mirror of https://github.com/LIJI32/SameBoy.git
Update constants in the LCD shader that weren't updated after shaders switched to using linear RGB
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#define COLOR_LOW 0.8
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#define COLOR_LOW 0.6
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#define COLOR_HIGH 1.0
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#define COLOR_HIGH 1.0
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#define SCANLINE_DEPTH 0.1
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#define SCANLINE_DEPTH 0.2
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STATIC vec4 scale(sampler2D image, vec2 position, vec2 input_resolution, vec2 output_resolution)
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STATIC vec4 scale(sampler2D image, vec2 position, vec2 input_resolution, vec2 output_resolution)
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{
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{
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