Ryujinx/Ryujinx.Graphics.Vulkan/CacheByRange.cs

55 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
namespace Ryujinx.Graphics.Vulkan
{
struct CacheByRange<T> where T : IDisposable
{
private Dictionary<ulong, T> _ranges;
public void Add(int offset, int size, T value)
{
EnsureInitialized();
_ranges.Add(PackRange(offset, size), value);
}
public bool TryGetValue(int offset, int size, out T value)
{
EnsureInitialized();
return _ranges.TryGetValue(PackRange(offset, size), out value);
}
public void Clear()
{
if (_ranges != null)
{
foreach (T value in _ranges.Values)
{
value.Dispose();
}
_ranges.Clear();
_ranges = null;
}
}
private void EnsureInitialized()
{
if (_ranges == null)
{
_ranges = new Dictionary<ulong, T>();
}
}
private static ulong PackRange(int offset, int size)
{
return (uint)offset | ((ulong)size << 32);
}
public void Dispose()
{
Clear();
}
}
}