Simplify wx=166 code

This commit is contained in:
Lior Halphon 2024-07-14 13:00:39 +03:00
parent 0c9cf8d594
commit 64cf389edf
3 changed files with 14 additions and 23 deletions

View File

@ -795,7 +795,6 @@ static void advance_fetcher_state_machine(GB_gameboy_t *gb, unsigned *cycles)
if (!(gb->io_registers[GB_IO_LCDC] & GB_LCDC_WIN_ENABLE)) {
gb->wx_triggered = false;
gb->wx166_glitch = false;
}
if (gb->io_registers[GB_IO_LCDC] & GB_LCDC_BG_MAP && !gb->wx_triggered) {
@ -1330,7 +1329,7 @@ static inline uint16_t mode3_batching_length(GB_gameboy_t *gb)
if (gb->hdma_on) return 0;
if (gb->stopped) return 0;
if (GB_is_dma_active(gb)) return 0;
if (gb->wx166_glitch) return 0;
if (gb->wx_triggered) return 0;
if (gb->wy_triggered) {
if (gb->io_registers[GB_IO_LCDC] & GB_LCDC_WIN_ENABLE) {
if ((gb->io_registers[GB_IO_WX] < 8 || gb->io_registers[GB_IO_WX] == 166)) {
@ -1531,7 +1530,6 @@ void GB_display_run(GB_gameboy_t *gb, unsigned cycles, bool force)
gb->vram_read_blocked = true;
gb->vram_write_blocked = true;
gb->wx_triggered = false;
gb->wx166_glitch = false;
goto mode_3_start;
// Mode 3 abort, state 9
@ -1576,7 +1574,6 @@ void GB_display_run(GB_gameboy_t *gb, unsigned cycles, bool force)
while (true) {
/* Lines 0 - 143 */
gb->window_y = -1;
for (; gb->current_line < LINES; gb->current_line++) {
if (unlikely(gb->lcd_line_callback)) {
gb->lcd_line_callback(gb, gb->current_line);
@ -1698,22 +1695,14 @@ void GB_display_run(GB_gameboy_t *gb, unsigned cycles, bool force)
that point. The code should be updated to represent this, and this will fix the time travel hack in
WX's access conflict code. */
if (!gb->wx_triggered && (gb->wy_triggered || (gb->current_line == 0 && gb->wx166_glitch)) && (gb->io_registers[GB_IO_LCDC] & GB_LCDC_WIN_ENABLE)) {
if (!gb->wx_triggered && gb->wy_triggered && (gb->io_registers[GB_IO_LCDC] & GB_LCDC_WIN_ENABLE)) {
bool should_activate_window = false;
bool glitch_activate = false;
if (gb->io_registers[GB_IO_WX] == 0) {
static const uint8_t scx_to_wx0_comparisons[] = {-7, -1, -2, -3, -4, -5, -6, -6};
if (gb->position_in_line == scx_to_wx0_comparisons[gb->io_registers[GB_IO_SCX] & 7]) {
should_activate_window = true;
}
}
else if (gb->wx166_glitch) {
if (gb->position_in_line == (uint8_t)-16) {
should_activate_window = true;
glitch_activate = true;
}
gb->wx166_glitch = false;
}
else if (gb->io_registers[GB_IO_WX] < 166 + GB_is_cgb(gb)) {
if (gb->io_registers[GB_IO_WX] == (uint8_t) (gb->position_in_line + 7)) {
should_activate_window = true;
@ -1732,10 +1721,8 @@ void GB_display_run(GB_gameboy_t *gb, unsigned cycles, bool force)
if (should_activate_window) {
gb->window_y++;
gb->window_tile_x = glitch_activate;
if (!glitch_activate) {
fifo_clear(&gb->bg_fifo);
}
gb->window_tile_x = 0;
fifo_clear(&gb->bg_fifo);
/* TODO: Verify fetcher access timings in this case */
if (gb->io_registers[GB_IO_WX] == 0 && (gb->io_registers[GB_IO_SCX] & 7)) {
gb->cycles_for_line++;
@ -1880,14 +1867,19 @@ skip_slow_mode_3:
}
/* TODO: Verify timing */
/* TODO: Verify timing { */
if (gb->current_line == 143) {
gb->window_y = -1;
}
if (!GB_is_cgb(gb) && gb->wy_triggered && (gb->io_registers[GB_IO_LCDC] & GB_LCDC_WIN_ENABLE) && gb->io_registers[GB_IO_WX] == 166) {
gb->wx166_glitch = true;
gb->wx_triggered = true;
gb->window_tile_x = 1;
gb->window_y++;
}
else {
gb->wx166_glitch = false;
gb->wx_triggered = false;
}
gb->wx_triggered = false;
/* } */
if (!gb->cgb_double_speed) {
gb->io_registers[GB_IO_STAT] &= ~3;

View File

@ -607,7 +607,7 @@ struct GB_gameboy_internal_s {
uint8_t current_tile_data[2];
uint8_t fetcher_state;
bool window_is_being_fetched;
bool wx166_glitch;
GB_PADDING(bool, wx166_glitch);
bool wx_triggered;
uint8_t visible_objs[10];
uint8_t objects_x[10];

View File

@ -1522,7 +1522,6 @@ static void write_high_memory(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
gb->io_registers[GB_IO_LCDC] = value;
if (!(value & GB_LCDC_WIN_ENABLE)) {
gb->wx_triggered = false;
gb->wx166_glitch = false;
}
return;