mirror of https://github.com/LIJI32/SameBoy.git
192 lines
8.3 KiB
Objective-C
192 lines
8.3 KiB
Objective-C
#import <objc/runtime.h>
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#import "GBMenuViewController.h"
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#import "GBMenuButton.h"
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#import "GBViewController.h"
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#import "GBROMManager.h"
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static NSString *const tips[] = {
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@"Tip: AirDrop ROM files from a Mac or another device to play them.",
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@"Tip: Swipe right on the Game Boy screen to fast forward emulation.",
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@"Tip: The D-pad can be replaced with a Swipe-pad in Control Settings. Give it a try!",
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@"Tip: Swipe left on the Game Boy screen to rewind.",
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@"Tip: Enable Quick Save and Load in Control Settings to use save state gestures.",
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@"Tip: The turbo and rewind speeds can be changed in Emulation Settings.",
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@"Tip: Change turbo and rewind behavior to locking in Controls Settings.",
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@"Tip: Single Touch A+B combo can be enabled in Controls Settings.",
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@"Tip: Try different scaling filters in Display Settings.",
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@"Tip: Dynamically control turbo and rewind speed by enabling Dynamic Control in Control Settings.",
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@"Tip: Rumble can be enabled even for games without rumble support in Control Settings.",
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@"Tip: Try different color palettes for monochrome models in Display Settings.",
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@"Tip: Use an external game conrtoller and Screen Mirroring for a big screen experience!",
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@"Did you know? The Game Boy uses a Sharp SM83 CPU.",
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@"Did you know? The Game Boy Color has 6 different hardware revisions.",
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@"Did you know? The Game Boy's frame rate is approximately 59.73 frames per second.",
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@"Did you know? The original Super Game Boy runs slightly faster than other Game Boys.",
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@"Did you know? The Game Boy generates audio at a sample rate of over 2MHz!",
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};
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@implementation GBMenuViewController
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{
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UILabel *_tipLabel;
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UIVisualEffectView *_effectView;
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}
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+ (instancetype)menu
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{
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UIAlertControllerStyle style = [UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPad?
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UIAlertControllerStyleAlert : UIAlertControllerStyleActionSheet;
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GBMenuViewController *ret = [self alertControllerWithTitle:nil
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message:nil
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preferredStyle:style];
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[ret addAction:[UIAlertAction actionWithTitle:@"Close"
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style:UIAlertActionStyleCancel
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handler:nil]];
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return ret;
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}
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// The redundant sizeof forces the compiler to validate the selector exists
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#define SelectorString(x) (sizeof(@selector(x))? @#x : nil)
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- (void)viewWillAppear:(BOOL)animated
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{
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[super viewWillAppear:true];
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static const struct {
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NSString *label;
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NSString *image;
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NSString *selector;
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bool requireRunning;
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} buttons[] = {
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{@"Reset", @"arrow.2.circlepath", SelectorString(reset), true},
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{@"Library", @"bookmark", SelectorString(openLibrary)},
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{@"Connect", @"LinkCableTemplate", SelectorString(openConnectMenu), true},
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{@"Model", @"ModelTemplate", SelectorString(changeModel)},
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{@"States", @"square.stack", SelectorString(openStates), true},
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{@"Cheats", @"CheatsTemplate", SelectorString(openCheats), true},
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{@"Settings", @"gear", SelectorString(openSettings)},
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{@"About", @"info.circle", SelectorString(showAbout)},
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};
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double width = self.view.frame.size.width / 4;
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double height = 88;
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for (unsigned i = 0; i < 8; i++) {
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unsigned x = i % 4;
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unsigned y = i / 4;
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GBMenuButton *button = [GBMenuButton buttonWithType:UIButtonTypeSystem];
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[button setTitle:buttons[i].label forState:UIControlStateNormal];
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if (@available(iOS 13.0, *)) {
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UIImage *image = [UIImage imageNamed:buttons[i].image] ?: [UIImage systemImageNamed:buttons[i].image];
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[button setImage:image forState:UIControlStateNormal];
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}
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button.frame = CGRectMake(round(width * x), height * y, round(width), height);
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button.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin;
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[self.view addSubview:button];
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if (!buttons[i].selector) {
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button.enabled = false;
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continue;
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}
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SEL selector = NSSelectorFromString(buttons[i].selector);
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if (buttons[i].requireRunning && ![GBROMManager sharedManager].currentROM) {
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button.enabled = false;
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continue;
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}
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id block = ^(){
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[self.presentingViewController dismissViewControllerAnimated:true completion:^{
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Warc-performSelector-leaks"
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(void)[[UIApplication sharedApplication].delegate performSelector:selector];
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#pragma clang diagnostic pop
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}];
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};
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objc_setAssociatedObject(button, "RetainedBlock", block, OBJC_ASSOCIATION_RETAIN);
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[button addTarget:block action:@selector(invoke) forControlEvents:UIControlEventTouchUpInside];
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}
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_effectView = [[UIVisualEffectView alloc] initWithEffect:[UIBlurEffect effectWithStyle:UIBlurEffectStyleProminent]];
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_effectView.layer.cornerRadius = 8;
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_effectView.layer.masksToBounds = true;
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[self.view.superview addSubview:_effectView];
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_tipLabel = [[UILabel alloc] init];
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unsigned tipIndex = [[NSUserDefaults standardUserDefaults] integerForKey:@"GBTipIndex"];
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_tipLabel.text = tips[tipIndex % (sizeof(tips) / sizeof(tips[0]))];
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if (@available(iOS 13.0, *)) {
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_tipLabel.textColor = [UIColor labelColor];
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}
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_tipLabel.font = [UIFont systemFontOfSize:14];
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_tipLabel.alpha = 0.8;
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[[NSUserDefaults standardUserDefaults] setInteger:tipIndex + 1 forKey:@"GBTipIndex"];
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_tipLabel.lineBreakMode = NSLineBreakByWordWrapping;
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_tipLabel.numberOfLines = 3;
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[_effectView.contentView addSubview:_tipLabel];
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[self layoutTip];
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_effectView.alpha = 0;
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[UIView animateWithDuration:0.25 animations:^{
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_effectView.alpha = 1.0;
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}];
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}
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- (void)layoutTip
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{
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UIView *view = self.view.superview;
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CGSize outerSize = view.frame.size;
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CGSize size = [_tipLabel textRectForBounds:(CGRect){{0, 0},
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{outerSize.width - 32,
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outerSize.height - 32}}
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limitedToNumberOfLines:3].size;
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size.width = ceil(size.width);
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_tipLabel.frame = (CGRect){{8, 8}, size};
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_effectView.frame = (CGRect) {
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{round((outerSize.width - size.width - 16) / 2), view.window.safeAreaInsets.top + 12},
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{size.width + 16, size.height + 16}
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};
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}
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- (void)viewWillDisappear:(BOOL)animated
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{
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[UIView animateWithDuration:0.25 animations:^{
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_effectView.alpha = 0;
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}];
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}
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- (void)viewDidLayoutSubviews
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{
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CGRect frame = self.view.frame;
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if (frame.size.height < 88 * 2) {
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[self.view.heightAnchor constraintEqualToConstant:frame.size.height + 88 * 2].active = true;
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}
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double width = MIN(MIN(UIScreen.mainScreen.bounds.size.width, UIScreen.mainScreen.bounds.size.height) - 16, 400);
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/* Damn I hate NSLayoutConstraints */
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if (frame.size.width != width) {
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for (UIView *subview in self.view.subviews) {
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if (![subview isKindOfClass:[GBMenuButton class]]) {
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for (NSLayoutConstraint *constraint in subview.constraints) {
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if (constraint.constant == frame.size.width) {
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constraint.active = false;
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}
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}
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[subview.widthAnchor constraintEqualToConstant:width].active = true;
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for (UIView *subsubview in subview.subviews) {
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for (NSLayoutConstraint *constraint in subsubview.constraints) {
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if (constraint.constant == frame.size.width) {
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constraint.active = false;
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}
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}
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[subsubview.widthAnchor constraintEqualToConstant:width].active = true;
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}
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}
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}
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[self.view.widthAnchor constraintEqualToConstant:width].active = true;
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}
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[self layoutTip];
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[super viewDidLayoutSubviews];
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}
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// This is a hack that forces the iPad controller to display the button separator
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- (UIViewController *)contentViewController
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{
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return [[UIViewController alloc] init];
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}
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@end
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