diff --git a/Core/display.c b/Core/display.c index 0b63fd6..cf6705b 100644 --- a/Core/display.c +++ b/Core/display.c @@ -1054,7 +1054,7 @@ static void render_line(GB_gameboy_t *gb) while (gb->n_visible_objs) { unsigned object_index = gb->visible_objs[gb->n_visible_objs - 1]; - unsigned priority = gb->object_priority == GB_OBJECT_PRIORITY_X? 0 : object_index; + unsigned priority = (gb->object_priority == GB_OBJECT_PRIORITY_X)? 0 : object_index; const object_t *object = &objects[object_index]; gb->n_visible_objs--;