Destroyed Games Compatibility List (markdown)

gdkchan 2018-06-15 11:00:22 -03:00
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List of games tested with the nearest current build. Just for informations...
| Name | State | Issues | Screen |
|---|---|---|---|
| **1-2-Switch!** | _Shaders Error_ | `System.DivideByZeroException: Attempted to divide by zero at Ryujinx.Graphics.Gal OpenGL.OGLRasterizer.SetVertexArray (Int32 VbIndex, Int32 Stride, Byte[] Buffer, GalVertexAttrib[] Attribs)` | ![](https://i.imgur.com/F2zcSAL.png) |
| **ARMS** | _Nothing_ | Loop of `IAudioRenderer: RequestUpdateAudioRenderer` | ![](https://i.imgur.com/F2zcSAL.png) |
| **Cave Story+** | _In Game_ | `SvcResetSignal - Tried to ResetSignal on invalid event handle 0x00000000!` and background of textboxes have alpha blending issues, goes in game but emulation is slow. | [![](https://i.imgur.com/3zkMbAnm.png)](https://i.imgur.com/3zkMbAn.png) |
| **Cartoon Network: Battle Crashers** | _Unimplemented Services_ | `vi:m IApplicationDisplayService: 1000 (ListDisplays)` | ![](https://i.imgur.com/F2zcSAL.png) |
| **Disgaea 5** | _Emulator Error_ | `SetTerminateResult > (Userland_Assert)2162-1` | ![](https://i.imgur.com/F2zcSAL.png) |
| **DOOM** | _Unimplemented Services_ | `SVC GetInfo:16 (PersonalMmHeapSize)` | ![](https://i.imgur.com/F2zcSAL.png) |
| **Fire Emblem Warriors** | _Unimplemented Services_ | `dev/nvhost-as-gpu 4105 (#NVGPU_AS_IOCTL_UNMAP_BUFFER)` | ![](https://i.imgur.com/F2zcSAL.png) |
| **Flog** | _Nothing_ | Try to render something. | ![](https://i.imgur.com/F2zcSAL.png) |
| **Has Been Heroes** | _Nothing_ | Loop of `SvcSignalProcessWideKey` because sync primitives where broken in the emulator. | ![](https://i.imgur.com/F2zcSAL.png) |
| **Kirby Star Allies** | _Unimplemented Services_ | `SVC GetInfo:16 (PersonalMmHeapSize)` | ![](https://i.imgur.com/F2zcSAL.png) |
| **Mario + Rabbids Kingdom Battle** | _CPU Instruction Error_ | `The instruction at 0x00000000095b124c (opcode 0x5f811120) is undefined!` | ![](https://i.imgur.com/F2zcSAL.png) |
| **Mario Kart 8** | _CPU Instruction Error_ | 32bit game not supported, `Tried to access unmapped address 0x00004287f2000006`. | ![](https://i.imgur.com/F2zcSAL.png) |
| **Minecraft Story Mode** | _Nothing_ | `Thread 1` exit and ??. | ![](https://i.imgur.com/F2zcSAL.png) |
| **Monster Hunter XX** | _CPU Instruction Error_ | 32bit game not supported. | ![](https://i.imgur.com/F2zcSAL.png) |
| **Pokken Tournament DX** | _Unimplemented Services_ | `33 at Ryujinx.Graphics Gpu.TextureReader.Read (AMemory Memory, Texture Texture)` is unimplemented! | ![](https://i.imgur.com/F2zcSAL.png) |
| **Puyo Puyo Tetris** | _Intro Screen / Shader Compiler Error_ | Show intro logos but nothing more after a fade out. / Creates NvMaps 1-19 and the game freezes. | [![](https://i.imgur.com/ds48lrMm.png)](https://i.imgur.com/ds48lrM.png) |
| **Retro City Rampage DX** | _Emulator Error_ | `System.OverflowException: Arithmetic operation resulted in an overflow at ChocolArm64.Memory AMemoryHelper.ReadBytes (AMemory Memory, Int64 Position, Int64 Size)` | ![](https://i.imgur.com/F2zcSAL.png) |
| **Rocket League** | _Unimplemented Services_ | `SVC GetInfo:16 (PersonalMmHeapSize)` | ![](https://i.imgur.com/F2zcSAL.png) |
| **Soldam : Drop, Connect, Erase** | _SVC Error_ | Call `SvcSetThreadPriority 0x32` and `SvcGetThreadContext3 0x33` who are not documented. | ![](https://i.imgur.com/F2zcSAL.png) |
| **Sonic Forces** | _Unimplemented Services_ | `/dev/nvhost-as-gpu 4105` | ![](https://i.imgur.com/F2zcSAL.png) |
| **Splatoon 2** | _Unimplemented Services_ | `appletOE::IAudioController:1 (GetSelfController)` | ![](https://i.imgur.com/F2zcSAL.png) |
| **Super Mario Odyssey** | _Unimplemented Services_ | `SVC GetInfo:16 (PersonalMmHeapSize)` | ![](https://i.imgur.com/F2zcSAL.png) |
| **The Binding of Isaac : Afterbirth** | _In Game_ | `SvcResetSignal - Tried to ResetSignal on invalid event handle 0x00000000!` and goes in game but emulation is slow. | [![](https://i.imgur.com/5xHfUKXm.png)](https://i.imgur.com/5xHfUKX.png) |
| **The Count Lucanor** | _Emulator Error_ | Loop of a mutexes call because sync primitives where broken in the emulator. | ![](https://i.imgur.com/F2zcSAL.png) |
| **The Elder Scrolls: Skyrim** | _Unimplemented Services_ | `SVC GetInfo:16 (PersonalMmHeapSize)` | ![](https://i.imgur.com/F2zcSAL.png) |
| **Tiny Barbarian DX** | _In Game_ | goes in game but emulation is slow. | [![](https://i.imgur.com/JZ03INUm.png)](https://i.imgur.com/JZ03INU.png) |
| **TLOZ: Breath of the Wild** | _Nothing_ | `Thread 5` exit and ??. | ![](https://i.imgur.com/F2zcSAL.png) |
| **Xenoblade Chronicles 2** | _Unimplemented Services_ | `SVC GetInfo:16 (PersonalMmHeapSize)` | ![](https://i.imgur.com/F2zcSAL.png) |
If you have more feedback about games execution state, you feel free to contact us on our Discord Server. Thanks.