From 2fb7e63a217e58336f8751b0c221a62f9b0fc258 Mon Sep 17 00:00:00 2001 From: Lior Halphon Date: Tue, 26 Nov 2024 21:51:32 +0200 Subject: [PATCH] Updated GB_random_set_enabled (markdown) --- GB_random_set_enabled.md | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/GB_random_set_enabled.md b/GB_random_set_enabled.md index db06a8c..afb6d4c 100644 --- a/GB_random_set_enabled.md +++ b/GB_random_set_enabled.md @@ -6,8 +6,12 @@ In `random.h` ## Description -TBD +When an emulator instance is [[initialized|Instance Allocation]] or [[reset|GB_reset]], SameBoy will use randomness to initialize the contents of the various RAM regions with realistic data. If you wish to force a more deterministic initial state, call `GB_random_set_enabled` with `false` to disable this behavior. ## Thread Safety `GB_random_set_enabled` is thread-safe and can be called from any thread and context. + +## See Also + +* [[GB_random_seed]] \ No newline at end of file