Commit Graph

12 Commits

Author SHA1 Message Date
Lior Halphon 15215000f9 Major improvements to the SDL debugging interface, especially on Windows
1. No more separate EXE for the debugger version, the console can be freely opened at any time with ^C, and closed freely without terminating the emulator
2. On all platforms, the SDL emulator window is no longer unresponsive while the debugger is waiting for an input
3. Pressing keys in the emulator window while the debugger is waiting for inputs will trigger a terminal bell
4. Async debugging now supports Windows 7, 8.x, and earlier builds of Windows 10
2025-03-27 23:45:51 +02:00
Lior Halphon 9f56f5fee0 Switch the Windows build to x86-64 2023-12-12 00:26:13 +02:00
Lior Halphon be171cfe66 Add a library target, complete with headers that strip implementation details out. 2023-06-03 14:39:21 +03:00
Lior Halphon f6de7b3fbd This is wrong 2022-07-25 22:43:56 +03:00
Lior Halphon 95f5eeb40b Add audio recording to SDL 2022-05-21 18:18:34 +03:00
Tom Yaxley a12ec3c8c8 Fix Windows build in clang-cl 2021-06-06 12:04:47 +10:00
Lior Halphon 0cf168f32b Fixing inconsistent style 2020-04-24 20:37:57 +03:00
Lior Halphon d75b7c0023 Feature request; allow loading prefs.bin relatively 2020-03-28 22:56:19 +03:00
Lior Halphon b757b4c590 Another attempt to fix building using MINGW. Affects #55 2018-03-29 21:46:14 +03:00
radius 65e6e5f30b use GB_run_frame 2017-10-09 11:36:23 -05:00
Lior Halphon 4d5dc6a30e Cleanup 2017-05-24 21:44:43 +03:00
Lior Halphon e7626535a8 Initial Windows support 2016-08-20 17:51:17 +03:00