Updated Changelog (markdown)

MetrosexualGarbodor 2023-02-25 15:54:29 +00:00
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# Ryujinx Changelog
All updates to the Ryujinx official master build will be documented in this file
## 1.1.642 - 2023-02-25
### Fixed:
- Add missing DefineConstants definition in Ryujinx.Common.
- Fixes a project file bug that was preventing FlatPak and nixpkgs releases from building.
## 1.1.641 - 2023-02-25
### Added:
- macos: Add updater support.
- Adds an external updater script into macOS release packages.
- No changes for current macOS releases. Will become more useful once upstreaming is complete.
## 1.1.640 - 2023-02-25
### Fixed:
- Update OpenTK to 4.7.7
- Bumps OpenTK dependency to version 4.7.7. No changes expected in games.
## 1.1.639 - 2023-02-25
### Fixed:
- Move gl_Layer to vertex shader if geometry is not supported.
- Allows certain UE4 games such as Shin Megami Tensei V to render on macOS.
- Contributes to the upstreaming of the closed-source macOS branch.
## 1.1.638 - 2023-02-25
### Fixed:
- Perform bounds checking before list indexer to avoid frequent exceptions.
- Reduces ArgumentOutOfRangeExceptions and performance dips in VS console output and debug builds. No changes in games.
## 1.1.637 - 2023-02-23
### Fixed:
- Account for multisample when calculating render target size hint.