Ryujinx/Ryujinx.Graphics.Vulkan/ImageWindow.cs

361 lines
12 KiB
C#

using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan;
using System;
using VkFormat = Silk.NET.Vulkan.Format;
namespace Ryujinx.Graphics.Vulkan
{
class ImageWindow : WindowBase, IWindow, IDisposable
{
private const int ImageCount = 5;
private const int SurfaceWidth = 1280;
private const int SurfaceHeight = 720;
private readonly VulkanRenderer _gd;
private readonly PhysicalDevice _physicalDevice;
private readonly Device _device;
private Auto<DisposableImage>[] _images;
private Auto<DisposableImageView>[] _imageViews;
private Auto<MemoryAllocation>[] _imageAllocationAuto;
private ulong[] _imageSizes;
private ulong[] _imageOffsets;
private Semaphore _imageAvailableSemaphore;
private Semaphore _renderFinishedSemaphore;
private int _width = SurfaceWidth;
private int _height = SurfaceHeight;
private VkFormat _format;
private bool _recreateImages;
private int _nextImage;
internal new bool ScreenCaptureRequested { get; set; }
public unsafe ImageWindow(VulkanRenderer gd, PhysicalDevice physicalDevice, Device device)
{
_gd = gd;
_physicalDevice = physicalDevice;
_device = device;
_format = VkFormat.R8G8B8A8Unorm;
_images = new Auto<DisposableImage>[ImageCount];
_imageAllocationAuto = new Auto<MemoryAllocation>[ImageCount];
_imageSizes = new ulong[ImageCount];
_imageOffsets = new ulong[ImageCount];
CreateImages();
var semaphoreCreateInfo = new SemaphoreCreateInfo()
{
SType = StructureType.SemaphoreCreateInfo
};
gd.Api.CreateSemaphore(device, semaphoreCreateInfo, null, out _imageAvailableSemaphore).ThrowOnError();
gd.Api.CreateSemaphore(device, semaphoreCreateInfo, null, out _renderFinishedSemaphore).ThrowOnError();
}
private void RecreateImages()
{
for (int i = 0; i < ImageCount; i++)
{
_imageViews[i]?.Dispose();
_imageAllocationAuto[i]?.Dispose();
_images[i]?.Dispose();
}
CreateImages();
}
private unsafe void CreateImages()
{
_imageViews = new Auto<DisposableImageView>[ImageCount];
var cbs = _gd.CommandBufferPool.Rent();
for (int i = 0; i < _images.Length; i++)
{
var imageCreateInfo = new ImageCreateInfo
{
SType = StructureType.ImageCreateInfo,
ImageType = ImageType.ImageType2D,
Format = _format,
Extent =
new Extent3D((uint?)_width,
(uint?)_height, 1),
MipLevels = 1,
ArrayLayers = 1,
Samples = SampleCountFlags.SampleCount1Bit,
Tiling = ImageTiling.Optimal,
Usage = ImageUsageFlags.ImageUsageColorAttachmentBit | ImageUsageFlags.ImageUsageTransferSrcBit | ImageUsageFlags.ImageUsageTransferDstBit,
SharingMode = SharingMode.Exclusive,
InitialLayout = ImageLayout.Undefined,
Flags = ImageCreateFlags.ImageCreateMutableFormatBit
};
_gd.Api.CreateImage(_device, imageCreateInfo, null, out var image).ThrowOnError();
_images[i] = new Auto<DisposableImage>(new DisposableImage(_gd.Api, _device, image));
_gd.Api.GetImageMemoryRequirements(_device, image,
out var memoryRequirements);
var allocation = _gd.MemoryAllocator.AllocateDeviceMemory(_physicalDevice, memoryRequirements, MemoryPropertyFlags.MemoryPropertyDeviceLocalBit);
_imageSizes[i] = allocation.Size;
_imageOffsets[i] = allocation.Offset;
_imageAllocationAuto[i] = new Auto<MemoryAllocation>(allocation);
_gd.Api.BindImageMemory(_device, image, allocation.Memory, allocation.Offset);
_imageViews[i] = CreateImageView(image, _format);
Transition(
cbs.CommandBuffer,
image,
0,
0,
ImageLayout.Undefined,
ImageLayout.ColorAttachmentOptimal);
}
_gd.CommandBufferPool.Return(cbs);
}
private unsafe Auto<DisposableImageView> CreateImageView(Image image, VkFormat format)
{
var componentMapping = new ComponentMapping(
ComponentSwizzle.R,
ComponentSwizzle.G,
ComponentSwizzle.B,
ComponentSwizzle.A);
var subresourceRange = new ImageSubresourceRange(ImageAspectFlags.ImageAspectColorBit, 0, 1, 0, 1);
var imageCreateInfo = new ImageViewCreateInfo()
{
SType = StructureType.ImageViewCreateInfo,
Image = image,
ViewType = ImageViewType.ImageViewType2D,
Format = format,
Components = componentMapping,
SubresourceRange = subresourceRange
};
_gd.Api.CreateImageView(_device, imageCreateInfo, null, out var imageView).ThrowOnError();
return new Auto<DisposableImageView>(new DisposableImageView(_gd.Api, _device, imageView));
}
public override unsafe void Present(ITexture texture, ImageCrop crop, Action<object> swapBuffersCallback)
{
if (_recreateImages)
{
RecreateImages();
_recreateImages = false;
}
var image = _images[_nextImage];
_gd.FlushAllCommands();
var cbs = _gd.CommandBufferPool.Rent();
Transition(
cbs.CommandBuffer,
image.GetUnsafe().Value,
0,
AccessFlags.AccessTransferWriteBit,
ImageLayout.ColorAttachmentOptimal,
ImageLayout.General);
var view = (TextureView)texture;
int srcX0, srcX1, srcY0, srcY1;
float scale = view.ScaleFactor;
if (crop.Left == 0 && crop.Right == 0)
{
srcX0 = 0;
srcX1 = (int)(view.Width / scale);
}
else
{
srcX0 = crop.Left;
srcX1 = crop.Right;
}
if (crop.Top == 0 && crop.Bottom == 0)
{
srcY0 = 0;
srcY1 = (int)(view.Height / scale);
}
else
{
srcY0 = crop.Top;
srcY1 = crop.Bottom;
}
if (scale != 1f)
{
srcX0 = (int)(srcX0 * scale);
srcY0 = (int)(srcY0 * scale);
srcX1 = (int)Math.Ceiling(srcX1 * scale);
srcY1 = (int)Math.Ceiling(srcY1 * scale);
}
if (ScreenCaptureRequested)
{
CaptureFrame(view, srcX0, srcY0, srcX1 - srcX0, srcY1 - srcY0, view.Info.Format.IsBgr(), crop.FlipX, crop.FlipY);
ScreenCaptureRequested = false;
}
float ratioX = crop.IsStretched ? 1.0f : MathF.Min(1.0f, _height * crop.AspectRatioX / (_width * crop.AspectRatioY));
float ratioY = crop.IsStretched ? 1.0f : MathF.Min(1.0f, _width * crop.AspectRatioY / (_height * crop.AspectRatioX));
int dstWidth = (int)(_width * ratioX);
int dstHeight = (int)(_height * ratioY);
int dstPaddingX = (_width - dstWidth) / 2;
int dstPaddingY = (_height - dstHeight) / 2;
int dstX0 = crop.FlipX ? _width - dstPaddingX : dstPaddingX;
int dstX1 = crop.FlipX ? dstPaddingX : _width - dstPaddingX;
int dstY0 = crop.FlipY ? dstPaddingY : _height - dstPaddingY;
int dstY1 = crop.FlipY ? _height - dstPaddingY : dstPaddingY;
_gd.HelperShader.Blit(
_gd,
cbs,
view,
_imageViews[_nextImage],
_width,
_height,
_format,
new Extents2D(srcX0, srcY0, srcX1, srcY1),
new Extents2D(dstX0, dstY1, dstX1, dstY0),
true,
true);
Transition(
cbs.CommandBuffer,
image.GetUnsafe().Value,
0,
0,
ImageLayout.General,
ImageLayout.ColorAttachmentOptimal);
_gd.CommandBufferPool.Return(
cbs,
null,
stackalloc[] { PipelineStageFlags.PipelineStageColorAttachmentOutputBit },
null);
var memory = _imageAllocationAuto[_nextImage].GetUnsafe().Memory;
var presentInfo = new PresentImageInfo(image.GetUnsafe().Value, memory, _imageSizes[_nextImage], _imageOffsets[_nextImage], _renderFinishedSemaphore, _imageAvailableSemaphore);
swapBuffersCallback(presentInfo);
_nextImage %= ImageCount;
}
private unsafe void Transition(
CommandBuffer commandBuffer,
Image image,
AccessFlags srcAccess,
AccessFlags dstAccess,
ImageLayout srcLayout,
ImageLayout dstLayout)
{
var subresourceRange = new ImageSubresourceRange(ImageAspectFlags.ImageAspectColorBit, 0, 1, 0, 1);
var barrier = new ImageMemoryBarrier()
{
SType = StructureType.ImageMemoryBarrier,
SrcAccessMask = srcAccess,
DstAccessMask = dstAccess,
OldLayout = srcLayout,
NewLayout = dstLayout,
SrcQueueFamilyIndex = Vk.QueueFamilyIgnored,
DstQueueFamilyIndex = Vk.QueueFamilyIgnored,
Image = image,
SubresourceRange = subresourceRange
};
_gd.Api.CmdPipelineBarrier(
commandBuffer,
PipelineStageFlags.PipelineStageTopOfPipeBit,
PipelineStageFlags.PipelineStageAllCommandsBit,
0,
0,
null,
0,
null,
1,
barrier);
}
private void CaptureFrame(TextureView texture, int x, int y, int width, int height, bool isBgra, bool flipX, bool flipY)
{
byte[] bitmap = texture.GetData(x, y, width, height);
_gd.OnScreenCaptured(new ScreenCaptureImageInfo(width, height, isBgra, bitmap, flipX, flipY));
}
public override void SetSize(int width, int height)
{
if (_width != width || _height != height)
{
_recreateImages = true;
}
_width = width;
_height = height;
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
unsafe
{
_gd.Api.DestroySemaphore(_device, _renderFinishedSemaphore, null);
_gd.Api.DestroySemaphore(_device, _imageAvailableSemaphore, null);
for (int i = 0; i < ImageCount; i++)
{
_imageViews[i]?.Dispose();
_imageAllocationAuto[i]?.Dispose();
_images[i]?.Dispose();
}
}
}
}
public override void Dispose()
{
Dispose(true);
}
}
public class PresentImageInfo
{
public Image Image { get; }
public DeviceMemory Memory { get; }
public ulong MemorySize { get; set; }
public ulong MemoryOffset { get; set; }
public Semaphore ReadySemaphore { get; }
public Semaphore AvailableSemaphore { get; }
public PresentImageInfo(Image image, DeviceMemory memory, ulong memorySize, ulong memoryOffset, Semaphore readySemaphore, Semaphore availableSemaphore)
{
this.Image = image;
this.Memory = memory;
this.MemorySize = memorySize;
this.MemoryOffset = memoryOffset;
this.ReadySemaphore = readySemaphore;
this.AvailableSemaphore = availableSemaphore;
}
}
}