Ryujinx/Ryujinx.Graphics.Nvdec.Vp9/TileBuffer.cs

11 lines
178 B
C#

using Ryujinx.Common.Memory;
namespace Ryujinx.Graphics.Nvdec.Vp9
{
internal struct TileBuffer
{
public ArrayPtr<byte> Data;
public int Size;
}
}