mirror of https://github.com/bsnes-emu/bsnes.git
51 lines
1.4 KiB
C++
51 lines
1.4 KiB
C++
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SystemProperties::SystemProperties() {
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systemProperties = this;
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layout.setMargin(5);
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nameLabel.setText("Name:");
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bootLabel.setText("Boot:");
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bootEdit.setEditable(false);
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for(auto& emulator : program->emulators) {
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bootEdit.append(ComboEditItem().setText(emulator->information.name));
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}
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bootBrowse.setText("Browse ...").onActivate([&] {
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if(auto location = BrowserDialog().setTitle("Select Boot Game").setPath(settings["Library/Location"].text()).selectFolder()) {
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bootEdit.setText(location);
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}
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});
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hiddenOption.setText("Hidden");
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acceptButton.onActivate([&] {
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setVisible(false);
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settingsManager->systems.acceptProperties();
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});
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cancelButton.setText("Cancel").onActivate([&] {
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setVisible(false);
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});
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setTitle("System Properties");
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setSize({480, layout.minimumSize().height()});
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setDismissable();
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}
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auto SystemProperties::append() -> void {
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setCentered(*settingsManager);
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nameEdit.setText("");
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bootEdit.setText("");
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hiddenOption.setChecked(false);
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acceptButton.setText("Append");
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setFocused();
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setVisible();
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nameEdit.setFocused();
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}
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auto SystemProperties::modify(Markup::Node system) -> void {
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setCentered(*settingsManager);
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nameEdit.setText(system["Name"].text());
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bootEdit.setText(system["Boot"].text());
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hiddenOption.setChecked(system["Hidden"].boolean());
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acceptButton.setText("Modify");
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setFocused();
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setVisible();
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nameEdit.setFocused();
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}
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