bsnes/snesreader/7z_C/LzmaDec.c

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Include all the code from the bsnes v068 tarball. byuu describes the changes since v067: This release officially introduces the accuracy and performance cores, alongside the previously-existing compatibility core. The accuracy core allows the most accurate SNES emulation ever seen, with every last processor running at the lowest possible clock synchronization level. The performance core allows slower computers the chance to finally use bsnes. It is capable of attaining 60fps in standard games even on an entry-level Intel Atom processor, commonly found in netbooks. The accuracy core is absolutely not meant for casual gaming at all. It is meant solely for getting as close to 100% perfection as possible, no matter the cost to speed. It should only be used for testing, development or debugging. The compatibility core is identical to bsnes v067 and earlier, but is now roughly 10% faster. This is the default and recommended core for casual gaming. The performance core contains an entirely new S-CPU core, with range-tested IRQs; and uses blargg's heavily-optimized S-DSP core directly. Although there are very minor accuracy tradeoffs to increase speed, I am confident that the performance core is still more accurate and compatible than any other SNES emulator. The S-CPU, S-SMP, S-DSP, SuperFX and SA-1 processors are all clock-based, just as in the accuracy and compatibility cores; and as always, there are zero game-specific hacks. Its compatibility is still well above 99%, running even the most challenging games flawlessly. If you have held off from using bsnes in the past due to its system requirements, please give the performance core a try. I think you will be impressed. I'm also not finished: I believe performance can be increased even further. I would also strongly suggest Windows Vista and Windows 7 users to take advantage of the new XAudio2 driver by OV2. Not only does it give you a performance boost, it also lowers latency and provides better sound by way of skipping an API emulation layer. Changelog: - Split core into three profiles: accuracy, compatibility and performance - Accuracy core now takes advantage of variable-bitlength integers (eg uint24_t) - Performance core uses a new S-CPU core, written from scratch for speed - Performance core uses blargg's snes_dsp library for S-DSP emulation - Binaries are now compiled using GCC 4.5 - Added a workaround in the SA-1 core for a bug in GCC 4.5+ - The clock-based S-PPU renderer has greatly improved OAM emulation; fixing Winter Gold and Megalomania rendering issues - Corrected pseudo-hires color math in the clock-based S-PPU renderer; fixing Super Buster Bros backgrounds - Fixed a clamping bug in the Cx4 16-bit triangle operation [Jonas Quinn]; fixing Mega Man X2 "gained weapon" star background effect - Updated video renderer to properly handle mixed-resolution screens with interlace enabled; fixing Air Strike Patrol level briefing screen - Added mightymo's 2010-08-19 cheat code pack - Windows port: added XAudio2 output support [OV2] - Source: major code restructuring; virtual base classes for processor - cores removed, build system heavily modified, etc.
2010-08-22 01:02:42 +00:00
/* LzmaDec.c -- LZMA Decoder
2008-11-06 : Igor Pavlov : Public domain */
#include "LzmaDec.h"
#include <string.h>
#define kNumTopBits 24
#define kTopValue ((UInt32)1 << kNumTopBits)
#define kNumBitModelTotalBits 11
#define kBitModelTotal (1 << kNumBitModelTotalBits)
#define kNumMoveBits 5
#define RC_INIT_SIZE 5
#define NORMALIZE if (range < kTopValue) { range <<= 8; code = (code << 8) | (*buf++); }
#define IF_BIT_0(p) ttt = *(p); NORMALIZE; bound = (range >> kNumBitModelTotalBits) * ttt; if (code < bound)
#define UPDATE_0(p) range = bound; *(p) = (CLzmaProb)(ttt + ((kBitModelTotal - ttt) >> kNumMoveBits));
#define UPDATE_1(p) range -= bound; code -= bound; *(p) = (CLzmaProb)(ttt - (ttt >> kNumMoveBits));
#define GET_BIT2(p, i, A0, A1) IF_BIT_0(p) \
{ UPDATE_0(p); i = (i + i); A0; } else \
{ UPDATE_1(p); i = (i + i) + 1; A1; }
#define GET_BIT(p, i) GET_BIT2(p, i, ; , ;)
#define TREE_GET_BIT(probs, i) { GET_BIT((probs + i), i); }
#define TREE_DECODE(probs, limit, i) \
{ i = 1; do { TREE_GET_BIT(probs, i); } while (i < limit); i -= limit; }
/* #define _LZMA_SIZE_OPT */
#ifdef _LZMA_SIZE_OPT
#define TREE_6_DECODE(probs, i) TREE_DECODE(probs, (1 << 6), i)
#else
#define TREE_6_DECODE(probs, i) \
{ i = 1; \
TREE_GET_BIT(probs, i); \
TREE_GET_BIT(probs, i); \
TREE_GET_BIT(probs, i); \
TREE_GET_BIT(probs, i); \
TREE_GET_BIT(probs, i); \
TREE_GET_BIT(probs, i); \
i -= 0x40; }
#endif
#define NORMALIZE_CHECK if (range < kTopValue) { if (buf >= bufLimit) return DUMMY_ERROR; range <<= 8; code = (code << 8) | (*buf++); }
#define IF_BIT_0_CHECK(p) ttt = *(p); NORMALIZE_CHECK; bound = (range >> kNumBitModelTotalBits) * ttt; if (code < bound)
#define UPDATE_0_CHECK range = bound;
#define UPDATE_1_CHECK range -= bound; code -= bound;
#define GET_BIT2_CHECK(p, i, A0, A1) IF_BIT_0_CHECK(p) \
{ UPDATE_0_CHECK; i = (i + i); A0; } else \
{ UPDATE_1_CHECK; i = (i + i) + 1; A1; }
#define GET_BIT_CHECK(p, i) GET_BIT2_CHECK(p, i, ; , ;)
#define TREE_DECODE_CHECK(probs, limit, i) \
{ i = 1; do { GET_BIT_CHECK(probs + i, i) } while (i < limit); i -= limit; }
#define kNumPosBitsMax 4
#define kNumPosStatesMax (1 << kNumPosBitsMax)
#define kLenNumLowBits 3
#define kLenNumLowSymbols (1 << kLenNumLowBits)
#define kLenNumMidBits 3
#define kLenNumMidSymbols (1 << kLenNumMidBits)
#define kLenNumHighBits 8
#define kLenNumHighSymbols (1 << kLenNumHighBits)
#define LenChoice 0
#define LenChoice2 (LenChoice + 1)
#define LenLow (LenChoice2 + 1)
#define LenMid (LenLow + (kNumPosStatesMax << kLenNumLowBits))
#define LenHigh (LenMid + (kNumPosStatesMax << kLenNumMidBits))
#define kNumLenProbs (LenHigh + kLenNumHighSymbols)
#define kNumStates 12
#define kNumLitStates 7
#define kStartPosModelIndex 4
#define kEndPosModelIndex 14
#define kNumFullDistances (1 << (kEndPosModelIndex >> 1))
#define kNumPosSlotBits 6
#define kNumLenToPosStates 4
#define kNumAlignBits 4
#define kAlignTableSize (1 << kNumAlignBits)
#define kMatchMinLen 2
#define kMatchSpecLenStart (kMatchMinLen + kLenNumLowSymbols + kLenNumMidSymbols + kLenNumHighSymbols)
#define IsMatch 0
#define IsRep (IsMatch + (kNumStates << kNumPosBitsMax))
#define IsRepG0 (IsRep + kNumStates)
#define IsRepG1 (IsRepG0 + kNumStates)
#define IsRepG2 (IsRepG1 + kNumStates)
#define IsRep0Long (IsRepG2 + kNumStates)
#define PosSlot (IsRep0Long + (kNumStates << kNumPosBitsMax))
#define SpecPos (PosSlot + (kNumLenToPosStates << kNumPosSlotBits))
#define Align (SpecPos + kNumFullDistances - kEndPosModelIndex)
#define LenCoder (Align + kAlignTableSize)
#define RepLenCoder (LenCoder + kNumLenProbs)
#define Literal (RepLenCoder + kNumLenProbs)
#define LZMA_BASE_SIZE 1846
#define LZMA_LIT_SIZE 768
#define LzmaProps_GetNumProbs(p) ((UInt32)LZMA_BASE_SIZE + (LZMA_LIT_SIZE << ((p)->lc + (p)->lp)))
#if Literal != LZMA_BASE_SIZE
StopCompilingDueBUG
#endif
static const Byte kLiteralNextStates[kNumStates * 2] =
{
0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 4, 5,
7, 7, 7, 7, 7, 7, 7, 10, 10, 10, 10, 10
};
#define LZMA_DIC_MIN (1 << 12)
/* First LZMA-symbol is always decoded.
And it decodes new LZMA-symbols while (buf < bufLimit), but "buf" is without last normalization
Out:
Result:
SZ_OK - OK
SZ_ERROR_DATA - Error
p->remainLen:
< kMatchSpecLenStart : normal remain
= kMatchSpecLenStart : finished
= kMatchSpecLenStart + 1 : Flush marker
= kMatchSpecLenStart + 2 : State Init Marker
*/
static int MY_FAST_CALL LzmaDec_DecodeReal(CLzmaDec *p, SizeT limit, const Byte *bufLimit)
{
CLzmaProb *probs = p->probs;
unsigned state = p->state;
UInt32 rep0 = p->reps[0], rep1 = p->reps[1], rep2 = p->reps[2], rep3 = p->reps[3];
unsigned pbMask = ((unsigned)1 << (p->prop.pb)) - 1;
unsigned lpMask = ((unsigned)1 << (p->prop.lp)) - 1;
unsigned lc = p->prop.lc;
Byte *dic = p->dic;
SizeT dicBufSize = p->dicBufSize;
SizeT dicPos = p->dicPos;
UInt32 processedPos = p->processedPos;
UInt32 checkDicSize = p->checkDicSize;
unsigned len = 0;
const Byte *buf = p->buf;
UInt32 range = p->range;
UInt32 code = p->code;
do
{
CLzmaProb *prob;
UInt32 bound;
unsigned ttt;
unsigned posState = processedPos & pbMask;
prob = probs + IsMatch + (state << kNumPosBitsMax) + posState;
IF_BIT_0(prob)
{
unsigned symbol;
UPDATE_0(prob);
prob = probs + Literal;
if (checkDicSize != 0 || processedPos != 0)
prob += (LZMA_LIT_SIZE * (((processedPos & lpMask) << lc) +
(dic[(dicPos == 0 ? dicBufSize : dicPos) - 1] >> (8 - lc))));
if (state < kNumLitStates)
{
symbol = 1;
do { GET_BIT(prob + symbol, symbol) } while (symbol < 0x100);
}
else
{
unsigned matchByte = p->dic[(dicPos - rep0) + ((dicPos < rep0) ? dicBufSize : 0)];
unsigned offs = 0x100;
symbol = 1;
do
{
unsigned bit;
CLzmaProb *probLit;
matchByte <<= 1;
bit = (matchByte & offs);
probLit = prob + offs + bit + symbol;
GET_BIT2(probLit, symbol, offs &= ~bit, offs &= bit)
}
while (symbol < 0x100);
}
dic[dicPos++] = (Byte)symbol;
processedPos++;
state = kLiteralNextStates[state];
/* if (state < 4) state = 0; else if (state < 10) state -= 3; else state -= 6; */
continue;
}
else
{
UPDATE_1(prob);
prob = probs + IsRep + state;
IF_BIT_0(prob)
{
UPDATE_0(prob);
state += kNumStates;
prob = probs + LenCoder;
}
else
{
UPDATE_1(prob);
if (checkDicSize == 0 && processedPos == 0)
return SZ_ERROR_DATA;
prob = probs + IsRepG0 + state;
IF_BIT_0(prob)
{
UPDATE_0(prob);
prob = probs + IsRep0Long + (state << kNumPosBitsMax) + posState;
IF_BIT_0(prob)
{
UPDATE_0(prob);
dic[dicPos] = dic[(dicPos - rep0) + ((dicPos < rep0) ? dicBufSize : 0)];
dicPos++;
processedPos++;
state = state < kNumLitStates ? 9 : 11;
continue;
}
UPDATE_1(prob);
}
else
{
UInt32 distance;
UPDATE_1(prob);
prob = probs + IsRepG1 + state;
IF_BIT_0(prob)
{
UPDATE_0(prob);
distance = rep1;
}
else
{
UPDATE_1(prob);
prob = probs + IsRepG2 + state;
IF_BIT_0(prob)
{
UPDATE_0(prob);
distance = rep2;
}
else
{
UPDATE_1(prob);
distance = rep3;
rep3 = rep2;
}
rep2 = rep1;
}
rep1 = rep0;
rep0 = distance;
}
state = state < kNumLitStates ? 8 : 11;
prob = probs + RepLenCoder;
}
{
unsigned limit2, offset;
CLzmaProb *probLen = prob + LenChoice;
IF_BIT_0(probLen)
{
UPDATE_0(probLen);
probLen = prob + LenLow + (posState << kLenNumLowBits);
offset = 0;
limit2 = (1 << kLenNumLowBits);
}
else
{
UPDATE_1(probLen);
probLen = prob + LenChoice2;
IF_BIT_0(probLen)
{
UPDATE_0(probLen);
probLen = prob + LenMid + (posState << kLenNumMidBits);
offset = kLenNumLowSymbols;
limit2 = (1 << kLenNumMidBits);
}
else
{
UPDATE_1(probLen);
probLen = prob + LenHigh;
offset = kLenNumLowSymbols + kLenNumMidSymbols;
limit2 = (1 << kLenNumHighBits);
}
}
TREE_DECODE(probLen, limit2, len);
len += offset;
}
if (state >= kNumStates)
{
UInt32 distance;
prob = probs + PosSlot +
((len < kNumLenToPosStates ? len : kNumLenToPosStates - 1) << kNumPosSlotBits);
TREE_6_DECODE(prob, distance);
if (distance >= kStartPosModelIndex)
{
unsigned posSlot = (unsigned)distance;
int numDirectBits = (int)(((distance >> 1) - 1));
distance = (2 | (distance & 1));
if (posSlot < kEndPosModelIndex)
{
distance <<= numDirectBits;
prob = probs + SpecPos + distance - posSlot - 1;
{
UInt32 mask = 1;
unsigned i = 1;
do
{
GET_BIT2(prob + i, i, ; , distance |= mask);
mask <<= 1;
}
while (--numDirectBits != 0);
}
}
else
{
numDirectBits -= kNumAlignBits;
do
{
NORMALIZE
range >>= 1;
{
UInt32 t;
code -= range;
t = (0 - ((UInt32)code >> 31)); /* (UInt32)((Int32)code >> 31) */
distance = (distance << 1) + (t + 1);
code += range & t;
}
/*
distance <<= 1;
if (code >= range)
{
code -= range;
distance |= 1;
}
*/
}
while (--numDirectBits != 0);
prob = probs + Align;
distance <<= kNumAlignBits;
{
unsigned i = 1;
GET_BIT2(prob + i, i, ; , distance |= 1);
GET_BIT2(prob + i, i, ; , distance |= 2);
GET_BIT2(prob + i, i, ; , distance |= 4);
GET_BIT2(prob + i, i, ; , distance |= 8);
}
if (distance == (UInt32)0xFFFFFFFF)
{
len += kMatchSpecLenStart;
state -= kNumStates;
break;
}
}
}
rep3 = rep2;
rep2 = rep1;
rep1 = rep0;
rep0 = distance + 1;
if (checkDicSize == 0)
{
if (distance >= processedPos)
return SZ_ERROR_DATA;
}
else if (distance >= checkDicSize)
return SZ_ERROR_DATA;
state = (state < kNumStates + kNumLitStates) ? kNumLitStates : kNumLitStates + 3;
/* state = kLiteralNextStates[state]; */
}
len += kMatchMinLen;
if (limit == dicPos)
return SZ_ERROR_DATA;
{
SizeT rem = limit - dicPos;
unsigned curLen = ((rem < len) ? (unsigned)rem : len);
SizeT pos = (dicPos - rep0) + ((dicPos < rep0) ? dicBufSize : 0);
processedPos += curLen;
len -= curLen;
if (pos + curLen <= dicBufSize)
{
Byte *dest = dic + dicPos;
ptrdiff_t src = (ptrdiff_t)pos - (ptrdiff_t)dicPos;
const Byte *lim = dest + curLen;
dicPos += curLen;
do
*(dest) = (Byte)*(dest + src);
while (++dest != lim);
}
else
{
do
{
dic[dicPos++] = dic[pos];
if (++pos == dicBufSize)
pos = 0;
}
while (--curLen != 0);
}
}
}
}
while (dicPos < limit && buf < bufLimit);
NORMALIZE;
p->buf = buf;
p->range = range;
p->code = code;
p->remainLen = len;
p->dicPos = dicPos;
p->processedPos = processedPos;
p->reps[0] = rep0;
p->reps[1] = rep1;
p->reps[2] = rep2;
p->reps[3] = rep3;
p->state = state;
return SZ_OK;
}
static void MY_FAST_CALL LzmaDec_WriteRem(CLzmaDec *p, SizeT limit)
{
if (p->remainLen != 0 && p->remainLen < kMatchSpecLenStart)
{
Byte *dic = p->dic;
SizeT dicPos = p->dicPos;
SizeT dicBufSize = p->dicBufSize;
unsigned len = p->remainLen;
UInt32 rep0 = p->reps[0];
if (limit - dicPos < len)
len = (unsigned)(limit - dicPos);
if (p->checkDicSize == 0 && p->prop.dicSize - p->processedPos <= len)
p->checkDicSize = p->prop.dicSize;
p->processedPos += len;
p->remainLen -= len;
while (len-- != 0)
{
dic[dicPos] = dic[(dicPos - rep0) + ((dicPos < rep0) ? dicBufSize : 0)];
dicPos++;
}
p->dicPos = dicPos;
}
}
static int MY_FAST_CALL LzmaDec_DecodeReal2(CLzmaDec *p, SizeT limit, const Byte *bufLimit)
{
do
{
SizeT limit2 = limit;
if (p->checkDicSize == 0)
{
UInt32 rem = p->prop.dicSize - p->processedPos;
if (limit - p->dicPos > rem)
limit2 = p->dicPos + rem;
}
RINOK(LzmaDec_DecodeReal(p, limit2, bufLimit));
if (p->processedPos >= p->prop.dicSize)
p->checkDicSize = p->prop.dicSize;
LzmaDec_WriteRem(p, limit);
}
while (p->dicPos < limit && p->buf < bufLimit && p->remainLen < kMatchSpecLenStart);
if (p->remainLen > kMatchSpecLenStart)
{
p->remainLen = kMatchSpecLenStart;
}
return 0;
}
typedef enum
{
DUMMY_ERROR, /* unexpected end of input stream */
DUMMY_LIT,
DUMMY_MATCH,
DUMMY_REP
} ELzmaDummy;
static ELzmaDummy LzmaDec_TryDummy(const CLzmaDec *p, const Byte *buf, SizeT inSize)
{
UInt32 range = p->range;
UInt32 code = p->code;
const Byte *bufLimit = buf + inSize;
CLzmaProb *probs = p->probs;
unsigned state = p->state;
ELzmaDummy res;
{
CLzmaProb *prob;
UInt32 bound;
unsigned ttt;
unsigned posState = (p->processedPos) & ((1 << p->prop.pb) - 1);
prob = probs + IsMatch + (state << kNumPosBitsMax) + posState;
IF_BIT_0_CHECK(prob)
{
UPDATE_0_CHECK
/* if (bufLimit - buf >= 7) return DUMMY_LIT; */
prob = probs + Literal;
if (p->checkDicSize != 0 || p->processedPos != 0)
prob += (LZMA_LIT_SIZE *
((((p->processedPos) & ((1 << (p->prop.lp)) - 1)) << p->prop.lc) +
(p->dic[(p->dicPos == 0 ? p->dicBufSize : p->dicPos) - 1] >> (8 - p->prop.lc))));
if (state < kNumLitStates)
{
unsigned symbol = 1;
do { GET_BIT_CHECK(prob + symbol, symbol) } while (symbol < 0x100);
}
else
{
unsigned matchByte = p->dic[p->dicPos - p->reps[0] +
((p->dicPos < p->reps[0]) ? p->dicBufSize : 0)];
unsigned offs = 0x100;
unsigned symbol = 1;
do
{
unsigned bit;
CLzmaProb *probLit;
matchByte <<= 1;
bit = (matchByte & offs);
probLit = prob + offs + bit + symbol;
GET_BIT2_CHECK(probLit, symbol, offs &= ~bit, offs &= bit)
}
while (symbol < 0x100);
}
res = DUMMY_LIT;
}
else
{
unsigned len;
UPDATE_1_CHECK;
prob = probs + IsRep + state;
IF_BIT_0_CHECK(prob)
{
UPDATE_0_CHECK;
state = 0;
prob = probs + LenCoder;
res = DUMMY_MATCH;
}
else
{
UPDATE_1_CHECK;
res = DUMMY_REP;
prob = probs + IsRepG0 + state;
IF_BIT_0_CHECK(prob)
{
UPDATE_0_CHECK;
prob = probs + IsRep0Long + (state << kNumPosBitsMax) + posState;
IF_BIT_0_CHECK(prob)
{
UPDATE_0_CHECK;
NORMALIZE_CHECK;
return DUMMY_REP;
}
else
{
UPDATE_1_CHECK;
}
}
else
{
UPDATE_1_CHECK;
prob = probs + IsRepG1 + state;
IF_BIT_0_CHECK(prob)
{
UPDATE_0_CHECK;
}
else
{
UPDATE_1_CHECK;
prob = probs + IsRepG2 + state;
IF_BIT_0_CHECK(prob)
{
UPDATE_0_CHECK;
}
else
{
UPDATE_1_CHECK;
}
}
}
state = kNumStates;
prob = probs + RepLenCoder;
}
{
unsigned limit, offset;
CLzmaProb *probLen = prob + LenChoice;
IF_BIT_0_CHECK(probLen)
{
UPDATE_0_CHECK;
probLen = prob + LenLow + (posState << kLenNumLowBits);
offset = 0;
limit = 1 << kLenNumLowBits;
}
else
{
UPDATE_1_CHECK;
probLen = prob + LenChoice2;
IF_BIT_0_CHECK(probLen)
{
UPDATE_0_CHECK;
probLen = prob + LenMid + (posState << kLenNumMidBits);
offset = kLenNumLowSymbols;
limit = 1 << kLenNumMidBits;
}
else
{
UPDATE_1_CHECK;
probLen = prob + LenHigh;
offset = kLenNumLowSymbols + kLenNumMidSymbols;
limit = 1 << kLenNumHighBits;
}
}
TREE_DECODE_CHECK(probLen, limit, len);
len += offset;
}
if (state < 4)
{
unsigned posSlot;
prob = probs + PosSlot +
((len < kNumLenToPosStates ? len : kNumLenToPosStates - 1) <<
kNumPosSlotBits);
TREE_DECODE_CHECK(prob, 1 << kNumPosSlotBits, posSlot);
if (posSlot >= kStartPosModelIndex)
{
int numDirectBits = ((posSlot >> 1) - 1);
/* if (bufLimit - buf >= 8) return DUMMY_MATCH; */
if (posSlot < kEndPosModelIndex)
{
prob = probs + SpecPos + ((2 | (posSlot & 1)) << numDirectBits) - posSlot - 1;
}
else
{
numDirectBits -= kNumAlignBits;
do
{
NORMALIZE_CHECK
range >>= 1;
code -= range & (((code - range) >> 31) - 1);
/* if (code >= range) code -= range; */
}
while (--numDirectBits != 0);
prob = probs + Align;
numDirectBits = kNumAlignBits;
}
{
unsigned i = 1;
do
{
GET_BIT_CHECK(prob + i, i);
}
while (--numDirectBits != 0);
}
}
}
}
}
NORMALIZE_CHECK;
return res;
}
static void LzmaDec_InitRc(CLzmaDec *p, const Byte *data)
{
p->code = ((UInt32)data[1] << 24) | ((UInt32)data[2] << 16) | ((UInt32)data[3] << 8) | ((UInt32)data[4]);
p->range = 0xFFFFFFFF;
p->needFlush = 0;
}
static
void LzmaDec_InitDicAndState(CLzmaDec *p, Bool initDic, Bool initState)
{
p->needFlush = 1;
p->remainLen = 0;
p->tempBufSize = 0;
if (initDic)
{
p->processedPos = 0;
p->checkDicSize = 0;
p->needInitState = 1;
}
if (initState)
p->needInitState = 1;
}
void LzmaDec_Init(CLzmaDec *p)
{
p->dicPos = 0;
LzmaDec_InitDicAndState(p, True, True);
}
static void LzmaDec_InitStateReal(CLzmaDec *p)
{
UInt32 numProbs = Literal + ((UInt32)LZMA_LIT_SIZE << (p->prop.lc + p->prop.lp));
UInt32 i;
CLzmaProb *probs = p->probs;
for (i = 0; i < numProbs; i++)
probs[i] = kBitModelTotal >> 1;
p->reps[0] = p->reps[1] = p->reps[2] = p->reps[3] = 1;
p->state = 0;
p->needInitState = 0;
}
SRes LzmaDec_DecodeToDic(CLzmaDec *p, SizeT dicLimit, const Byte *src, SizeT *srcLen,
ELzmaFinishMode finishMode, ELzmaStatus *status)
{
SizeT inSize = *srcLen;
(*srcLen) = 0;
LzmaDec_WriteRem(p, dicLimit);
*status = LZMA_STATUS_NOT_SPECIFIED;
while (p->remainLen != kMatchSpecLenStart)
{
int checkEndMarkNow;
if (p->needFlush != 0)
{
for (; inSize > 0 && p->tempBufSize < RC_INIT_SIZE; (*srcLen)++, inSize--)
p->tempBuf[p->tempBufSize++] = *src++;
if (p->tempBufSize < RC_INIT_SIZE)
{
*status = LZMA_STATUS_NEEDS_MORE_INPUT;
return SZ_OK;
}
if (p->tempBuf[0] != 0)
return SZ_ERROR_DATA;
LzmaDec_InitRc(p, p->tempBuf);
p->tempBufSize = 0;
}
checkEndMarkNow = 0;
if (p->dicPos >= dicLimit)
{
if (p->remainLen == 0 && p->code == 0)
{
*status = LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK;
return SZ_OK;
}
if (finishMode == LZMA_FINISH_ANY)
{
*status = LZMA_STATUS_NOT_FINISHED;
return SZ_OK;
}
if (p->remainLen != 0)
{
*status = LZMA_STATUS_NOT_FINISHED;
return SZ_ERROR_DATA;
}
checkEndMarkNow = 1;
}
if (p->needInitState)
LzmaDec_InitStateReal(p);
if (p->tempBufSize == 0)
{
SizeT processed;
const Byte *bufLimit;
if (inSize < LZMA_REQUIRED_INPUT_MAX || checkEndMarkNow)
{
int dummyRes = LzmaDec_TryDummy(p, src, inSize);
if (dummyRes == DUMMY_ERROR)
{
memcpy(p->tempBuf, src, inSize);
p->tempBufSize = (unsigned)inSize;
(*srcLen) += inSize;
*status = LZMA_STATUS_NEEDS_MORE_INPUT;
return SZ_OK;
}
if (checkEndMarkNow && dummyRes != DUMMY_MATCH)
{
*status = LZMA_STATUS_NOT_FINISHED;
return SZ_ERROR_DATA;
}
bufLimit = src;
}
else
bufLimit = src + inSize - LZMA_REQUIRED_INPUT_MAX;
p->buf = src;
if (LzmaDec_DecodeReal2(p, dicLimit, bufLimit) != 0)
return SZ_ERROR_DATA;
processed = (SizeT)(p->buf - src);
(*srcLen) += processed;
src += processed;
inSize -= processed;
}
else
{
unsigned rem = p->tempBufSize, lookAhead = 0;
while (rem < LZMA_REQUIRED_INPUT_MAX && lookAhead < inSize)
p->tempBuf[rem++] = src[lookAhead++];
p->tempBufSize = rem;
if (rem < LZMA_REQUIRED_INPUT_MAX || checkEndMarkNow)
{
int dummyRes = LzmaDec_TryDummy(p, p->tempBuf, rem);
if (dummyRes == DUMMY_ERROR)
{
(*srcLen) += lookAhead;
*status = LZMA_STATUS_NEEDS_MORE_INPUT;
return SZ_OK;
}
if (checkEndMarkNow && dummyRes != DUMMY_MATCH)
{
*status = LZMA_STATUS_NOT_FINISHED;
return SZ_ERROR_DATA;
}
}
p->buf = p->tempBuf;
if (LzmaDec_DecodeReal2(p, dicLimit, p->buf) != 0)
return SZ_ERROR_DATA;
lookAhead -= (rem - (unsigned)(p->buf - p->tempBuf));
(*srcLen) += lookAhead;
src += lookAhead;
inSize -= lookAhead;
p->tempBufSize = 0;
}
}
if (p->code == 0)
*status = LZMA_STATUS_FINISHED_WITH_MARK;
return (p->code == 0) ? SZ_OK : SZ_ERROR_DATA;
}
#if NEVER_CALLED
SRes LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status)
{
SizeT outSize = *destLen;
SizeT inSize = *srcLen;
*srcLen = *destLen = 0;
for (;;)
{
SizeT inSizeCur = inSize, outSizeCur, dicPos;
ELzmaFinishMode curFinishMode;
SRes res;
if (p->dicPos == p->dicBufSize)
p->dicPos = 0;
dicPos = p->dicPos;
if (outSize > p->dicBufSize - dicPos)
{
outSizeCur = p->dicBufSize;
curFinishMode = LZMA_FINISH_ANY;
}
else
{
outSizeCur = dicPos + outSize;
curFinishMode = finishMode;
}
res = LzmaDec_DecodeToDic(p, outSizeCur, src, &inSizeCur, curFinishMode, status);
src += inSizeCur;
inSize -= inSizeCur;
*srcLen += inSizeCur;
outSizeCur = p->dicPos - dicPos;
memcpy(dest, p->dic + dicPos, outSizeCur);
dest += outSizeCur;
outSize -= outSizeCur;
*destLen += outSizeCur;
if (res != 0)
return res;
if (outSizeCur == 0 || outSize == 0)
return SZ_OK;
}
}
#endif
void LzmaDec_FreeProbs(CLzmaDec *p, ISzAlloc *alloc)
{
alloc->Free(alloc, p->probs);
p->probs = 0;
}
static void LzmaDec_FreeDict(CLzmaDec *p, ISzAlloc *alloc)
{
alloc->Free(alloc, p->dic);
p->dic = 0;
}
void LzmaDec_Free(CLzmaDec *p, ISzAlloc *alloc)
{
LzmaDec_FreeProbs(p, alloc);
LzmaDec_FreeDict(p, alloc);
}
SRes LzmaProps_Decode(CLzmaProps *p, const Byte *data, unsigned size)
{
UInt32 dicSize;
Byte d;
if (size < LZMA_PROPS_SIZE)
return SZ_ERROR_UNSUPPORTED;
else
dicSize = data[1] | ((UInt32)data[2] << 8) | ((UInt32)data[3] << 16) | ((UInt32)data[4] << 24);
if (dicSize < LZMA_DIC_MIN)
dicSize = LZMA_DIC_MIN;
p->dicSize = dicSize;
d = data[0];
if (d >= (9 * 5 * 5))
return SZ_ERROR_UNSUPPORTED;
p->lc = d % 9;
d /= 9;
p->pb = d / 5;
p->lp = d % 5;
return SZ_OK;
}
static SRes LzmaDec_AllocateProbs2(CLzmaDec *p, const CLzmaProps *propNew, ISzAlloc *alloc)
{
UInt32 numProbs = LzmaProps_GetNumProbs(propNew);
if (p->probs == 0 || numProbs != p->numProbs)
{
LzmaDec_FreeProbs(p, alloc);
p->probs = (CLzmaProb *)alloc->Alloc(alloc, numProbs * sizeof(CLzmaProb));
p->numProbs = numProbs;
if (p->probs == 0)
return SZ_ERROR_MEM;
}
return SZ_OK;
}
SRes LzmaDec_AllocateProbs(CLzmaDec *p, const Byte *props, unsigned propsSize, ISzAlloc *alloc)
{
CLzmaProps propNew;
RINOK(LzmaProps_Decode(&propNew, props, propsSize));
RINOK(LzmaDec_AllocateProbs2(p, &propNew, alloc));
p->prop = propNew;
return SZ_OK;
}
SRes LzmaDec_Allocate(CLzmaDec *p, const Byte *props, unsigned propsSize, ISzAlloc *alloc)
{
CLzmaProps propNew;
SizeT dicBufSize;
RINOK(LzmaProps_Decode(&propNew, props, propsSize));
RINOK(LzmaDec_AllocateProbs2(p, &propNew, alloc));
dicBufSize = propNew.dicSize;
if (p->dic == 0 || dicBufSize != p->dicBufSize)
{
LzmaDec_FreeDict(p, alloc);
p->dic = (Byte *)alloc->Alloc(alloc, dicBufSize);
if (p->dic == 0)
{
LzmaDec_FreeProbs(p, alloc);
return SZ_ERROR_MEM;
}
}
p->dicBufSize = dicBufSize;
p->prop = propNew;
return SZ_OK;
}
SRes LzmaDecode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen,
const Byte *propData, unsigned propSize, ELzmaFinishMode finishMode,
ELzmaStatus *status, ISzAlloc *alloc)
{
CLzmaDec p;
SRes res;
SizeT inSize = *srcLen;
SizeT outSize = *destLen;
*srcLen = *destLen = 0;
if (inSize < RC_INIT_SIZE)
return SZ_ERROR_INPUT_EOF;
LzmaDec_Construct(&p);
res = LzmaDec_AllocateProbs(&p, propData, propSize, alloc);
if (res != 0)
return res;
p.dic = dest;
p.dicBufSize = outSize;
LzmaDec_Init(&p);
*srcLen = inSize;
res = LzmaDec_DecodeToDic(&p, outSize, src, srcLen, finishMode, status);
if (res == SZ_OK && *status == LZMA_STATUS_NEEDS_MORE_INPUT)
res = SZ_ERROR_INPUT_EOF;
(*destLen) = p.dicPos;
LzmaDec_FreeProbs(&p, alloc);
return res;
}