mirror of https://github.com/bsnes-emu/bsnes.git
27 lines
659 B
C++
27 lines
659 B
C++
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#if defined(Hiro_HorizontalResizeGrip)
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struct HorizontalResizeGrip;
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struct mHorizontalResizeGrip;
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using sHorizontalResizeGrip = shared_pointer<mHorizontalResizeGrip>;
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struct mHorizontalResizeGrip : mCanvas {
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using type = mHorizontalResizeGrip;
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mHorizontalResizeGrip();
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auto doActivate() const -> void;
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auto doResize(int offset) const -> void;
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auto onActivate(const function<void ()>& callback) -> type&;
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auto onResize(const function<void (int)>& callback) -> type&;
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//private:
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struct State {
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function<void ()> onActivate;
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function<void (int)> onResize;
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int offset = 0;
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Position origin;
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Timer timer;
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} state;
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};
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#endif
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