bsnes/snespurify/phoenix/gtk/gtk.hpp

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Update to v073 release. byuu says: This release marks a major step forward, offering full low-level emulation of all four DSP coprocessors based on the NEC uPD77C25 processor core. Many people were responsible for this milestone: Dr. Decapitator for the actual decapping and extraction; Lord Nightmare for the cartridges and some special analysis tools; myself, Jonas Quinn and Cydrak for the uPD77C25 emulation; and all of the donors who raised the necessary $1,000 for the necessary hardware and equipment needed to pull this all off. To say thanks to the donors, I am releasing the uPD77C25 emulation core to the public domain, so that everyone can benefit from it. All four DSP emulations will be improved by this by way of having realistic timing; the DSP-4 will benefit further as the high-level emulation was incomplete and somewhat buggy; and the DSP-3 will benefit the most as the high-levle emulation there was not complete enough to be playable. As a result, most notably, this means bsnes v073 is the first emulator to fully be able to play SD Gundam GX (J)! As bsnes' primary goal is accuracy, the LLE DSP support renders the old HLE DSP support obsolete. Ergo, I have removed the 166KB of HLE source code, and replaced it with the uPD77C25 core, which comprises a mere 20KB of source code. As this LLE module supports save states, this also means that for the first time, DSP-3 and DSP-4 games have save state support. On the other hand, this also means that to run any DSP game, you will need the appropriate program ROM. As these are copyrighted, I cannot distribute them nor tell you where to get them. All I can do is provide you with the necessary filenames and hashes. Changelog (since v072 release): * added NEC uPD77C25 emulation core * added low-level emulation of the DSP-1, DSP-1B, DSP-2, DSP-3, DSP-4 coprocessors * removed high-level emulation of the DSP-n coprocessors * added blargg's libco::ppc.c module, which is far more portable, even running on the PS3 * added software filter support via binary plugins * added debugger (currently Linux-only); but it is as yet unstable * added pause shortcut * updated mightymo's cheat code database
2010-12-26 12:24:34 +00:00
namespace phoenix {
struct Window;
struct Object {
Object();
Object& operator=(const Object&) = delete;
Object(const Object&) = delete;
//private:
virtual void unused();
struct Data;
Data *object;
};
struct Geometry {
unsigned x, y;
unsigned width, height;
inline Geometry() : x(0), y(0), width(0), height(0) {}
inline Geometry(unsigned x, unsigned y, unsigned width, unsigned height) : x(x), y(y), width(width), height(height) {}
};
struct Font : Object {
enum class Style : unsigned {
None = 0,
Bold = 1,
Italic = 2,
};
bool create(const nall::string &name, unsigned size, Font::Style style = Style::None);
Font();
~Font();
//private:
struct Data;
Data *font;
};
inline Font::Style operator|(Font::Style a, Font::Style b) { return (Font::Style)((unsigned)a | (unsigned)b); }
inline Font::Style operator&(Font::Style a, Font::Style b) { return (Font::Style)((unsigned)a & (unsigned)b); }
struct Action : Object {
bool visible();
void setVisible(bool visible = true);
bool enabled();
void setEnabled(bool enabled = true);
Action();
//private:
struct Data;
Data *action;
};
struct Menu : Action {
void create(Window &parent, const nall::string &text);
void create(Menu &parent, const nall::string &text);
};
struct MenuSeparator : Action {
void create(Menu &parent);
};
struct MenuItem : Action {
nall::function<void ()> onTick;
void create(Menu &parent, const nall::string &text);
};
struct MenuCheckItem : Action {
nall::function<void ()> onTick;
void create(Menu &parent, const nall::string &text);
bool checked();
void setChecked(bool checked = true);
};
struct MenuRadioItem : Action {
nall::function<void ()> onTick;
void create(Menu &parent, const nall::string &text);
void create(MenuRadioItem &parent, const nall::string &text);
bool checked();
void setChecked();
private:
MenuRadioItem *first;
};
struct Widget : Object {
virtual void setFont(Font &font);
bool visible();
void setVisible(bool visible = true);
bool enabled();
void setEnabled(bool enabled = true);
virtual bool focused();
virtual void setFocused();
virtual void setGeometry(unsigned x, unsigned y, unsigned width, unsigned height);
Widget();
//private:
struct Data;
Data *widget;
};
struct Window : Widget {
nall::function<bool ()> onClose;
void create(unsigned x, unsigned y, unsigned width, unsigned height, const nall::string &text = "");
bool focused();
void setFocused();
Geometry geometry();
void setGeometry(unsigned x, unsigned y, unsigned width, unsigned height);
void setDefaultFont(Font &font);
void setFont(Font &font);
void setBackgroundColor(uint8_t red, uint8_t green, uint8_t blue);
void setTitle(const nall::string &text);
void setStatusText(const nall::string &text);
void setMenuVisible(bool visible = true);
void setStatusVisible(bool visible = true);
Window();
//private:
struct Data;
Data *window;
static Window None;
};
struct Button : Widget {
nall::function<void ()> onTick;
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const nall::string &text = "");
};
struct Canvas : Widget {
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height);
uint32_t* buffer();
void redraw();
Canvas();
~Canvas();
//private:
struct Data;
Data *canvas;
};
struct CheckBox : Widget {
nall::function<void ()> onTick;
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const nall::string &text = "");
bool checked();
void setChecked(bool checked = true);
};
struct ComboBox : Widget {
nall::function<void ()> onChange;
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const nall::string &text = "");
void reset();
void addItem(const nall::string &text);
unsigned selection();
void setSelection(unsigned item);
ComboBox();
private:
unsigned counter;
};
struct EditBox : Widget {
nall::function<void ()> onChange;
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const nall::string &text = "");
void setFocused();
void setEditable(bool editable = true);
void setWordWrap(bool wordWrap = true);
nall::string text();
void setText(const nall::string &text);
};
struct HorizontalSlider : Widget {
nall::function<void ()> onChange;
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, unsigned length);
unsigned position();
void setPosition(unsigned position);
};
struct Label : Widget {
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const nall::string &text = "");
void setText(const nall::string &text);
};
struct ListBox : Widget {
nall::function<void ()> onActivate;
nall::function<void ()> onChange;
nall::function<void (unsigned)> onTick;
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const nall::string &text = "");
void setFocused();
void setHeaderVisible(bool headerVisible = true);
void setCheckable(bool checkable = true);
void setFont(Font &font);
void reset();
void resizeColumnsToContent();
void addItem(const nall::string &text);
void setItem(unsigned row, const nall::string &text);
bool checked(unsigned row);
void setChecked(unsigned row, bool checked = true);
nall::optional<unsigned> selection();
void setSelection(unsigned row);
ListBox();
//private:
struct Data;
Data *listBox;
};
struct ProgressBar : Widget {
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height);
void setPosition(unsigned position);
};
struct RadioBox : Widget {
nall::function<void ()> onTick;
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const nall::string &text = "");
void create(RadioBox &parent, unsigned x, unsigned y, unsigned width, unsigned height, const nall::string &text = "");
bool checked();
void setChecked();
private:
RadioBox *first;
};
struct TextBox : Widget {
nall::function<void ()> onActivate;
nall::function<void ()> onChange;
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const nall::string &text = "");
void setEditable(bool editable = true);
nall::string text();
void setText(const nall::string &text);
};
struct VerticalSlider : Widget {
nall::function<void ()> onChange;
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, unsigned length);
unsigned position();
void setPosition(unsigned position);
};
struct Viewport : Widget {
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height);
uintptr_t handle();
};
struct MessageWindow : Object {
enum class Buttons : unsigned {
Ok,
OkCancel,
YesNo,
};
enum class Response : unsigned {
Ok,
Cancel,
Yes,
No,
};
static Response information(Window &parent, const nall::string &text, Buttons = Buttons::Ok);
static Response question(Window &parent, const nall::string &text, Buttons = Buttons::YesNo);
static Response warning(Window &parent, const nall::string &text, Buttons = Buttons::Ok);
static Response critical(Window &parent, const nall::string &text, Buttons = Buttons::Ok);
};
struct OS : Object {
static bool pending();
static void run();
static void main();
static void quit();
static unsigned desktopWidth();
static unsigned desktopHeight();
static nall::string folderSelect(Window &parent, const nall::string &path = "");
static nall::string fileOpen(Window &parent, const nall::string &filter, const nall::string &path = "");
static nall::string fileSave(Window &parent, const nall::string &filter, const nall::string &path = "");
//private:
static void initialize();
};
}