Update constants in the LCD shader that weren't updated after shaders switched to using linear RGB

This commit is contained in:
Lior Halphon 2023-07-23 14:14:30 +03:00
parent d93c1e501c
commit df1b89bf61
1 changed files with 2 additions and 2 deletions

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@ -1,6 +1,6 @@
#define COLOR_LOW 0.8 #define COLOR_LOW 0.6
#define COLOR_HIGH 1.0 #define COLOR_HIGH 1.0
#define SCANLINE_DEPTH 0.1 #define SCANLINE_DEPTH 0.2
STATIC vec4 scale(sampler2D image, vec2 position, vec2 input_resolution, vec2 output_resolution) STATIC vec4 scale(sampler2D image, vec2 position, vec2 input_resolution, vec2 output_resolution)
{ {