mirror of https://github.com/LIJI32/SameBoy.git
Updated GB_get_player_count (markdown)
parent
19e5678b9e
commit
1a2b4ca805
|
@ -6,8 +6,13 @@ In `sgb.h`
|
||||||
|
|
||||||
## Description
|
## Description
|
||||||
|
|
||||||
TBD
|
Returns the current number of players in an emulated instance. When emulating a Super Game Boy, the emulated ROM can dynamically change the number of players to 1, 2 or 4.
|
||||||
|
|
||||||
## Thread Safety
|
## Thread Safety
|
||||||
|
|
||||||
`GB_get_player_count` is thread-safe and can be called from any thread and context.
|
`GB_get_player_count` is thread-safe and can be called from any thread and context.
|
||||||
|
|
||||||
|
## See Also
|
||||||
|
|
||||||
|
* [[GB_set_key_state_for_player]]
|
||||||
|
* [[GB_set_key_mask_for_player]]
|
Loading…
Reference in New Issue