bsnes/HexFiend/HFGlyphTrie.m

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#import "HFGlyphTrie.h"
#import <objc/objc-auto.h>
/* If branchingDepth is 1, then this is a leaf and there's nothing to free (a parent frees its children). If branchingDepth is 2, then this is a branch whose children are leaves, so we have to free the leaves but we do not recurse. If branchingDepth is greater than 2, we do have to recurse. */
static void freeTrie(struct HFGlyphTrieBranch_t *branch, uint8_t branchingDepth) {
HFASSERT(branchingDepth >= 1);
NSUInteger i;
if (branchingDepth > 2) {
/* Recurse */
for (i=0; i < kHFGlyphTrieBranchCount; i++) {
if (branch->children[i]) {
freeTrie(branch->children[i], branchingDepth - 1);
}
}
}
if (branchingDepth > 1) {
/* Free our children */
for (i=0; i < kHFGlyphTrieBranchCount; i++) {
free(branch->children[i]);
}
}
}
static void insertTrie(void *node, uint8_t branchingDepth, NSUInteger key, struct HFGlyph_t value) {
HFASSERT(node != NULL);
HFASSERT(branchingDepth >= 1);
if (branchingDepth == 1) {
/* Leaf */
HFASSERT(key < kHFGlyphTrieBranchCount);
((struct HFGlyphTrieLeaf_t *)node)->glyphs[key] = value;
} else {
/* Branch */
struct HFGlyphTrieBranch_t *branch = node;
NSUInteger keySlice = key & ((1 << kHFGlyphTrieBranchFactor) - 1), keyRemainder = key >> kHFGlyphTrieBranchFactor;
__strong void *child = branch->children[keySlice];
if (child == NULL) {
if (branchingDepth == 2) {
child = calloc(1, sizeof(struct HFGlyphTrieLeaf_t));
} else {
child = calloc(1, sizeof(struct HFGlyphTrieBranch_t));
}
/* We just zeroed out a block of memory and we are about to write its address somewhere where another thread could read it, so we need a memory barrier. */
OSMemoryBarrier();
branch->children[keySlice] = child;
}
insertTrie(child, branchingDepth - 1, keyRemainder, value);
}
}
static struct HFGlyph_t getTrie(const void *node, uint8_t branchingDepth, NSUInteger key) {
HFASSERT(node != NULL);
HFASSERT(branchingDepth >= 1);
if (branchingDepth == 1) {
/* Leaf */
HFASSERT(key < kHFGlyphTrieBranchCount);
return ((const struct HFGlyphTrieLeaf_t *)node)->glyphs[key];
} else {
/* Branch */
const struct HFGlyphTrieBranch_t *branch = node;
NSUInteger keySlice = key & ((1 << kHFGlyphTrieBranchFactor) - 1), keyRemainder = key >> kHFGlyphTrieBranchFactor;
if (branch->children[keySlice] == NULL) {
/* Not found */
return (struct HFGlyph_t){0, 0};
} else {
/* This dereference requires a data dependency barrier */
return getTrie(branch->children[keySlice], branchingDepth - 1, keyRemainder);
}
}
}
void HFGlyphTrieInsert(struct HFGlyphTrie_t *trie, NSUInteger key, struct HFGlyph_t value) {
insertTrie(&trie->root, trie->branchingDepth, key, value);
}
struct HFGlyph_t HFGlyphTrieGet(const struct HFGlyphTrie_t *trie, NSUInteger key) {
struct HFGlyph_t result = getTrie(&trie->root, trie->branchingDepth, key);
return result;
}
void HFGlyphTrieInitialize(struct HFGlyphTrie_t *trie, uint8_t keySize) {
/* If the branch factor is 4 (bits) and the key size is 2 bytes = 16 bits, initialize branching depth to 16/4 = 4 */
uint8_t keyBits = keySize * CHAR_BIT;
HFASSERT(keyBits % kHFGlyphTrieBranchFactor == 0);
trie->branchingDepth = keyBits / kHFGlyphTrieBranchFactor;
memset(&trie->root, 0, sizeof(trie->root));
}
void HFGlyphTreeFree(struct HFGlyphTrie_t * trie) {
/* Don't try to free under GC. And don't free if it's never been initialized. */
if (trie->branchingDepth > 0) {
freeTrie(&trie->root, trie->branchingDepth);
}
}