mirror of https://github.com/Ryujinx/Ryujinx.git
37 lines
1.0 KiB
C#
37 lines
1.0 KiB
C#
using ChocolArm64.Memory;
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using System;
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namespace Ryujinx.Core.Gpu
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{
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static class TextureHelper
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{
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public static ISwizzle GetSwizzle(Texture Texture, int Width, int Bpp)
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{
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switch (Texture.Swizzle)
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{
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case TextureSwizzle.Pitch:
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case TextureSwizzle.PitchColorKey:
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return new LinearSwizzle(Texture.Pitch, Bpp);
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case TextureSwizzle.BlockLinear:
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case TextureSwizzle.BlockLinearColorKey:
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return new BlockLinearSwizzle(Width, Bpp, Texture.BlockHeight);
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}
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throw new NotImplementedException(Texture.Swizzle.ToString());
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}
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public static (AMemory Memory, long Position) GetMemoryAndPosition(
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IAMemory Memory,
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long Position)
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{
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if (Memory is NvGpuVmm Vmm)
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{
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return (Vmm.Memory, Vmm.GetPhysicalAddress(Position));
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}
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return ((AMemory)Memory, Position);
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}
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}
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}
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