Ryujinx/Ryujinx.HLE/FileSystem/SaveDataType.cs

13 lines
228 B
C#

namespace Ryujinx.HLE.FileSystem
{
enum SaveDataType : byte
{
SystemSaveData,
SaveData,
BcatDeliveryCacheStorage,
DeviceSaveData,
TemporaryStorage,
CacheStorage
}
}