mirror of https://github.com/LIJI32/SameBoy.git
Use spaces rather than tabs for the iOS plist
This commit is contained in:
parent
a372b2ec0f
commit
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382
iOS/Info.plist
382
iOS/Info.plist
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@ -2,118 +2,118 @@
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleExecutable</key>
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<string>SameBoy</string>
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<key>CFBundleIdentifier</key>
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<string>com.github.liji32.sameboy.ios</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>SameBoy</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>@VERSION</string>
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<key>CFBundleVersion</key>
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<string>1</string>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>UILaunchStoryboardName</key>
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<string>LaunchScreen</string>
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<key>UISupportedInterfaceOrientations</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>UISupportedInterfaceOrientations~ipad</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationPortraitUpsideDown</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>NSHumanReadableCopyright</key>
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<string>Copyright © 2015-@COPYRIGHT_YEAR Lior Halphon</string>
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<key>CFBundleIcons</key>
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<dict>
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<key>CFBundlePrimaryIcon</key>
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<dict>
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<key>CFBundleIconFiles</key>
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<array>
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<string>AppIcon60x60@2x.png</string>
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<string>AppIcon60x60@3x.png</string>
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<string>AppIcon76x76@2x.png</string>
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<string>AppIcon83.5x83.5@2x.png</string>
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</array>
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</dict>
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</dict>
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.games</string>
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<key>LSSupportsOpeningDocumentsInPlace</key>
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<true/>
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<key>UIFileSharingEnabled</key>
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<true/>
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<key>UISupportsDocumentBrowser</key>
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<true/>
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<key>NSCameraUsageDescription</key>
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<string>SameBoy needs to access your device's camera to emulate the Game Boy Camera</string>
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<key>CFBundleDocumentTypes</key>
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<array>
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<dict>
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<key>CFBundleTypeIconFiles</key>
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<array>
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<string>Cartridge.png</string>
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</array>
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<key>CFBundleTypeExtensions</key>
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<array>
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<string>gb</string>
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</array>
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<key>CFBundleTypeName</key>
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<string>Game Boy Game</string>
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<key>LSItemContentTypes</key>
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<array>
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<string>com.github.liji32.sameboy.gb</string>
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</array>
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<key>LSHandlerRank</key>
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<string>Owner</string>
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</dict>
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<dict>
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<key>CFBundleTypeIconFiles</key>
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<array>
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<string>ColorCartridge.png</string>
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</array>
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<key>CFBundleTypeExtensions</key>
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<array>
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<string>gbc</string>
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</array>
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<key>CFBundleTypeName</key>
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<string>Game Boy Color Game</string>
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<key>LSItemContentTypes</key>
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<array>
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<string>com.github.liji32.sameboy.gbc</string>
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</array>
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<key>LSHandlerRank</key>
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<string>Owner</string>
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</dict>
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<dict>
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<key>CFBundleTypeIconFiles</key>
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<array>
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<string>ColorCartridge.png</string>
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</array>
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<key>CFBundleTypeExtensions</key>
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<array>
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<string>isx</string>
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</array>
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<key>CFBundleTypeName</key>
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<string>Game Boy ISX File</string>
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<key>LSItemContentTypes</key>
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<array>
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<string>com.github.liji32.sameboy.isx</string>
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</array>
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<key>LSHandlerRank</key>
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<string>Owner</string>
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</dict>
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<key>CFBundleExecutable</key>
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<string>SameBoy</string>
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<key>CFBundleIdentifier</key>
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<string>com.github.liji32.sameboy.ios</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>SameBoy</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>@VERSION</string>
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<key>CFBundleVersion</key>
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<string>1</string>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>UILaunchStoryboardName</key>
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<string>LaunchScreen</string>
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<key>UISupportedInterfaceOrientations</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>UISupportedInterfaceOrientations~ipad</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationPortraitUpsideDown</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>NSHumanReadableCopyright</key>
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<string>Copyright © 2015-@COPYRIGHT_YEAR Lior Halphon</string>
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<key>CFBundleIcons</key>
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<dict>
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<key>CFBundlePrimaryIcon</key>
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<dict>
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<key>CFBundleIconFiles</key>
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<array>
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<string>AppIcon60x60@2x.png</string>
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<string>AppIcon60x60@3x.png</string>
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<string>AppIcon76x76@2x.png</string>
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<string>AppIcon83.5x83.5@2x.png</string>
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</array>
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</dict>
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</dict>
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.games</string>
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<key>LSSupportsOpeningDocumentsInPlace</key>
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<true/>
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<key>UIFileSharingEnabled</key>
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<true/>
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<key>UISupportsDocumentBrowser</key>
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<true/>
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<key>NSCameraUsageDescription</key>
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<string>SameBoy needs to access your device's camera to emulate the Game Boy Camera</string>
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<key>CFBundleDocumentTypes</key>
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<array>
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<dict>
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<key>CFBundleTypeIconFiles</key>
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<array>
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<string>Cartridge.png</string>
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</array>
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<key>CFBundleTypeExtensions</key>
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<array>
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<string>gb</string>
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</array>
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<key>CFBundleTypeName</key>
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<string>Game Boy Game</string>
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<key>LSItemContentTypes</key>
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<array>
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<string>com.github.liji32.sameboy.gb</string>
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</array>
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<key>LSHandlerRank</key>
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<string>Owner</string>
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</dict>
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<dict>
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<key>CFBundleTypeIconFiles</key>
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<array>
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<string>ColorCartridge.png</string>
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</array>
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<key>CFBundleTypeExtensions</key>
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<array>
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<string>gbc</string>
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</array>
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<key>CFBundleTypeName</key>
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<string>Game Boy Color Game</string>
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<key>LSItemContentTypes</key>
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<array>
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<string>com.github.liji32.sameboy.gbc</string>
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</array>
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<key>LSHandlerRank</key>
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<string>Owner</string>
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</dict>
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<dict>
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<key>CFBundleTypeIconFiles</key>
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<array>
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<string>ColorCartridge.png</string>
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</array>
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<key>CFBundleTypeExtensions</key>
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<array>
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<string>isx</string>
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</array>
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<key>CFBundleTypeName</key>
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<string>Game Boy ISX File</string>
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<key>LSItemContentTypes</key>
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<array>
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<string>com.github.liji32.sameboy.isx</string>
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</array>
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<key>LSHandlerRank</key>
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<string>Owner</string>
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</dict>
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<dict>
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<key>CFBundleTypeName</key>
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<string>zip</string>
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@ -122,84 +122,84 @@
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<string>com.pkware.zip-archive</string>
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</array>
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</dict>
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</array>
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<key>UTExportedTypeDeclarations</key>
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<array>
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<dict>
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<key>UTTypeConformsTo</key>
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<array>
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<string>public.data</string>
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</array>
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<key>UTTypeDescription</key>
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<string>Game Boy Game</string>
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<key>UTTypeIdentifier</key>
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<string>com.github.liji32.sameboy.gb</string>
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<key>UTTypeTagSpecification</key>
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<dict>
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<key>public.filename-extension</key>
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<array>
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<string>gb</string>
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</array>
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</dict>
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</dict>
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<dict>
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<key>UTTypeConformsTo</key>
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<array>
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<string>public.data</string>
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</array>
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<key>UTTypeDescription</key>
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<string>Game Boy Color Game</string>
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<key>UTTypeIdentifier</key>
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<string>com.github.liji32.sameboy.gbc</string>
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<key>UTTypeTagSpecification</key>
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<dict>
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<key>public.filename-extension</key>
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<array>
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<string>gbc</string>
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</array>
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</dict>
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</dict>
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<dict>
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<key>UTTypeConformsTo</key>
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<array>
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<string>public.data</string>
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</array>
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<key>UTTypeDescription</key>
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<string>Game Boy ISX File</string>
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<key>UTTypeIdentifier</key>
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<string>com.github.liji32.sameboy.isx</string>
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<key>UTTypeTagSpecification</key>
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<dict>
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<key>public.filename-extension</key>
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<array>
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<string>isx</string>
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</array>
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</dict>
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</dict>
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</array>
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<key>UIDeviceFamily</key>
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<array>
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<integer>1</integer>
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<integer>2</integer>
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</array>
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<key>CFBundleSupportedPlatforms</key>
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<array>
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<string>iPhoneOS</string>
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</array>
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<key>UIRequiredDeviceCapabilities</key>
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<array>
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<string>arm64</string>
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</array>
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<key>UIRequiresFullScreen</key>
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<true/>
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<key>GCSupportedGameControllers</key>
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<array>
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<dict>
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<key>ProfileName</key>
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<string>ExtendedGamepad</string>
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</dict>
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</array>
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<key>GCSupportsControllerUserInteraction</key>
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<true/>
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</array>
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<key>UTExportedTypeDeclarations</key>
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<array>
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<dict>
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<key>UTTypeConformsTo</key>
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<array>
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<string>public.data</string>
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</array>
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<key>UTTypeDescription</key>
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<string>Game Boy Game</string>
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<key>UTTypeIdentifier</key>
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<string>com.github.liji32.sameboy.gb</string>
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<key>UTTypeTagSpecification</key>
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<dict>
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<key>public.filename-extension</key>
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<array>
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<string>gb</string>
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</array>
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</dict>
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</dict>
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<dict>
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<key>UTTypeConformsTo</key>
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<array>
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<string>public.data</string>
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</array>
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<key>UTTypeDescription</key>
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<string>Game Boy Color Game</string>
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<key>UTTypeIdentifier</key>
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<string>com.github.liji32.sameboy.gbc</string>
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<key>UTTypeTagSpecification</key>
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<dict>
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<key>public.filename-extension</key>
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<array>
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<string>gbc</string>
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</array>
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</dict>
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</dict>
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<dict>
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<key>UTTypeConformsTo</key>
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<array>
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<string>public.data</string>
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</array>
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<key>UTTypeDescription</key>
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<string>Game Boy ISX File</string>
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<key>UTTypeIdentifier</key>
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<string>com.github.liji32.sameboy.isx</string>
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<key>UTTypeTagSpecification</key>
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<dict>
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<key>public.filename-extension</key>
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<array>
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<string>isx</string>
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</array>
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</dict>
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</dict>
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</array>
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<key>UIDeviceFamily</key>
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<array>
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<integer>1</integer>
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<integer>2</integer>
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</array>
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<key>CFBundleSupportedPlatforms</key>
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<array>
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<string>iPhoneOS</string>
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</array>
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<key>UIRequiredDeviceCapabilities</key>
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<array>
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<string>arm64</string>
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</array>
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<key>UIRequiresFullScreen</key>
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<true/>
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<key>GCSupportedGameControllers</key>
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<array>
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<dict>
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<key>ProfileName</key>
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<string>ExtendedGamepad</string>
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</dict>
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</array>
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<key>GCSupportsControllerUserInteraction</key>
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<true/>
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</dict>
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</plist>
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