#include "gb.h"
#ifdef _WIN32
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0500
#endif
#include <windows.h>
#else
#include <sys/time.h>
#endif

static const unsigned TAC_TRIGGER_BITS[] = {512, 8, 32, 128};

#ifndef GB_DISABLE_TIMEKEEPING
static int64_t get_nanoseconds(void)
{
#ifndef _WIN32
    struct timeval now;
    gettimeofday(&now, NULL);
    return (now.tv_usec) * 1000 + now.tv_sec * 1000000000L;
#else
    FILETIME time;
    GetSystemTimeAsFileTime(&time);
    return (((int64_t)time.dwHighDateTime << 32) | time.dwLowDateTime) * 100L;
#endif
}

static void nsleep(uint64_t nanoseconds)
{
#ifndef _WIN32
    struct timespec sleep = {0, nanoseconds};
    nanosleep(&sleep, NULL);
#else
    HANDLE timer;
    LARGE_INTEGER time;
    timer = CreateWaitableTimer(NULL, true, NULL);
    time.QuadPart = -(nanoseconds / 100L);
    SetWaitableTimer(timer, &time, 0, NULL, NULL, false);
    WaitForSingleObject(timer, INFINITE);
    CloseHandle(timer);
#endif
}

bool GB_timing_sync_turbo(GB_gameboy_t *gb)
{
#ifndef GB_DISABLE_DEBUGGER
    if (unlikely(gb->backstep_instructions)) return false;
#endif
    if (!gb->turbo_dont_skip) {
        int64_t nanoseconds = get_nanoseconds();
        if (nanoseconds <= gb->last_sync + (1000000000LL * LCDC_PERIOD / GB_get_clock_rate(gb))) {
            return true;
        }
        gb->last_sync = nanoseconds;
    }
    return false;
}

void GB_timing_sync(GB_gameboy_t *gb)
{
#ifndef GB_DISABLE_DEBUGGER
    if (unlikely(gb->backstep_instructions)) return;
#endif
    /* Prevent syncing if not enough time has passed.*/
    if (gb->cycles_since_last_sync < LCDC_PERIOD / 3) return;

    if (gb->turbo) {
        gb->cycles_since_last_sync = 0;
        if (gb->update_input_hint_callback) {
            gb->update_input_hint_callback(gb);
        }
        return;
    }
    
    uint64_t target_nanoseconds = gb->cycles_since_last_sync * 1000000000LL / 2 / GB_get_clock_rate(gb); /* / 2 because we use 8MHz units */
    int64_t nanoseconds = get_nanoseconds();
    int64_t time_to_sleep = target_nanoseconds + gb->last_sync - nanoseconds;
    if (time_to_sleep > 0 && time_to_sleep < LCDC_PERIOD * 1200000000LL / GB_get_clock_rate(gb)) { // +20% to be more forgiving
        nsleep(time_to_sleep);
        gb->last_sync += target_nanoseconds;
    }
    else {
        if (time_to_sleep < 0 && -time_to_sleep < LCDC_PERIOD * 1200000000LL / GB_get_clock_rate(gb)) {
            // We're running a bit too slow, but the difference is small enough,
            // just skip this sync and let it even out
            return;
        }
        gb->last_sync = nanoseconds;
    }

    gb->cycles_since_last_sync = 0;
    if (gb->update_input_hint_callback) {
        gb->update_input_hint_callback(gb);
    }
}
#else

bool GB_timing_sync_turbo(GB_gameboy_t *gb)
{
    return false;
}

void GB_timing_sync(GB_gameboy_t *gb)
{
#ifndef GB_DISABLE_DEBUGGER
    if (unlikely(gb->backstep_instructions)) return;
#endif
    if (gb->cycles_since_last_sync < LCDC_PERIOD / 3) return;
    gb->cycles_since_last_sync = 0;

    gb->cycles_since_last_sync = 0;
    if (gb->update_input_hint_callback) {
        gb->update_input_hint_callback(gb);
    }
    return;
}

#endif

#define IR_DECAY 31500
#define IR_WARMUP 19900
#define IR_THRESHOLD 240
#define IR_MAX IR_THRESHOLD * 2 + IR_DECAY + 268

static void ir_run(GB_gameboy_t *gb, uint32_t cycles)
{
    /* TODO: the way this thing works makes the CGB IR port behave inaccurately when used together with HUC1/3 IR ports*/
    if ((gb->model > GB_MODEL_CGB_E || !gb->cgb_mode) && gb->cartridge_type->mbc_type != GB_HUC1 && gb->cartridge_type->mbc_type != GB_HUC3) return;
    bool is_sensing = (gb->io_registers[GB_IO_RP] & 0xC0) == 0xC0 ||
                       (gb->cartridge_type->mbc_type == GB_HUC1 && gb->huc1.ir_mode) ||
                       (gb->cartridge_type->mbc_type == GB_HUC3 && gb->huc3.mode == 0xE);
    if (is_sensing && (gb->infrared_input || gb->cart_ir || (gb->io_registers[GB_IO_RP] & 1))) {
        gb->ir_sensor += cycles;
        if (gb->ir_sensor > IR_MAX) {
            gb->ir_sensor = IR_MAX;
        }
        
        gb->effective_ir_input = gb->ir_sensor >=  IR_WARMUP + IR_THRESHOLD && gb->ir_sensor <= IR_WARMUP + IR_THRESHOLD + IR_DECAY;
    }
    else {
        unsigned target = is_sensing? IR_WARMUP : 0;
        if (gb->ir_sensor < target) {
            gb->ir_sensor += cycles;
        }
        else if (gb->ir_sensor <= target + cycles) {
            gb->ir_sensor = target;
        }
        else {
            gb->ir_sensor -= cycles;
        }
        gb->effective_ir_input = false;
    }
    
}

static void advance_tima_state_machine(GB_gameboy_t *gb)
{
    if (gb->tima_reload_state == GB_TIMA_RELOADED) {
        gb->tima_reload_state = GB_TIMA_RUNNING;
    }
    else if (gb->tima_reload_state == GB_TIMA_RELOADING) {
        gb->io_registers[GB_IO_IF] |= 4;
        gb->tima_reload_state = GB_TIMA_RELOADED;
    }
}

static void increase_tima(GB_gameboy_t *gb)
{
    gb->io_registers[GB_IO_TIMA]++;
    if (gb->io_registers[GB_IO_TIMA] == 0) {
        gb->io_registers[GB_IO_TIMA] = gb->io_registers[GB_IO_TMA];
        gb->tima_reload_state = GB_TIMA_RELOADING;
    }
}

void GB_serial_master_edge(GB_gameboy_t *gb)
{
    if (gb->printer_callback) {
        unsigned ticks = 1 << gb->serial_mask;
        if (unlikely((gb->printer.command_state || gb->printer.bits_received))) {
            gb->printer.idle_time +=ticks;
        }
        if (unlikely(gb->printer.time_remaining)) {
            if (gb->printer.time_remaining <= ticks) {
                gb->printer.time_remaining = 0;
                if (gb->printer_done_callback) {
                    gb->printer_done_callback(gb);
                }
            }
            else {
                gb->printer.time_remaining -= ticks;
            }
        }
    }
    
    gb->serial_master_clock ^= true;
    
    if (!gb->serial_master_clock && (gb->io_registers[GB_IO_SC] & 0x81) == 0x81) {
        gb->serial_count++;
        if (gb->serial_count == 8) {
            gb->serial_count = 0;
            gb->io_registers[GB_IO_SC] &= ~0x80;
            gb->io_registers[GB_IO_IF] |= 8;
        }
        
        gb->io_registers[GB_IO_SB] <<= 1;
        
        if (gb->serial_transfer_bit_end_callback) {
            gb->io_registers[GB_IO_SB] |= gb->serial_transfer_bit_end_callback(gb);
        }
        else {
            gb->io_registers[GB_IO_SB] |= 1;
        }
        
        if (gb->serial_count) {
            /* Still more bits to send */
            if (gb->serial_transfer_bit_start_callback) {
                gb->serial_transfer_bit_start_callback(gb, gb->io_registers[GB_IO_SB] & 0x80);
            }
        }
        
    }
}


void GB_set_internal_div_counter(GB_gameboy_t *gb, uint16_t value)
{
    /* TIMA increases when a specific high-bit becomes a low-bit. */
    uint16_t triggers = gb->div_counter & ~value;
    if ((gb->io_registers[GB_IO_TAC] & 4) && unlikely(triggers & TAC_TRIGGER_BITS[gb->io_registers[GB_IO_TAC] & 3])) {
        increase_tima(gb);
    }
    
    if (unlikely(triggers & gb->serial_mask)) {
        GB_serial_master_edge(gb);
    }
    
    /* TODO: Can switching to double speed mode trigger an event? */
    uint16_t apu_bit = gb->cgb_double_speed? 0x2000 : 0x1000;
    if (unlikely(triggers & apu_bit)) {
        GB_apu_div_event(gb);
    }
    else {
        uint16_t secondary_triggers = ~gb->div_counter & value;
        if (unlikely(secondary_triggers & apu_bit)) {
            GB_apu_div_secondary_event(gb);
        }
    }
    gb->div_counter = value;
}

static void timers_run(GB_gameboy_t *gb, uint8_t cycles)
{
    if (gb->stopped) {
        if (GB_is_cgb(gb)) {
            gb->apu.apu_cycles += 1 << !gb->cgb_double_speed;
        }
        gb->apu_output.sample_cycles += (gb->apu_output.sample_rate << !gb->cgb_double_speed) << 1;
        return;
    }
    
    GB_STATE_MACHINE(gb, div, cycles, 1) {
        GB_STATE(gb, div, 1);
        GB_STATE(gb, div, 2);
    }
    
    GB_SLEEP(gb, div, 1, 3);
    while (true) {
        advance_tima_state_machine(gb);
        GB_set_internal_div_counter(gb, gb->div_counter + 4);
        gb->apu.apu_cycles += 1 << !gb->cgb_double_speed;
        gb->apu_output.sample_cycles += (gb->apu_output.sample_rate << !gb->cgb_double_speed) << 1;
        GB_SLEEP(gb, div, 2, 4);
    }
}

void GB_set_rtc_mode(GB_gameboy_t *gb, GB_rtc_mode_t mode)
{
    if (gb->rtc_mode != mode) {
        gb->rtc_mode = mode;
        gb->rtc_cycles = 0;
        gb->last_rtc_second = time(NULL);
    }
}


void GB_set_rtc_multiplier(GB_gameboy_t *gb, double multiplier)
{
    if (multiplier == 1) {
        gb->rtc_second_length = 0;
        return;
    }
    
    gb->rtc_second_length = GB_get_unmultiplied_clock_rate(gb) * 2 * multiplier;
}

void GB_rtc_set_time(GB_gameboy_t *gb, uint64_t current_time)
{
    if (gb->cartridge_type->mbc_type == GB_HUC3) {
        while (gb->last_rtc_second / 60 < current_time / 60) {
            gb->last_rtc_second += 60;
            gb->huc3.minutes++;
            if (gb->huc3.minutes == 60 * 24) {
                gb->huc3.days++;
                gb->huc3.minutes = 0;
            }
        }
        return;
    }
    
    bool running = false;
    if (gb->cartridge_type->mbc_type == GB_TPP1) {
        running = gb->tpp1_mr4 & 0x4;
    }
    else {
        running = (gb->rtc_real.high & 0x40) == 0;
    }
    
    if (!running) return;
    
    while (gb->last_rtc_second + 60 * 60 * 24 < current_time) {
        gb->last_rtc_second += 60 * 60 * 24;
        if (gb->cartridge_type->mbc_type == GB_TPP1) {
            if (++gb->rtc_real.tpp1.weekday == 7) {
                gb->rtc_real.tpp1.weekday = 0;
                if (++gb->rtc_real.tpp1.weeks == 0) {
                    gb->tpp1_mr4 |= 8; /* Overflow bit */
                }
            }
        }
        else if (++gb->rtc_real.days == 0) {
            if (gb->rtc_real.high & 1) { /* Bit 8 of days*/
                gb->rtc_real.high |= 0x80; /* Overflow bit */
            }
            
            gb->rtc_real.high ^= 1;
        }
    }
    
    while (gb->last_rtc_second < current_time) {
        gb->last_rtc_second++;
        if (++gb->rtc_real.seconds != 60) continue;
        gb->rtc_real.seconds = 0;
        
        if (++gb->rtc_real.minutes != 60) continue;
        gb->rtc_real.minutes = 0;
        
        if (gb->cartridge_type->mbc_type == GB_TPP1) {
            if (++gb->rtc_real.tpp1.hours != 24) continue;
            gb->rtc_real.tpp1.hours = 0;
            if (++gb->rtc_real.tpp1.weekday != 7) continue;
            gb->rtc_real.tpp1.weekday = 0;
            if (++gb->rtc_real.tpp1.weeks == 0) {
                gb->tpp1_mr4 |= 8; /* Overflow bit */
            }
        }
        else {
            if (++gb->rtc_real.hours != 24) continue;
            gb->rtc_real.hours = 0;
            
            if (++gb->rtc_real.days != 0) continue;
            
            if (gb->rtc_real.high & 1) { /* Bit 8 of days*/
                gb->rtc_real.high |= 0x80; /* Overflow bit */
            }
            
            gb->rtc_real.high ^= 1;
        }
    }
}

static void rtc_run(GB_gameboy_t *gb, uint8_t cycles)
{
    if (likely(gb->cartridge_type->mbc_type != GB_HUC3 && !gb->cartridge_type->has_rtc)) return;
    gb->rtc_cycles += cycles;
    time_t current_time = 0;
    uint32_t rtc_second_length = unlikely(gb->rtc_second_length)? gb->rtc_second_length : GB_get_unmultiplied_clock_rate(gb) * 2;
    
    switch (gb->rtc_mode) {
        case GB_RTC_MODE_SYNC_TO_HOST:
            // Sync in a 1/32s resolution
            if (gb->rtc_cycles < GB_get_unmultiplied_clock_rate(gb) / 16) return;
            gb->rtc_cycles -= GB_get_unmultiplied_clock_rate(gb) / 16;
            current_time = time(NULL);
            break;
        case GB_RTC_MODE_ACCURATE:
            if (gb->cartridge_type->mbc_type != GB_HUC3 && (gb->rtc_real.high & 0x40)) {
                gb->rtc_cycles -= cycles;
                return;
            }
            if (gb->rtc_cycles < rtc_second_length) return;
            gb->rtc_cycles -= rtc_second_length;
            current_time = gb->last_rtc_second + 1;
            break;
    }

    GB_rtc_set_time(gb, current_time);
}

static void camera_run(GB_gameboy_t *gb, uint8_t cycles)
{
    /* Do we have a camera? */
    if (likely(gb->cartridge_type->mbc_type != GB_CAMERA)) return;

    /* The camera mapper uses the PHI pin to clock itself */

    /* PHI does not run in halt nor stop mode */
    if (unlikely(gb->halted || gb->stopped)) return;

    /* Only every other PHI is used (as the camera wants a 512KiHz clock) */
    gb->camera_alignment += cycles;

    /* Is the camera processing an image? */
    if (likely(gb->camera_countdown == 0)) return;

    gb->camera_countdown -= cycles;
    if (gb->camera_countdown <= 0) {
        gb->camera_countdown = 0;
        GB_camera_updated(gb);
    }
}


void GB_advance_cycles(GB_gameboy_t *gb, uint8_t cycles)
{
    if (unlikely(gb->speed_switch_countdown)) {
        if (gb->speed_switch_countdown == cycles) {
            gb->cgb_double_speed ^= true;
            gb->speed_switch_countdown = 0;
        }
        else if (gb->speed_switch_countdown > cycles) {
            gb->speed_switch_countdown -= cycles;
        }
        else {
            uint8_t old_cycles = gb->speed_switch_countdown;
            cycles -= old_cycles;
            gb->speed_switch_countdown = 0;
            GB_advance_cycles(gb, old_cycles);
            gb->cgb_double_speed ^= true;
        }
    }
    gb->apu.pcm_mask[0] = gb->apu.pcm_mask[1] = 0xFF; // Sort of hacky, but too many cross-component interactions to do it right
    // Affected by speed boost
    gb->dma_cycles = cycles;

    timers_run(gb, cycles);
    camera_run(gb, cycles);

    if (unlikely(gb->speed_switch_halt_countdown)) {
        gb->speed_switch_halt_countdown -= cycles;
        if (gb->speed_switch_halt_countdown <= 0) {
            gb->speed_switch_halt_countdown = 0;
            gb->halted = false;
        }
    }
        
#ifndef GB_DISABLE_DEBUGGER
    gb->debugger_ticks += cycles;
#endif
    
    if (gb->speed_switch_freeze) {
        if (gb->speed_switch_freeze >= cycles) {
            gb->speed_switch_freeze -= cycles;
            return;
        }
        cycles -= gb->speed_switch_freeze;
        gb->speed_switch_freeze = 0;
    }

    if (unlikely(!gb->cgb_double_speed)) {
        cycles <<= 1;
    }
    
#ifndef GB_DISABLE_DEBUGGER
    gb->absolute_debugger_ticks += cycles;
#endif
    
    // Not affected by speed boost
    if (likely(gb->io_registers[GB_IO_LCDC] & GB_LCDC_ENABLE)) {
        gb->double_speed_alignment += cycles;
    }
    gb->cycles_since_last_sync += cycles;
    gb->cycles_since_run += cycles;
    
    gb->rumble_on_cycles += gb->rumble_strength & 3;
    gb->rumble_off_cycles += (gb->rumble_strength & 3) ^ 3;
    
    if (unlikely(gb->data_bus_decay_countdown)) {
        if (gb->data_bus_decay_countdown <= cycles) {
            gb->data_bus_decay_countdown = 0;
            gb->data_bus = 0xFF;
        }
        else {
            gb->data_bus_decay_countdown -= cycles;
        }
    }
    
    GB_joypad_run(gb, cycles);
    GB_apu_run(gb, false);
    GB_display_run(gb, cycles, false);
    if (unlikely(!gb->stopped)) { // TODO: Verify what happens in STOP mode
        GB_dma_run(gb);
    }
    ir_run(gb, cycles);
    rtc_run(gb, cycles);
}

/* 
   This glitch is based on the expected results of mooneye-gb rapid_toggle test.
   This glitch happens because how TIMA is increased, see GB_set_internal_div_counter.
   According to GiiBiiAdvance, GBC's behavior is different, but this was not tested or implemented.
*/
void GB_emulate_timer_glitch(GB_gameboy_t *gb, uint8_t old_tac, uint8_t new_tac)
{
    /* Glitch only happens when old_tac is enabled. */
    if (!(old_tac & 4)) return;

    unsigned old_clocks = TAC_TRIGGER_BITS[old_tac & 3];
    unsigned new_clocks = TAC_TRIGGER_BITS[new_tac & 3];

    /* The bit used for overflow testing must have been 1 */
    if (gb->div_counter & old_clocks) {
        /* And now either the timer must be disabled, or the new bit used for overflow testing be 0. */
        if (!(new_tac & 4) || !(gb->div_counter & new_clocks)) {
            increase_tima(gb);
        }
    }
}
