using Ryujinx.HLE.HOS; using Ryujinx.HLE.HOS.Services.FspSrv; using System; namespace Ryujinx.HLE.FileSystem { interface IFileSystemProvider { long CreateFile(string Name, long Size); long CreateDirectory(string Name); long RenameFile(string OldName, string NewName); long RenameDirectory(string OldName, string NewName); DirectoryEntry[] GetEntries(string Path); DirectoryEntry[] GetDirectories(string Path); DirectoryEntry[] GetFiles(string Path); long DeleteFile(string Name); long DeleteDirectory(string Name, bool Recursive); bool FileExists(string Name); bool DirectoryExists(string Name); long OpenFile(string Name, out IFile FileInterface); long OpenDirectory(string Name, int FilterFlags, out IDirectory DirectoryInterface); string GetFullPath(string Name); long GetFreeSpace(ServiceCtx Context); long GetTotalSpace(ServiceCtx Context); } }