Ryujinx/Ryujinx.Memory/Tracking/IRegionHandle.cs

19 lines
427 B
C#

using System;
namespace Ryujinx.Memory.Tracking
{
public interface IRegionHandle : IDisposable
{
bool Dirty { get; }
ulong Address { get; }
ulong Size { get; }
ulong EndAddress { get; }
void ForceDirty();
void Reprotect(bool asDirty = false);
void RegisterAction(RegionSignal action);
void RegisterPreciseAction(PreciseRegionSignal action);
}
}