Ryujinx/Ryujinx.Audio/PlaybackState.cs

17 lines
362 B
C#

namespace Ryujinx.Audio
{
/// <summary>
/// The playback state of a track
/// </summary>
public enum PlaybackState
{
/// <summary>
/// The track is currently playing
/// </summary>
Playing = 0,
/// <summary>
/// The track is currently stopped
/// </summary>
Stopped = 1
}
}