diff --git a/Ryujinx-Setup-&-Configuration-Guide.md b/Ryujinx-Setup-&-Configuration-Guide.md index 2ff8aad..25aa776 100644 --- a/Ryujinx-Setup-&-Configuration-Guide.md +++ b/Ryujinx-Setup-&-Configuration-Guide.md @@ -647,18 +647,15 @@ _anti-aliased texture filtering._ **Click *Save*** to save the enhancement setting. **To Manage _Shader Cache_:** -**Shader Cache is enabled by default**. +**Shader Cache is enabled by default**. There are no good reasons to disable it other than for testing purposes. -To disable Shader Cache: +Disabling this setting is strongly discouraged. However, if you absolutely must disable it: 1. With Ryujinx open, navigate to _Options > Settings_. - ![image](https://user-images.githubusercontent.com/62343878/98552955-50087800-225c-11eb-8404-94dc31446a3a.png) 2. Navigate to the Graphics tab and disable shader cache by unchecking the box marked "Enable Shader Cache" - ![image](https://user-images.githubusercontent.com/62343878/98550108-ea66bc80-2258-11eb-8444-e0dfbdfc5287.png) - -To purge the shader cache for a particular game: +In some rare cases, a shader cache might become corrupted and crash when compiling shaders on boot. To solve this you'll have to purge the shader cache for a particular game: 1. Right click on a game in the game list and navigate to Cache Management > Purge Shader Cache. ![image](https://user-images.githubusercontent.com/62343878/98551756-e76ccb80-225a-11eb-83b8-ce99b712e7d6.png)