead for BSD compatibility - killed $(DESTDIR) ... use make prefix=$DESTDIR$prefix instead - you can now set text/background colors for the loki console via (eg): - settings.terminal.background-color 0x000000 - settings.terminal.foreground-color 0xffffff
2014-02-24 09:39:09 +00:00
}
auto pTextEdit::setText(const string& text) -> void {
@autoreleasepool {
[[cocoaView content] setString:[NSString stringWithUTF8String:text]];
}
}
auto pTextEdit::setWordWrap(bool wordWrap) -> void {
@autoreleasepool {
[cocoaView configure];
}
}
auto pTextEdit::text() const -> string {
@autoreleasepool {
return [[[cocoaView content] string] UTF8String];
}
}
}
#endif