Ryujinx/Ryujinx.Graphics.Shader/Decoders/OpCodeExit.cs

13 lines
407 B
C#

using Ryujinx.Graphics.Shader.Instructions;
namespace Ryujinx.Graphics.Shader.Decoders
{
class OpCodeExit : OpCodeConditional
{
public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeExit(emitter, address, opCode);
public OpCodeExit(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
{
}
}
}