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7 Commits

Author SHA1 Message Date
Bentheminernz 4727c1bd3d
Merge e706d89edf into 73f985d27c 2024-09-19 13:22:46 +09:00
jhorv 73f985d27c
Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171)
* refactor(perf): pass MemoryOwner<byte> around as itself rather than IMemoryOwner<byte>

* fix(perf): get span via MemoryOwner<byte>.Span property instead of through Memory property

* fix: incorrect comment change
2024-09-18 23:00:54 -03:00
Bentheminernz e706d89edf
Update src/Ryujinx/Assets/Locales/de_DE.json
Co-authored-by: Ac_K <Acoustik666@gmail.com>
2024-08-25 18:14:14 +12:00
Ben Lawrence 3315043bf4
Merge branch 'mybranch' of https://github.com/Bentheminernz/Ryujinx into mybranch 2024-08-13 13:53:25 +12:00
Ben Lawrence a2ab8cd439
Undo localisation 2024-08-13 13:53:21 +12:00
Bentheminernz 193b4398ba
Update src/Ryujinx.Gtk3/UI/Windows/AboutWindow.cs
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2024-08-13 13:44:29 +12:00
Ben Lawrence 12aa3ccf02
Changes Twitter to X
* Updates all references of Twitter to X.
* Updates copyright year in info.plist for macOS
2024-08-13 12:09:01 +12:00
42 changed files with 131 additions and 132 deletions

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@ -50,7 +50,7 @@
<key>CSResourcesFileMapped</key> <key>CSResourcesFileMapped</key>
<true/> <true/>
<key>NSHumanReadableCopyright</key> <key>NSHumanReadableCopyright</key>
<string>Copyright © 2018 - 2023 Ryujinx Team and Contributors.</string> <string>Copyright © 2018 - 2024 Ryujinx Team and Contributors.</string>
<key>LSApplicationCategoryType</key> <key>LSApplicationCategoryType</key>
<string>public.app-category.games</string> <string>public.app-category.games</string>
<key>LSMinimumSystemVersion</key> <key>LSMinimumSystemVersion</key>

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@ -1,4 +1,4 @@
using System.Buffers; using Ryujinx.Common.Memory;
namespace Ryujinx.Graphics.GAL namespace Ryujinx.Graphics.GAL
{ {
@ -18,30 +18,30 @@ namespace Ryujinx.Graphics.GAL
PinnedSpan<byte> GetData(int layer, int level); PinnedSpan<byte> GetData(int layer, int level);
/// <summary> /// <summary>
/// Sets the texture data. The data passed as a <see cref="IMemoryOwner{Byte}" /> will be disposed when /// Sets the texture data. The data passed as a <see cref="MemoryOwner{Byte}" /> will be disposed when
/// the operation completes. /// the operation completes.
/// </summary> /// </summary>
/// <param name="data">Texture data bytes</param> /// <param name="data">Texture data bytes</param>
void SetData(IMemoryOwner<byte> data); void SetData(MemoryOwner<byte> data);
/// <summary> /// <summary>
/// Sets the texture data. The data passed as a <see cref="IMemoryOwner{Byte}" /> will be disposed when /// Sets the texture data. The data passed as a <see cref="MemoryOwner{Byte}" /> will be disposed when
/// the operation completes. /// the operation completes.
/// </summary> /// </summary>
/// <param name="data">Texture data bytes</param> /// <param name="data">Texture data bytes</param>
/// <param name="layer">Target layer</param> /// <param name="layer">Target layer</param>
/// <param name="level">Target level</param> /// <param name="level">Target level</param>
void SetData(IMemoryOwner<byte> data, int layer, int level); void SetData(MemoryOwner<byte> data, int layer, int level);
/// <summary> /// <summary>
/// Sets the texture data. The data passed as a <see cref="IMemoryOwner{Byte}" /> will be disposed when /// Sets the texture data. The data passed as a <see cref="MemoryOwner{Byte}" /> will be disposed when
/// the operation completes. /// the operation completes.
/// </summary> /// </summary>
/// <param name="data">Texture data bytes</param> /// <param name="data">Texture data bytes</param>
/// <param name="layer">Target layer</param> /// <param name="layer">Target layer</param>
/// <param name="level">Target level</param> /// <param name="level">Target level</param>
/// <param name="region">Target sub-region of the texture to update</param> /// <param name="region">Target sub-region of the texture to update</param>
void SetData(IMemoryOwner<byte> data, int layer, int level, Rectangle<int> region); void SetData(MemoryOwner<byte> data, int layer, int level, Rectangle<int> region);
void SetStorage(BufferRange buffer); void SetStorage(BufferRange buffer);

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@ -1,6 +1,6 @@
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL.Multithreading.Model; using Ryujinx.Graphics.GAL.Multithreading.Model;
using Ryujinx.Graphics.GAL.Multithreading.Resources; using Ryujinx.Graphics.GAL.Multithreading.Resources;
using System.Buffers;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
{ {
@ -8,9 +8,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
{ {
public readonly CommandType CommandType => CommandType.TextureSetData; public readonly CommandType CommandType => CommandType.TextureSetData;
private TableRef<ThreadedTexture> _texture; private TableRef<ThreadedTexture> _texture;
private TableRef<IMemoryOwner<byte>> _data; private TableRef<MemoryOwner<byte>> _data;
public void Set(TableRef<ThreadedTexture> texture, TableRef<IMemoryOwner<byte>> data) public void Set(TableRef<ThreadedTexture> texture, TableRef<MemoryOwner<byte>> data)
{ {
_texture = texture; _texture = texture;
_data = data; _data = data;

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@ -1,6 +1,6 @@
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL.Multithreading.Model; using Ryujinx.Graphics.GAL.Multithreading.Model;
using Ryujinx.Graphics.GAL.Multithreading.Resources; using Ryujinx.Graphics.GAL.Multithreading.Resources;
using System.Buffers;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
{ {
@ -8,11 +8,11 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
{ {
public readonly CommandType CommandType => CommandType.TextureSetDataSlice; public readonly CommandType CommandType => CommandType.TextureSetDataSlice;
private TableRef<ThreadedTexture> _texture; private TableRef<ThreadedTexture> _texture;
private TableRef<IMemoryOwner<byte>> _data; private TableRef<MemoryOwner<byte>> _data;
private int _layer; private int _layer;
private int _level; private int _level;
public void Set(TableRef<ThreadedTexture> texture, TableRef<IMemoryOwner<byte>> data, int layer, int level) public void Set(TableRef<ThreadedTexture> texture, TableRef<MemoryOwner<byte>> data, int layer, int level)
{ {
_texture = texture; _texture = texture;
_data = data; _data = data;

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@ -1,6 +1,6 @@
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL.Multithreading.Model; using Ryujinx.Graphics.GAL.Multithreading.Model;
using Ryujinx.Graphics.GAL.Multithreading.Resources; using Ryujinx.Graphics.GAL.Multithreading.Resources;
using System.Buffers;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
{ {
@ -8,12 +8,12 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
{ {
public readonly CommandType CommandType => CommandType.TextureSetDataSliceRegion; public readonly CommandType CommandType => CommandType.TextureSetDataSliceRegion;
private TableRef<ThreadedTexture> _texture; private TableRef<ThreadedTexture> _texture;
private TableRef<IMemoryOwner<byte>> _data; private TableRef<MemoryOwner<byte>> _data;
private int _layer; private int _layer;
private int _level; private int _level;
private Rectangle<int> _region; private Rectangle<int> _region;
public void Set(TableRef<ThreadedTexture> texture, TableRef<IMemoryOwner<byte>> data, int layer, int level, Rectangle<int> region) public void Set(TableRef<ThreadedTexture> texture, TableRef<MemoryOwner<byte>> data, int layer, int level, Rectangle<int> region)
{ {
_texture = texture; _texture = texture;
_data = data; _data = data;

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@ -1,6 +1,6 @@
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL.Multithreading.Commands.Texture; using Ryujinx.Graphics.GAL.Multithreading.Commands.Texture;
using Ryujinx.Graphics.GAL.Multithreading.Model; using Ryujinx.Graphics.GAL.Multithreading.Model;
using System.Buffers;
namespace Ryujinx.Graphics.GAL.Multithreading.Resources namespace Ryujinx.Graphics.GAL.Multithreading.Resources
{ {
@ -111,21 +111,21 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
} }
/// <inheritdoc/> /// <inheritdoc/>
public void SetData(IMemoryOwner<byte> data) public void SetData(MemoryOwner<byte> data)
{ {
_renderer.New<TextureSetDataCommand>().Set(Ref(this), Ref(data)); _renderer.New<TextureSetDataCommand>().Set(Ref(this), Ref(data));
_renderer.QueueCommand(); _renderer.QueueCommand();
} }
/// <inheritdoc/> /// <inheritdoc/>
public void SetData(IMemoryOwner<byte> data, int layer, int level) public void SetData(MemoryOwner<byte> data, int layer, int level)
{ {
_renderer.New<TextureSetDataSliceCommand>().Set(Ref(this), Ref(data), layer, level); _renderer.New<TextureSetDataSliceCommand>().Set(Ref(this), Ref(data), layer, level);
_renderer.QueueCommand(); _renderer.QueueCommand();
} }
/// <inheritdoc/> /// <inheritdoc/>
public void SetData(IMemoryOwner<byte> data, int layer, int level, Rectangle<int> region) public void SetData(MemoryOwner<byte> data, int layer, int level, Rectangle<int> region)
{ {
_renderer.New<TextureSetDataSliceRegionCommand>().Set(Ref(this), Ref(data), layer, level, region); _renderer.New<TextureSetDataSliceRegionCommand>().Set(Ref(this), Ref(data), layer, level, region);
_renderer.QueueCommand(); _renderer.QueueCommand();

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@ -1,10 +1,10 @@
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.Device; using Ryujinx.Graphics.Device;
using Ryujinx.Graphics.Gpu.Engine.Threed; using Ryujinx.Graphics.Gpu.Engine.Threed;
using Ryujinx.Graphics.Gpu.Memory; using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Texture; using Ryujinx.Graphics.Texture;
using System; using System;
using System.Buffers;
using System.Collections.Generic; using System.Collections.Generic;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
@ -353,7 +353,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
if (target != null) if (target != null)
{ {
IMemoryOwner<byte> data; MemoryOwner<byte> data;
if (srcLinear) if (srcLinear)
{ {
data = LayoutConverter.ConvertLinearStridedToLinear( data = LayoutConverter.ConvertLinearStridedToLinear(

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@ -7,7 +7,6 @@ using Ryujinx.Graphics.Texture.Astc;
using Ryujinx.Memory; using Ryujinx.Memory;
using Ryujinx.Memory.Range; using Ryujinx.Memory.Range;
using System; using System;
using System.Buffers;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Linq; using System.Linq;
@ -662,7 +661,7 @@ namespace Ryujinx.Graphics.Gpu.Image
} }
} }
IMemoryOwner<byte> result = ConvertToHostCompatibleFormat(data); MemoryOwner<byte> result = ConvertToHostCompatibleFormat(data);
if (ScaleFactor != 1f && AllowScaledSetData()) if (ScaleFactor != 1f && AllowScaledSetData())
{ {
@ -685,7 +684,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// Uploads new texture data to the host GPU. /// Uploads new texture data to the host GPU.
/// </summary> /// </summary>
/// <param name="data">New data</param> /// <param name="data">New data</param>
public void SetData(IMemoryOwner<byte> data) public void SetData(MemoryOwner<byte> data)
{ {
BlacklistScale(); BlacklistScale();
@ -704,7 +703,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="data">New data</param> /// <param name="data">New data</param>
/// <param name="layer">Target layer</param> /// <param name="layer">Target layer</param>
/// <param name="level">Target level</param> /// <param name="level">Target level</param>
public void SetData(IMemoryOwner<byte> data, int layer, int level) public void SetData(MemoryOwner<byte> data, int layer, int level)
{ {
BlacklistScale(); BlacklistScale();
@ -722,7 +721,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="layer">Target layer</param> /// <param name="layer">Target layer</param>
/// <param name="level">Target level</param> /// <param name="level">Target level</param>
/// <param name="region">Target sub-region of the texture to update</param> /// <param name="region">Target sub-region of the texture to update</param>
public void SetData(IMemoryOwner<byte> data, int layer, int level, Rectangle<int> region) public void SetData(MemoryOwner<byte> data, int layer, int level, Rectangle<int> region)
{ {
BlacklistScale(); BlacklistScale();
@ -740,7 +739,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="level">Mip level to convert</param> /// <param name="level">Mip level to convert</param>
/// <param name="single">True to convert a single slice</param> /// <param name="single">True to convert a single slice</param>
/// <returns>Converted data</returns> /// <returns>Converted data</returns>
public IMemoryOwner<byte> ConvertToHostCompatibleFormat(ReadOnlySpan<byte> data, int level = 0, bool single = false) public MemoryOwner<byte> ConvertToHostCompatibleFormat(ReadOnlySpan<byte> data, int level = 0, bool single = false)
{ {
int width = Info.Width; int width = Info.Width;
int height = Info.Height; int height = Info.Height;
@ -755,7 +754,7 @@ namespace Ryujinx.Graphics.Gpu.Image
int sliceDepth = single ? 1 : depth; int sliceDepth = single ? 1 : depth;
IMemoryOwner<byte> linear; MemoryOwner<byte> linear;
if (Info.IsLinear) if (Info.IsLinear)
{ {
@ -788,7 +787,7 @@ namespace Ryujinx.Graphics.Gpu.Image
data); data);
} }
IMemoryOwner<byte> result = linear; MemoryOwner<byte> result = linear;
// Handle compressed cases not supported by the host: // Handle compressed cases not supported by the host:
// - ASTC is usually not supported on desktop cards. // - ASTC is usually not supported on desktop cards.
@ -832,19 +831,19 @@ namespace Ryujinx.Graphics.Gpu.Image
case Format.Etc2RgbaUnorm: case Format.Etc2RgbaUnorm:
using (result) using (result)
{ {
return ETC2Decoder.DecodeRgba(result.Memory.Span, width, height, sliceDepth, levels, layers); return ETC2Decoder.DecodeRgba(result.Span, width, height, sliceDepth, levels, layers);
} }
case Format.Etc2RgbPtaSrgb: case Format.Etc2RgbPtaSrgb:
case Format.Etc2RgbPtaUnorm: case Format.Etc2RgbPtaUnorm:
using (result) using (result)
{ {
return ETC2Decoder.DecodePta(result.Memory.Span, width, height, sliceDepth, levels, layers); return ETC2Decoder.DecodePta(result.Span, width, height, sliceDepth, levels, layers);
} }
case Format.Etc2RgbSrgb: case Format.Etc2RgbSrgb:
case Format.Etc2RgbUnorm: case Format.Etc2RgbUnorm:
using (result) using (result)
{ {
return ETC2Decoder.DecodeRgb(result.Memory.Span, width, height, sliceDepth, levels, layers); return ETC2Decoder.DecodeRgb(result.Span, width, height, sliceDepth, levels, layers);
} }
} }
} }
@ -856,43 +855,43 @@ namespace Ryujinx.Graphics.Gpu.Image
case Format.Bc1RgbaUnorm: case Format.Bc1RgbaUnorm:
using (result) using (result)
{ {
return BCnDecoder.DecodeBC1(result.Memory.Span, width, height, sliceDepth, levels, layers); return BCnDecoder.DecodeBC1(result.Span, width, height, sliceDepth, levels, layers);
} }
case Format.Bc2Srgb: case Format.Bc2Srgb:
case Format.Bc2Unorm: case Format.Bc2Unorm:
using (result) using (result)
{ {
return BCnDecoder.DecodeBC2(result.Memory.Span, width, height, sliceDepth, levels, layers); return BCnDecoder.DecodeBC2(result.Span, width, height, sliceDepth, levels, layers);
} }
case Format.Bc3Srgb: case Format.Bc3Srgb:
case Format.Bc3Unorm: case Format.Bc3Unorm:
using (result) using (result)
{ {
return BCnDecoder.DecodeBC3(result.Memory.Span, width, height, sliceDepth, levels, layers); return BCnDecoder.DecodeBC3(result.Span, width, height, sliceDepth, levels, layers);
} }
case Format.Bc4Snorm: case Format.Bc4Snorm:
case Format.Bc4Unorm: case Format.Bc4Unorm:
using (result) using (result)
{ {
return BCnDecoder.DecodeBC4(result.Memory.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc4Snorm); return BCnDecoder.DecodeBC4(result.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc4Snorm);
} }
case Format.Bc5Snorm: case Format.Bc5Snorm:
case Format.Bc5Unorm: case Format.Bc5Unorm:
using (result) using (result)
{ {
return BCnDecoder.DecodeBC5(result.Memory.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc5Snorm); return BCnDecoder.DecodeBC5(result.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc5Snorm);
} }
case Format.Bc6HSfloat: case Format.Bc6HSfloat:
case Format.Bc6HUfloat: case Format.Bc6HUfloat:
using (result) using (result)
{ {
return BCnDecoder.DecodeBC6(result.Memory.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc6HSfloat); return BCnDecoder.DecodeBC6(result.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc6HSfloat);
} }
case Format.Bc7Srgb: case Format.Bc7Srgb:
case Format.Bc7Unorm: case Format.Bc7Unorm:
using (result) using (result)
{ {
return BCnDecoder.DecodeBC7(result.Memory.Span, width, height, sliceDepth, levels, layers); return BCnDecoder.DecodeBC7(result.Span, width, height, sliceDepth, levels, layers);
} }
} }
} }
@ -900,7 +899,7 @@ namespace Ryujinx.Graphics.Gpu.Image
{ {
using (result) using (result)
{ {
var converted = PixelConverter.ConvertR4G4ToR4G4B4A4(result.Memory.Span, width); var converted = PixelConverter.ConvertR4G4ToR4G4B4A4(result.Span, width);
if (_context.Capabilities.SupportsR4G4B4A4Format) if (_context.Capabilities.SupportsR4G4B4A4Format)
{ {
@ -910,7 +909,7 @@ namespace Ryujinx.Graphics.Gpu.Image
{ {
using (converted) using (converted)
{ {
return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(converted.Memory.Span, width); return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(converted.Span, width);
} }
} }
} }
@ -921,7 +920,7 @@ namespace Ryujinx.Graphics.Gpu.Image
{ {
using (result) using (result)
{ {
return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Memory.Span, width); return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Span, width);
} }
} }
} }
@ -933,24 +932,24 @@ namespace Ryujinx.Graphics.Gpu.Image
case Format.R5G6B5Unorm: case Format.R5G6B5Unorm:
using (result) using (result)
{ {
return PixelConverter.ConvertR5G6B5ToR8G8B8A8(result.Memory.Span, width); return PixelConverter.ConvertR5G6B5ToR8G8B8A8(result.Span, width);
} }
case Format.B5G5R5A1Unorm: case Format.B5G5R5A1Unorm:
case Format.R5G5B5X1Unorm: case Format.R5G5B5X1Unorm:
case Format.R5G5B5A1Unorm: case Format.R5G5B5A1Unorm:
using (result) using (result)
{ {
return PixelConverter.ConvertR5G5B5ToR8G8B8A8(result.Memory.Span, width, Format == Format.R5G5B5X1Unorm); return PixelConverter.ConvertR5G5B5ToR8G8B8A8(result.Span, width, Format == Format.R5G5B5X1Unorm);
} }
case Format.A1B5G5R5Unorm: case Format.A1B5G5R5Unorm:
using (result) using (result)
{ {
return PixelConverter.ConvertA1B5G5R5ToR8G8B8A8(result.Memory.Span, width); return PixelConverter.ConvertA1B5G5R5ToR8G8B8A8(result.Span, width);
} }
case Format.R4G4B4A4Unorm: case Format.R4G4B4A4Unorm:
using (result) using (result)
{ {
return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Memory.Span, width); return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Span, width);
} }
} }
} }

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@ -1,3 +1,4 @@
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.Memory; using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Texture; using Ryujinx.Graphics.Texture;
@ -5,7 +6,6 @@ using Ryujinx.Memory;
using Ryujinx.Memory.Range; using Ryujinx.Memory.Range;
using Ryujinx.Memory.Tracking; using Ryujinx.Memory.Tracking;
using System; using System;
using System.Buffers;
using System.Collections.Generic; using System.Collections.Generic;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
@ -445,7 +445,7 @@ namespace Ryujinx.Graphics.Gpu.Image
ReadOnlySpan<byte> data = dataSpan[(offset - spanBase)..]; ReadOnlySpan<byte> data = dataSpan[(offset - spanBase)..];
IMemoryOwner<byte> result = Storage.ConvertToHostCompatibleFormat(data, info.BaseLevel + level, true); MemoryOwner<byte> result = Storage.ConvertToHostCompatibleFormat(data, info.BaseLevel + level, true);
Storage.SetData(result, info.BaseLayer + layer, info.BaseLevel + level); Storage.SetData(result, info.BaseLayer + layer, info.BaseLevel + level);
} }

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@ -1,7 +1,7 @@
using OpenTK.Graphics.OpenGL; using OpenTK.Graphics.OpenGL;
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using System; using System;
using System.Buffers;
namespace Ryujinx.Graphics.OpenGL.Image namespace Ryujinx.Graphics.OpenGL.Image
{ {
@ -55,9 +55,9 @@ namespace Ryujinx.Graphics.OpenGL.Image
} }
/// <inheritdoc/> /// <inheritdoc/>
public void SetData(IMemoryOwner<byte> data) public void SetData(MemoryOwner<byte> data)
{ {
var dataSpan = data.Memory.Span; var dataSpan = data.Span;
Buffer.SetData(_buffer, _bufferOffset, dataSpan[..Math.Min(dataSpan.Length, _bufferSize)]); Buffer.SetData(_buffer, _bufferOffset, dataSpan[..Math.Min(dataSpan.Length, _bufferSize)]);
@ -65,13 +65,13 @@ namespace Ryujinx.Graphics.OpenGL.Image
} }
/// <inheritdoc/> /// <inheritdoc/>
public void SetData(IMemoryOwner<byte> data, int layer, int level) public void SetData(MemoryOwner<byte> data, int layer, int level)
{ {
throw new NotSupportedException(); throw new NotSupportedException();
} }
/// <inheritdoc/> /// <inheritdoc/>
public void SetData(IMemoryOwner<byte> data, int layer, int level, Rectangle<int> region) public void SetData(MemoryOwner<byte> data, int layer, int level, Rectangle<int> region)
{ {
throw new NotSupportedException(); throw new NotSupportedException();
} }

View File

@ -1,8 +1,8 @@
using OpenTK.Graphics.OpenGL; using OpenTK.Graphics.OpenGL;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using System; using System;
using System.Buffers;
using System.Diagnostics; using System.Diagnostics;
namespace Ryujinx.Graphics.OpenGL.Image namespace Ryujinx.Graphics.OpenGL.Image
@ -448,13 +448,13 @@ namespace Ryujinx.Graphics.OpenGL.Image
} }
} }
public void SetData(IMemoryOwner<byte> data) public void SetData(MemoryOwner<byte> data)
{ {
using (data = EnsureDataFormat(data)) using (data = EnsureDataFormat(data))
{ {
unsafe unsafe
{ {
var dataSpan = data.Memory.Span; var dataSpan = data.Span;
fixed (byte* ptr = dataSpan) fixed (byte* ptr = dataSpan)
{ {
ReadFrom((IntPtr)ptr, dataSpan.Length); ReadFrom((IntPtr)ptr, dataSpan.Length);
@ -463,13 +463,13 @@ namespace Ryujinx.Graphics.OpenGL.Image
} }
} }
public void SetData(IMemoryOwner<byte> data, int layer, int level) public void SetData(MemoryOwner<byte> data, int layer, int level)
{ {
using (data = EnsureDataFormat(data)) using (data = EnsureDataFormat(data))
{ {
unsafe unsafe
{ {
fixed (byte* ptr = data.Memory.Span) fixed (byte* ptr = data.Span)
{ {
int width = Math.Max(Info.Width >> level, 1); int width = Math.Max(Info.Width >> level, 1);
int height = Math.Max(Info.Height >> level, 1); int height = Math.Max(Info.Height >> level, 1);
@ -480,7 +480,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
} }
} }
public void SetData(IMemoryOwner<byte> data, int layer, int level, Rectangle<int> region) public void SetData(MemoryOwner<byte> data, int layer, int level, Rectangle<int> region)
{ {
using (data = EnsureDataFormat(data)) using (data = EnsureDataFormat(data))
{ {
@ -489,7 +489,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
unsafe unsafe
{ {
fixed (byte* ptr = data.Memory.Span) fixed (byte* ptr = data.Span)
{ {
ReadFrom2D( ReadFrom2D(
(IntPtr)ptr, (IntPtr)ptr,
@ -522,13 +522,13 @@ namespace Ryujinx.Graphics.OpenGL.Image
ReadFrom2D(data, layer, level, x, y, width, height, mipSize); ReadFrom2D(data, layer, level, x, y, width, height, mipSize);
} }
private IMemoryOwner<byte> EnsureDataFormat(IMemoryOwner<byte> data) private MemoryOwner<byte> EnsureDataFormat(MemoryOwner<byte> data)
{ {
if (Format == Format.S8UintD24Unorm) if (Format == Format.S8UintD24Unorm)
{ {
using (data) using (data)
{ {
return FormatConverter.ConvertS8D24ToD24S8(data.Memory.Span); return FormatConverter.ConvertS8D24ToD24S8(data.Span);
} }
} }

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@ -1,7 +1,7 @@
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using System.Buffers;
using System.Collections.Generic; using System.Collections.Generic;
using Format = Ryujinx.Graphics.GAL.Format; using Format = Ryujinx.Graphics.GAL.Format;
using VkFormat = Silk.NET.Vulkan.Format; using VkFormat = Silk.NET.Vulkan.Format;
@ -84,20 +84,20 @@ namespace Ryujinx.Graphics.Vulkan
} }
/// <inheritdoc/> /// <inheritdoc/>
public void SetData(IMemoryOwner<byte> data) public void SetData(MemoryOwner<byte> data)
{ {
_gd.SetBufferData(_bufferHandle, _offset, data.Memory.Span); _gd.SetBufferData(_bufferHandle, _offset, data.Span);
data.Dispose(); data.Dispose();
} }
/// <inheritdoc/> /// <inheritdoc/>
public void SetData(IMemoryOwner<byte> data, int layer, int level) public void SetData(MemoryOwner<byte> data, int layer, int level)
{ {
throw new NotSupportedException(); throw new NotSupportedException();
} }
/// <inheritdoc/> /// <inheritdoc/>
public void SetData(IMemoryOwner<byte> data, int layer, int level, Rectangle<int> region) public void SetData(MemoryOwner<byte> data, int layer, int level, Rectangle<int> region)
{ {
throw new NotSupportedException(); throw new NotSupportedException();
} }

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@ -1,7 +1,7 @@
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using System.Buffers;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Threading; using System.Threading;
@ -746,23 +746,23 @@ namespace Ryujinx.Graphics.Vulkan
} }
/// <inheritdoc/> /// <inheritdoc/>
public void SetData(IMemoryOwner<byte> data) public void SetData(MemoryOwner<byte> data)
{ {
SetData(data.Memory.Span, 0, 0, Info.GetLayers(), Info.Levels, singleSlice: false); SetData(data.Span, 0, 0, Info.GetLayers(), Info.Levels, singleSlice: false);
data.Dispose(); data.Dispose();
} }
/// <inheritdoc/> /// <inheritdoc/>
public void SetData(IMemoryOwner<byte> data, int layer, int level) public void SetData(MemoryOwner<byte> data, int layer, int level)
{ {
SetData(data.Memory.Span, layer, level, 1, 1, singleSlice: true); SetData(data.Span, layer, level, 1, 1, singleSlice: true);
data.Dispose(); data.Dispose();
} }
/// <inheritdoc/> /// <inheritdoc/>
public void SetData(IMemoryOwner<byte> data, int layer, int level, Rectangle<int> region) public void SetData(MemoryOwner<byte> data, int layer, int level, Rectangle<int> region)
{ {
SetData(data.Memory.Span, layer, level, 1, 1, singleSlice: true, region); SetData(data.Span, layer, level, 1, 1, singleSlice: true, region);
data.Dispose(); data.Dispose();
} }

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@ -33,10 +33,10 @@ namespace Ryujinx.UI.Windows
private EventBox _discordEventBox; private EventBox _discordEventBox;
private Image _discordLogo; private Image _discordLogo;
private Label _discordLabel; private Label _discordLabel;
private EventBox _twitterEventBox; private EventBox _xEventBox;
private Box _twitterBox; private Box _xBox;
private Image _twitterLogo; private Image _xLogo;
private Label _twitterLabel; private Label _xLabel;
private Separator _separator; private Separator _separator;
private Box _rightBox; private Box _rightBox;
private Label _aboutLabel; private Label _aboutLabel;
@ -297,31 +297,31 @@ namespace Ryujinx.UI.Windows
}; };
// //
// _twitterEventBox // _xEventBox
// //
_twitterEventBox = new EventBox() _xEventBox = new EventBox()
{ {
TooltipText = "Click to open the Ryujinx Twitter page in your default browser.", TooltipText = "Click to open the Ryujinx X page in your default browser.",
}; };
_twitterEventBox.ButtonPressEvent += TwitterButton_Pressed; _xEventBox.ButtonPressEvent += XButton_Pressed;
// //
// _twitterBox // _xBox
// //
_twitterBox = new Box(Orientation.Vertical, 0); _xBox = new Box(Orientation.Vertical, 0);
// //
// _twitterLogo // _xLogo
// //
_twitterLogo = new Image(new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.UI.Common.Resources.Logo_Twitter_Light.png", 30, 30)) _xLogo = new Image(new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.UI.Common.Resources.Logo_X_Light.png", 30, 30))
{ {
Margin = 10, Margin = 10,
}; };
// //
// _twitterLabel // _xLabel
// //
_twitterLabel = new Label("Twitter") _xLabel = new Label("X")
{ {
Justify = Justification.Center, Justify = Justification.Center,
}; };
@ -470,14 +470,14 @@ namespace Ryujinx.UI.Windows
_discordBox.Add(_discordLabel); _discordBox.Add(_discordLabel);
_discordEventBox.Add(_discordBox); _discordEventBox.Add(_discordBox);
_twitterBox.Add(_twitterLogo); _xBox.Add(_xLogo);
_twitterBox.Add(_twitterLabel); _xBox.Add(_xLabel);
_twitterEventBox.Add(_twitterBox); _xEventBox.Add(_xBox);
_socialBox.Add(_patreonEventBox); _socialBox.Add(_patreonEventBox);
_socialBox.Add(_githubEventBox); _socialBox.Add(_githubEventBox);
_socialBox.Add(_discordEventBox); _socialBox.Add(_discordEventBox);
_socialBox.Add(_twitterEventBox); _socialBox.Add(_xEventBox);
_changelogEventBox.Add(_changelogLinkLabel); _changelogEventBox.Add(_changelogLinkLabel);

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@ -67,9 +67,9 @@ namespace Ryujinx.UI.Windows
OpenHelper.OpenUrl("https://discordapp.com/invite/N2FmfVc"); OpenHelper.OpenUrl("https://discordapp.com/invite/N2FmfVc");
} }
private void TwitterButton_Pressed(object sender, ButtonPressEventArgs args) private void XButton_Pressed(object sender, ButtonPressEventArgs args)
{ {
OpenHelper.OpenUrl("https://twitter.com/RyujinxEmu"); OpenHelper.OpenUrl("https://x.com/RyujinxEmu");
} }
private void ContributorsButton_Pressed(object sender, ButtonPressEventArgs args) private void ContributorsButton_Pressed(object sender, ButtonPressEventArgs args)

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@ -14,7 +14,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{ {
private readonly MemoryOwner<byte> _rawDataOwner; private readonly MemoryOwner<byte> _rawDataOwner;
private Span<byte> Raw => _rawDataOwner.Memory.Span; private Span<byte> Raw => _rawDataOwner.Span;
private ref ParcelHeader Header => ref MemoryMarshal.Cast<byte, ParcelHeader>(Raw)[0]; private ref ParcelHeader Header => ref MemoryMarshal.Cast<byte, ParcelHeader>(Raw)[0];

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@ -1,5 +1,5 @@
using Ryujinx.Common.Memory;
using System; using System;
using System.Buffers;
namespace Ryujinx.Memory namespace Ryujinx.Memory
{ {
@ -7,7 +7,7 @@ namespace Ryujinx.Memory
{ {
private readonly IWritableBlock _block; private readonly IWritableBlock _block;
private readonly ulong _va; private readonly ulong _va;
private readonly IMemoryOwner<byte> _memoryOwner; private readonly MemoryOwner<byte> _memoryOwner;
private readonly bool _tracked; private readonly bool _tracked;
private bool NeedsWriteback => _block != null; private bool NeedsWriteback => _block != null;
@ -22,7 +22,7 @@ namespace Ryujinx.Memory
Memory = memory; Memory = memory;
} }
public WritableRegion(IWritableBlock block, ulong va, IMemoryOwner<byte> memoryOwner, bool tracked = false) public WritableRegion(IWritableBlock block, ulong va, MemoryOwner<byte> memoryOwner, bool tracked = false)
: this(block, va, memoryOwner.Memory, tracked) : this(block, va, memoryOwner.Memory, tracked)
{ {
_memoryOwner = memoryOwner; _memoryOwner = memoryOwner;

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@ -20,7 +20,7 @@
<None Remove="Resources\Logo_GitHub.png" /> <None Remove="Resources\Logo_GitHub.png" />
<None Remove="Resources\Logo_Patreon.png" /> <None Remove="Resources\Logo_Patreon.png" />
<None Remove="Resources\Logo_Ryujinx.png" /> <None Remove="Resources\Logo_Ryujinx.png" />
<None Remove="Resources\Logo_Twitter.png" /> <None Remove="Resources\Logo_X.png" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
@ -41,8 +41,8 @@
<EmbeddedResource Include="Resources\Logo_GitHub_Light.png" /> <EmbeddedResource Include="Resources\Logo_GitHub_Light.png" />
<EmbeddedResource Include="Resources\Logo_Patreon_Dark.png" /> <EmbeddedResource Include="Resources\Logo_Patreon_Dark.png" />
<EmbeddedResource Include="Resources\Logo_Patreon_Light.png" /> <EmbeddedResource Include="Resources\Logo_Patreon_Light.png" />
<EmbeddedResource Include="Resources\Logo_Twitter_Dark.png" /> <EmbeddedResource Include="Resources\Logo_X_Dark.png" />
<EmbeddedResource Include="Resources\Logo_Twitter_Light.png" /> <EmbeddedResource Include="Resources\Logo_X_Light.png" />
</ItemGroup> </ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64' OR '$(RuntimeIdentifier)' == ''"> <ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64' OR '$(RuntimeIdentifier)' == ''">

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@ -522,7 +522,7 @@
"AboutPatreonUrlTooltipMessage": "انقر لفتح صفحة ريوجينكس في باتريون في متصفحك الافتراضي.", "AboutPatreonUrlTooltipMessage": "انقر لفتح صفحة ريوجينكس في باتريون في متصفحك الافتراضي.",
"AboutGithubUrlTooltipMessage": "انقر لفتح صفحة ريوجينكس في غيت هاب في متصفحك الافتراضي.", "AboutGithubUrlTooltipMessage": "انقر لفتح صفحة ريوجينكس في غيت هاب في متصفحك الافتراضي.",
"AboutDiscordUrlTooltipMessage": "انقر لفتح دعوة إلى خادم ريوجينكس في ديكسورد في متصفحك الافتراضي.", "AboutDiscordUrlTooltipMessage": "انقر لفتح دعوة إلى خادم ريوجينكس في ديكسورد في متصفحك الافتراضي.",
"AboutTwitterUrlTooltipMessage": "انقر لفتح صفحة ريوجينكس في تويتر في متصفحك الافتراضي.", "AboutXUrlTooltipMessage": "انقر لفتح صفحة ريوجينكس في تويتر في متصفحك الافتراضي.",
"AboutRyujinxAboutTitle": "حول:", "AboutRyujinxAboutTitle": "حول:",
"AboutRyujinxAboutContent": "ريوجينكس هو محاكي لجهاز نينتندو سويتش™.\nمن فضلك ادعمنا على باتريون.\nاحصل على آخر الأخبار على تويتر أو ديسكورد.\nيمكن للمطورين المهتمين بالمساهمة معرفة المزيد على غيت هاب أو ديسكورد.", "AboutRyujinxAboutContent": "ريوجينكس هو محاكي لجهاز نينتندو سويتش™.\nمن فضلك ادعمنا على باتريون.\nاحصل على آخر الأخبار على تويتر أو ديسكورد.\nيمكن للمطورين المهتمين بالمساهمة معرفة المزيد على غيت هاب أو ديسكورد.",
"AboutRyujinxMaintainersTitle": "تتم صيانته بواسطة:", "AboutRyujinxMaintainersTitle": "تتم صيانته بواسطة:",

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@ -522,7 +522,7 @@
"AboutPatreonUrlTooltipMessage": "Klicke hier, um die Ryujinx Patreon Seite im Standardbrowser zu öffnen.", "AboutPatreonUrlTooltipMessage": "Klicke hier, um die Ryujinx Patreon Seite im Standardbrowser zu öffnen.",
"AboutGithubUrlTooltipMessage": "Klicke hier, um die Ryujinx GitHub Seite im Standardbrowser zu öffnen.", "AboutGithubUrlTooltipMessage": "Klicke hier, um die Ryujinx GitHub Seite im Standardbrowser zu öffnen.",
"AboutDiscordUrlTooltipMessage": "Klicke hier, um eine Einladung zum Ryujinx Discord Server im Standardbrowser zu öffnen.", "AboutDiscordUrlTooltipMessage": "Klicke hier, um eine Einladung zum Ryujinx Discord Server im Standardbrowser zu öffnen.",
"AboutTwitterUrlTooltipMessage": "Klicke hier, um die Ryujinx Twitter Seite im Standardbrowser zu öffnen.", "AboutXUrlTooltipMessage": "Klicke hier, um die Ryujinx Twitter Seite im Standardbrowser zu öffnen.",
"AboutRyujinxAboutTitle": "Über:", "AboutRyujinxAboutTitle": "Über:",
"AboutRyujinxAboutContent": "Ryujinx ist ein Nintendo Switch™ Emulator.\nBitte unterstütze uns auf Patreon.\nAuf Twitter oder Discord erfährst du alle Neuigkeiten.\nEntwickler, die an einer Mitarbeit interessiert sind, können auf GitHub oder Discord mehr erfahren.", "AboutRyujinxAboutContent": "Ryujinx ist ein Nintendo Switch™ Emulator.\nBitte unterstütze uns auf Patreon.\nAuf Twitter oder Discord erfährst du alle Neuigkeiten.\nEntwickler, die an einer Mitarbeit interessiert sind, können auf GitHub oder Discord mehr erfahren.",
"AboutRyujinxMaintainersTitle": "Entwickelt von:", "AboutRyujinxMaintainersTitle": "Entwickelt von:",

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@ -522,7 +522,7 @@
"AboutPatreonUrlTooltipMessage": "Κάντε κλικ για να ανοίξετε τη σελίδα Ryujinx Patreon στο προεπιλεγμένο πρόγραμμα περιήγησης.", "AboutPatreonUrlTooltipMessage": "Κάντε κλικ για να ανοίξετε τη σελίδα Ryujinx Patreon στο προεπιλεγμένο πρόγραμμα περιήγησης.",
"AboutGithubUrlTooltipMessage": "Κάντε κλικ για να ανοίξετε τη σελίδα Ryujinx GitHub στο προεπιλεγμένο πρόγραμμα περιήγησης.", "AboutGithubUrlTooltipMessage": "Κάντε κλικ για να ανοίξετε τη σελίδα Ryujinx GitHub στο προεπιλεγμένο πρόγραμμα περιήγησης.",
"AboutDiscordUrlTooltipMessage": "Κάντε κλικ για να ανοίξετε μία πρόσκληση στον διακομιστή Ryujinx Discord στο προεπιλεγμένο πρόγραμμα περιήγησης.", "AboutDiscordUrlTooltipMessage": "Κάντε κλικ για να ανοίξετε μία πρόσκληση στον διακομιστή Ryujinx Discord στο προεπιλεγμένο πρόγραμμα περιήγησης.",
"AboutTwitterUrlTooltipMessage": "Κάντε κλικ για να ανοίξετε τη σελίδα Ryujinx Twitter στο προεπιλεγμένο πρόγραμμα περιήγησης.", "AboutXUrlTooltipMessage": "Κάντε κλικ για να ανοίξετε τη σελίδα Ryujinx Twitter στο προεπιλεγμένο πρόγραμμα περιήγησης.",
"AboutRyujinxAboutTitle": "Σχετικά με:", "AboutRyujinxAboutTitle": "Σχετικά με:",
"AboutRyujinxAboutContent": "Το Ryujinx είναι ένας εξομοιωτής για το Nintendo Switch™.\nΥποστηρίξτε μας στο Patreon.\nΛάβετε όλα τα τελευταία νέα στο Twitter ή στο Discord.\nΟι προγραμματιστές που ενδιαφέρονται να συνεισφέρουν μπορούν να μάθουν περισσότερα στο GitHub ή στο Discord μας.", "AboutRyujinxAboutContent": "Το Ryujinx είναι ένας εξομοιωτής για το Nintendo Switch™.\nΥποστηρίξτε μας στο Patreon.\nΛάβετε όλα τα τελευταία νέα στο Twitter ή στο Discord.\nΟι προγραμματιστές που ενδιαφέρονται να συνεισφέρουν μπορούν να μάθουν περισσότερα στο GitHub ή στο Discord μας.",
"AboutRyujinxMaintainersTitle": "Συντηρείται από:", "AboutRyujinxMaintainersTitle": "Συντηρείται από:",

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@ -524,9 +524,9 @@
"AboutPatreonUrlTooltipMessage": "Click to open the Ryujinx Patreon page in your default browser.", "AboutPatreonUrlTooltipMessage": "Click to open the Ryujinx Patreon page in your default browser.",
"AboutGithubUrlTooltipMessage": "Click to open the Ryujinx GitHub page in your default browser.", "AboutGithubUrlTooltipMessage": "Click to open the Ryujinx GitHub page in your default browser.",
"AboutDiscordUrlTooltipMessage": "Click to open an invite to the Ryujinx Discord server in your default browser.", "AboutDiscordUrlTooltipMessage": "Click to open an invite to the Ryujinx Discord server in your default browser.",
"AboutTwitterUrlTooltipMessage": "Click to open the Ryujinx Twitter page in your default browser.", "AboutXUrlTooltipMessage": "Click to open the Ryujinx X page in your default browser.",
"AboutRyujinxAboutTitle": "About:", "AboutRyujinxAboutTitle": "About:",
"AboutRyujinxAboutContent": "Ryujinx is an emulator for the Nintendo Switch™.\nPlease support us on Patreon.\nGet all the latest news on our Twitter or Discord.\nDevelopers interested in contributing can find out more on our GitHub or Discord.", "AboutRyujinxAboutContent": "Ryujinx is an emulator for the Nintendo Switch™.\nPlease support us on Patreon.\nGet all the latest news on our X or Discord.\nDevelopers interested in contributing can find out more on our GitHub or Discord.",
"AboutRyujinxMaintainersTitle": "Maintained By:", "AboutRyujinxMaintainersTitle": "Maintained By:",
"AboutRyujinxMaintainersContentTooltipMessage": "Click to open the Contributors page in your default browser.", "AboutRyujinxMaintainersContentTooltipMessage": "Click to open the Contributors page in your default browser.",
"AboutRyujinxSupprtersTitle": "Supported on Patreon By:", "AboutRyujinxSupprtersTitle": "Supported on Patreon By:",

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@ -522,7 +522,7 @@
"AboutPatreonUrlTooltipMessage": "Haz clic para abrir el Patreon de Ryujinx en tu navegador predeterminado.", "AboutPatreonUrlTooltipMessage": "Haz clic para abrir el Patreon de Ryujinx en tu navegador predeterminado.",
"AboutGithubUrlTooltipMessage": "Haz clic para abrir el GitHub de Ryujinx en tu navegador predeterminado.", "AboutGithubUrlTooltipMessage": "Haz clic para abrir el GitHub de Ryujinx en tu navegador predeterminado.",
"AboutDiscordUrlTooltipMessage": "Haz clic para recibir una invitación al Discord de Ryujinx en tu navegador predeterminado.", "AboutDiscordUrlTooltipMessage": "Haz clic para recibir una invitación al Discord de Ryujinx en tu navegador predeterminado.",
"AboutTwitterUrlTooltipMessage": "Haz clic para abrir el Twitter de Ryujinx en tu navegador predeterminado.", "AboutXUrlTooltipMessage": "Haz clic para abrir el Twitter de Ryujinx en tu navegador predeterminado.",
"AboutRyujinxAboutTitle": "Acerca de:", "AboutRyujinxAboutTitle": "Acerca de:",
"AboutRyujinxAboutContent": "Ryujinx es un emulador para Nintendo Switch™.\nPor favor, apóyanos en Patreon.\nEncuentra las noticias más recientes en nuestro Twitter o Discord.\nDesarrolladores interesados en contribuir pueden encontrar más información en GitHub o Discord.", "AboutRyujinxAboutContent": "Ryujinx es un emulador para Nintendo Switch™.\nPor favor, apóyanos en Patreon.\nEncuentra las noticias más recientes en nuestro Twitter o Discord.\nDesarrolladores interesados en contribuir pueden encontrar más información en GitHub o Discord.",
"AboutRyujinxMaintainersTitle": "Mantenido por:", "AboutRyujinxMaintainersTitle": "Mantenido por:",

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@ -522,7 +522,7 @@
"AboutPatreonUrlTooltipMessage": "Cliquez pour ouvrir la page Patreon de Ryujinx dans votre navigateur par défaut.", "AboutPatreonUrlTooltipMessage": "Cliquez pour ouvrir la page Patreon de Ryujinx dans votre navigateur par défaut.",
"AboutGithubUrlTooltipMessage": "Cliquez pour ouvrir la page GitHub de Ryujinx dans votre navigateur par défaut.", "AboutGithubUrlTooltipMessage": "Cliquez pour ouvrir la page GitHub de Ryujinx dans votre navigateur par défaut.",
"AboutDiscordUrlTooltipMessage": "Cliquez pour ouvrir une invitation au serveur Discord de Ryujinx dans votre navigateur par défaut.", "AboutDiscordUrlTooltipMessage": "Cliquez pour ouvrir une invitation au serveur Discord de Ryujinx dans votre navigateur par défaut.",
"AboutTwitterUrlTooltipMessage": "Cliquez pour ouvrir la page Twitter de Ryujinx dans votre navigateur par défaut.", "AboutXUrlTooltipMessage": "Cliquez pour ouvrir la page Twitter de Ryujinx dans votre navigateur par défaut.",
"AboutRyujinxAboutTitle": "À propos :", "AboutRyujinxAboutTitle": "À propos :",
"AboutRyujinxAboutContent": "Ryujinx est un émulateur pour la Nintendo Switch™.\nMerci de nous soutenir sur Patreon.\nObtenez toutes les dernières actualités sur notre Twitter ou notre Discord.\nLes développeurs intéressés à contribuer peuvent en savoir plus sur notre GitHub ou notre Discord.", "AboutRyujinxAboutContent": "Ryujinx est un émulateur pour la Nintendo Switch™.\nMerci de nous soutenir sur Patreon.\nObtenez toutes les dernières actualités sur notre Twitter ou notre Discord.\nLes développeurs intéressés à contribuer peuvent en savoir plus sur notre GitHub ou notre Discord.",
"AboutRyujinxMaintainersTitle": "Maintenu par :", "AboutRyujinxMaintainersTitle": "Maintenu par :",

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@ -522,7 +522,7 @@
"AboutPatreonUrlTooltipMessage": "לחץ כדי לפתוח את דף הפטראון של ריוג'ינקס בדפדפן ברירת המחדל שלך.", "AboutPatreonUrlTooltipMessage": "לחץ כדי לפתוח את דף הפטראון של ריוג'ינקס בדפדפן ברירת המחדל שלך.",
"AboutGithubUrlTooltipMessage": "לחץ כדי לפתוח את דף הגיטהב של ריוג'ינקס בדפדפן ברירת המחדל שלך.", "AboutGithubUrlTooltipMessage": "לחץ כדי לפתוח את דף הגיטהב של ריוג'ינקס בדפדפן ברירת המחדל שלך.",
"AboutDiscordUrlTooltipMessage": "לחץ כדי לפתוח הזמנה לשרת הדיסקורד של ריוג'ינקס בדפדפן ברירת המחדל שלך.", "AboutDiscordUrlTooltipMessage": "לחץ כדי לפתוח הזמנה לשרת הדיסקורד של ריוג'ינקס בדפדפן ברירת המחדל שלך.",
"AboutTwitterUrlTooltipMessage": "לחץ כדי לפתוח את דף הטוויטר של Ryujinx בדפדפן ברירת המחדל שלך.", "AboutXUrlTooltipMessage": "לחץ כדי לפתוח את דף הטוויטר של Ryujinx בדפדפן ברירת המחדל שלך.",
"AboutRyujinxAboutTitle": "אודות:", "AboutRyujinxAboutTitle": "אודות:",
"AboutRyujinxAboutContent": "ריוג'ינקס הוא אמולטור עבור הנינטנדו סוויץ' (כל הזכויות שמורות).\nבבקשה תתמכו בנו בפטראון.\nקבל את כל החדשות האחרונות בטוויטר או בדיסקורד שלנו.\nמפתחים המעוניינים לתרום יכולים לקבל מידע נוסף ב-גיטהאב או ב-דיסקורד שלנו.", "AboutRyujinxAboutContent": "ריוג'ינקס הוא אמולטור עבור הנינטנדו סוויץ' (כל הזכויות שמורות).\nבבקשה תתמכו בנו בפטראון.\nקבל את כל החדשות האחרונות בטוויטר או בדיסקורד שלנו.\nמפתחים המעוניינים לתרום יכולים לקבל מידע נוסף ב-גיטהאב או ב-דיסקורד שלנו.",
"AboutRyujinxMaintainersTitle": "מתוחזק על ידי:", "AboutRyujinxMaintainersTitle": "מתוחזק על ידי:",

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@ -522,7 +522,7 @@
"AboutPatreonUrlTooltipMessage": "Clicca per aprire la pagina Patreon di Ryujinx nel tuo browser predefinito.", "AboutPatreonUrlTooltipMessage": "Clicca per aprire la pagina Patreon di Ryujinx nel tuo browser predefinito.",
"AboutGithubUrlTooltipMessage": "Clicca per aprire la pagina GitHub di Ryujinx nel tuo browser predefinito.", "AboutGithubUrlTooltipMessage": "Clicca per aprire la pagina GitHub di Ryujinx nel tuo browser predefinito.",
"AboutDiscordUrlTooltipMessage": "Clicca per aprire un invito al server Discord di Ryujinx nel tuo browser predefinito.", "AboutDiscordUrlTooltipMessage": "Clicca per aprire un invito al server Discord di Ryujinx nel tuo browser predefinito.",
"AboutTwitterUrlTooltipMessage": "Clicca per aprire la pagina Twitter di Ryujinx nel tuo browser predefinito.", "AboutXUrlTooltipMessage": "Clicca per aprire la pagina Twitter di Ryujinx nel tuo browser predefinito.",
"AboutRyujinxAboutTitle": "Informazioni:", "AboutRyujinxAboutTitle": "Informazioni:",
"AboutRyujinxAboutContent": "Ryujinx è un emulatore per la console Nintendo Switch™.\nSostienici su Patreon.\nRicevi tutte le ultime notizie sul nostro Twitter o su Discord.\nGli sviluppatori interessati a contribuire possono trovare più informazioni sul nostro GitHub o Discord.", "AboutRyujinxAboutContent": "Ryujinx è un emulatore per la console Nintendo Switch™.\nSostienici su Patreon.\nRicevi tutte le ultime notizie sul nostro Twitter o su Discord.\nGli sviluppatori interessati a contribuire possono trovare più informazioni sul nostro GitHub o Discord.",
"AboutRyujinxMaintainersTitle": "Mantenuto da:", "AboutRyujinxMaintainersTitle": "Mantenuto da:",

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"AboutPatreonUrlTooltipMessage": "クリックするとデフォルトのブラウザで Ryujinx の Patreon ページを開きます.", "AboutPatreonUrlTooltipMessage": "クリックするとデフォルトのブラウザで Ryujinx の Patreon ページを開きます.",
"AboutGithubUrlTooltipMessage": "クリックするとデフォルトのブラウザで Ryujinx の Github ページを開きます.", "AboutGithubUrlTooltipMessage": "クリックするとデフォルトのブラウザで Ryujinx の Github ページを開きます.",
"AboutDiscordUrlTooltipMessage": "クリックするとデフォルトのブラウザで Ryujinx の Discord サーバを開きます.", "AboutDiscordUrlTooltipMessage": "クリックするとデフォルトのブラウザで Ryujinx の Discord サーバを開きます.",
"AboutTwitterUrlTooltipMessage": "クリックするとデフォルトのブラウザで Ryujinx の Twitter ページを開きます.", "AboutXUrlTooltipMessage": "クリックするとデフォルトのブラウザで Ryujinx の X ページを開きます.",
"AboutRyujinxAboutTitle": "Ryujinx について:", "AboutRyujinxAboutTitle": "Ryujinx について:",
"AboutRyujinxAboutContent": "Ryujinx は Nintendo Switch™ のエミュレータです.\nPatreon で私達の活動を支援してください.\n最新の情報は Twitter または Discord から取得できます.\n貢献したい開発者の方は GitHub または Discord で詳細をご確認ください.", "AboutRyujinxAboutContent": "Ryujinx は Nintendo Switch™ のエミュレータです.\nPatreon で私達の活動を支援してください.\n最新の情報は X または Discord から取得できます.\n貢献したい開発者の方は GitHub または Discord で詳細をご確認ください.",
"AboutRyujinxMaintainersTitle": "開発者:", "AboutRyujinxMaintainersTitle": "開発者:",
"AboutRyujinxMaintainersContentTooltipMessage": "クリックするとデフォルトのブラウザで 貢献者のページを開きます.", "AboutRyujinxMaintainersContentTooltipMessage": "クリックするとデフォルトのブラウザで 貢献者のページを開きます.",
"AboutRyujinxSupprtersTitle": "Patreon での支援者:", "AboutRyujinxSupprtersTitle": "Patreon での支援者:",

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"AboutPatreonUrlTooltipMessage": "기본 브라우저에서 Ryujinx Patreon 페이지를 열려면 클릭하세요.", "AboutPatreonUrlTooltipMessage": "기본 브라우저에서 Ryujinx Patreon 페이지를 열려면 클릭하세요.",
"AboutGithubUrlTooltipMessage": "기본 브라우저에서 Ryujinx GitHub 페이지를 열려면 클릭하세요.", "AboutGithubUrlTooltipMessage": "기본 브라우저에서 Ryujinx GitHub 페이지를 열려면 클릭하세요.",
"AboutDiscordUrlTooltipMessage": "기본 브라우저에서 Ryujinx 디스코드 서버에 대한 초대를 열려면 클릭하세요.", "AboutDiscordUrlTooltipMessage": "기본 브라우저에서 Ryujinx 디스코드 서버에 대한 초대를 열려면 클릭하세요.",
"AboutTwitterUrlTooltipMessage": "기본 브라우저에서 Ryujinx 트위터 페이지를 열려면 클릭하세요.", "AboutXUrlTooltipMessage": "기본 브라우저에서 Ryujinx 트위터 페이지를 열려면 클릭하세요.",
"AboutRyujinxAboutTitle": "정보 :", "AboutRyujinxAboutTitle": "정보 :",
"AboutRyujinxAboutContent": "Ryujinx는 닌텐도 스위치™용 에뮬레이터입니다.\nPatreon에서 지원해 주세요.\n트위터나 디스코드에서 최신 소식을 받아보세요.\n기여에 참여하고자 하는 개발자는 GitHub 또는 디스코드에서 자세한 내용을 확인할 수 있습니다.", "AboutRyujinxAboutContent": "Ryujinx는 닌텐도 스위치™용 에뮬레이터입니다.\nPatreon에서 지원해 주세요.\n트위터나 디스코드에서 최신 소식을 받아보세요.\n기여에 참여하고자 하는 개발자는 GitHub 또는 디스코드에서 자세한 내용을 확인할 수 있습니다.",
"AboutRyujinxMaintainersTitle": "유지 관리 :", "AboutRyujinxMaintainersTitle": "유지 관리 :",

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"AboutPatreonUrlTooltipMessage": "Kliknij, aby otworzyć stronę Patreon Ryujinx w domyślnej przeglądarce.", "AboutPatreonUrlTooltipMessage": "Kliknij, aby otworzyć stronę Patreon Ryujinx w domyślnej przeglądarce.",
"AboutGithubUrlTooltipMessage": "Kliknij, aby otworzyć stronę GitHub Ryujinx w domyślnej przeglądarce.", "AboutGithubUrlTooltipMessage": "Kliknij, aby otworzyć stronę GitHub Ryujinx w domyślnej przeglądarce.",
"AboutDiscordUrlTooltipMessage": "Kliknij, aby otworzyć zaproszenie na serwer Discord Ryujinx w domyślnej przeglądarce.", "AboutDiscordUrlTooltipMessage": "Kliknij, aby otworzyć zaproszenie na serwer Discord Ryujinx w domyślnej przeglądarce.",
"AboutTwitterUrlTooltipMessage": "Kliknij, aby otworzyć stronę Twitter Ryujinx w domyślnej przeglądarce.", "AboutXUrlTooltipMessage": "Kliknij, aby otworzyć stronę Twitter Ryujinx w domyślnej przeglądarce.",
"AboutRyujinxAboutTitle": "O Aplikacji:", "AboutRyujinxAboutTitle": "O Aplikacji:",
"AboutRyujinxAboutContent": "Ryujinx to emulator Nintendo Switch™.\nWspieraj nas na Patreonie.\nOtrzymuj najnowsze wiadomości na naszym Twitterze lub Discordzie.\nDeweloperzy zainteresowani współpracą mogą dowiedzieć się więcej na naszym GitHubie lub Discordzie.", "AboutRyujinxAboutContent": "Ryujinx to emulator Nintendo Switch™.\nWspieraj nas na Patreonie.\nOtrzymuj najnowsze wiadomości na naszym Twitter lub Discordzie.\nDeweloperzy zainteresowani współpracą mogą dowiedzieć się więcej na naszym GitHubie lub Discordzie.",
"AboutRyujinxMaintainersTitle": "Utrzymywany Przez:", "AboutRyujinxMaintainersTitle": "Utrzymywany Przez:",
"AboutRyujinxMaintainersContentTooltipMessage": "Kliknij, aby otworzyć stronę Współtwórcy w domyślnej przeglądarce.", "AboutRyujinxMaintainersContentTooltipMessage": "Kliknij, aby otworzyć stronę Współtwórcy w domyślnej przeglądarce.",
"AboutRyujinxSupprtersTitle": "Wspierani na Patreonie Przez:", "AboutRyujinxSupprtersTitle": "Wspierani na Patreonie Przez:",

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"AboutPatreonUrlTooltipMessage": "Clique para abrir a página do Patreon do Ryujinx no seu navegador padrão.", "AboutPatreonUrlTooltipMessage": "Clique para abrir a página do Patreon do Ryujinx no seu navegador padrão.",
"AboutGithubUrlTooltipMessage": "Clique para abrir a página do GitHub do Ryujinx no seu navegador padrão.", "AboutGithubUrlTooltipMessage": "Clique para abrir a página do GitHub do Ryujinx no seu navegador padrão.",
"AboutDiscordUrlTooltipMessage": "Clique para abrir um convite ao servidor do Discord do Ryujinx no seu navegador padrão.", "AboutDiscordUrlTooltipMessage": "Clique para abrir um convite ao servidor do Discord do Ryujinx no seu navegador padrão.",
"AboutTwitterUrlTooltipMessage": "Clique para abrir a página do Twitter do Ryujinx no seu navegador padrão.", "AboutXUrlTooltipMessage": "Clique para abrir a página do Twitter do Ryujinx no seu navegador padrão.",
"AboutRyujinxAboutTitle": "Sobre:", "AboutRyujinxAboutTitle": "Sobre:",
"AboutRyujinxAboutContent": "Ryujinx é um emulador de Nintendo Switch™.\nPor favor, nos dê apoio no Patreon.\nFique por dentro de todas as novidades no Twitter ou Discord.\nDesenvolvedores com interesse em contribuir podem conseguir mais informações no GitHub ou Discord.", "AboutRyujinxAboutContent": "Ryujinx é um emulador de Nintendo Switch™.\nPor favor, nos dê apoio no Patreon.\nFique por dentro de todas as novidades no Twitter ou Discord.\nDesenvolvedores com interesse em contribuir podem conseguir mais informações no GitHub ou Discord.",
"AboutRyujinxMaintainersTitle": "Mantido por:", "AboutRyujinxMaintainersTitle": "Mantido por:",

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"AboutPatreonUrlTooltipMessage": "Нажмите, чтобы открыть страницу Ryujinx на Patreon", "AboutPatreonUrlTooltipMessage": "Нажмите, чтобы открыть страницу Ryujinx на Patreon",
"AboutGithubUrlTooltipMessage": "Нажмите, чтобы открыть страницу Ryujinx на GitHub", "AboutGithubUrlTooltipMessage": "Нажмите, чтобы открыть страницу Ryujinx на GitHub",
"AboutDiscordUrlTooltipMessage": "Нажмите, чтобы открыть приглашение на сервер Ryujinx в Discord", "AboutDiscordUrlTooltipMessage": "Нажмите, чтобы открыть приглашение на сервер Ryujinx в Discord",
"AboutTwitterUrlTooltipMessage": "Нажмите, чтобы открыть страницу Ryujinx в X (бывший Twitter)", "AboutXUrlTooltipMessage": "Нажмите, чтобы открыть страницу Ryujinx в X (бывший Twitter)",
"AboutRyujinxAboutTitle": "О программе:", "AboutRyujinxAboutTitle": "О программе:",
"AboutRyujinxAboutContent": "Ryujinx — это эмулятор Nintendo Switch™.\nПожалуйста, поддержите нас на Patreon.\nЧитайте последние новости в наших X (Twitter) или Discord.\nРазработчики, заинтересованные в участии, могут ознакомиться с проектом на GitHub или в Discord.", "AboutRyujinxAboutContent": "Ryujinx — это эмулятор Nintendo Switch™.\nПожалуйста, поддержите нас на Patreon.\nЧитайте последние новости в наших X (Twitter) или Discord.\nРазработчики, заинтересованные в участии, могут ознакомиться с проектом на GitHub или в Discord.",
"AboutRyujinxMaintainersTitle": "Разработка:", "AboutRyujinxMaintainersTitle": "Разработка:",

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"AboutPatreonUrlTooltipMessage": "คลิกเพื่อเปิดหน้า เพทรีออน ของ รียูจินซ์ บนเบราว์เซอร์เริ่มต้นของคุณ", "AboutPatreonUrlTooltipMessage": "คลิกเพื่อเปิดหน้า เพทรีออน ของ รียูจินซ์ บนเบราว์เซอร์เริ่มต้นของคุณ",
"AboutGithubUrlTooltipMessage": "คลิกเพื่อเปิดหน้า กิตฮับ ของ ริวจินซ์ บนเบราว์เซอร์เริ่มต้นของคุณ", "AboutGithubUrlTooltipMessage": "คลิกเพื่อเปิดหน้า กิตฮับ ของ ริวจินซ์ บนเบราว์เซอร์เริ่มต้นของคุณ",
"AboutDiscordUrlTooltipMessage": "คลิกเพื่อเปิดคำเชิญเข้าสู่เซิร์ฟเวอร์ ดิสคอร์ด ของ รียูจินซ์ บนเบราว์เซอร์เริ่มต้นของคุณ", "AboutDiscordUrlTooltipMessage": "คลิกเพื่อเปิดคำเชิญเข้าสู่เซิร์ฟเวอร์ ดิสคอร์ด ของ รียูจินซ์ บนเบราว์เซอร์เริ่มต้นของคุณ",
"AboutTwitterUrlTooltipMessage": "คลิกเพื่อเปิดหน้าเพจ ทวิตเตอร์ ของ รียูจินซ์ บนเบราว์เซอร์เริ่มต้นของคุณ", "AboutXUrlTooltipMessage": "คลิกเพื่อเปิดหน้าเพจ ทวิตเตอร์ ของ รียูจินซ์ บนเบราว์เซอร์เริ่มต้นของคุณ",
"AboutRyujinxAboutTitle": "เกี่ยวกับ:", "AboutRyujinxAboutTitle": "เกี่ยวกับ:",
"AboutRyujinxAboutContent": "รียูจินซ์ เป็นอีมูเลเตอร์สำหรับ Nintendo Switch™\nโปรดสนับสนุนเราบน เพทรีออน\nรับข่าวสารล่าสุดทั้งหมดบน ทวิตเตอร์ หรือ ดิสคอร์ด ของเรา\nนักพัฒนาที่สนใจจะมีส่วนร่วมสามารถดูข้อมูลเพิ่มเติมได้ที่ กิตฮับ หรือ ดิสคอร์ด ของเรา", "AboutRyujinxAboutContent": "รียูจินซ์ เป็นอีมูเลเตอร์สำหรับ Nintendo Switch™\nโปรดสนับสนุนเราบน เพทรีออน\nรับข่าวสารล่าสุดทั้งหมดบน ทวิตเตอร์ หรือ ดิสคอร์ด ของเรา\nนักพัฒนาที่สนใจจะมีส่วนร่วมสามารถดูข้อมูลเพิ่มเติมได้ที่ กิตฮับ หรือ ดิสคอร์ด ของเรา",
"AboutRyujinxMaintainersTitle": "ได้รับการดูแลรักษาโดย:", "AboutRyujinxMaintainersTitle": "ได้รับการดูแลรักษาโดย:",

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@ -522,7 +522,7 @@
"AboutPatreonUrlTooltipMessage": "Ryujinx'in Patreon sayfasını varsayılan tarayıcınızda açmak için tıklayın.", "AboutPatreonUrlTooltipMessage": "Ryujinx'in Patreon sayfasını varsayılan tarayıcınızda açmak için tıklayın.",
"AboutGithubUrlTooltipMessage": "Ryujinx'in GitHub sayfasını varsayılan tarayıcınızda açmak için tıklayın.", "AboutGithubUrlTooltipMessage": "Ryujinx'in GitHub sayfasını varsayılan tarayıcınızda açmak için tıklayın.",
"AboutDiscordUrlTooltipMessage": "Varsayılan tarayıcınızda Ryujinx'in Discord'una bir davet açmak için tıklayın.", "AboutDiscordUrlTooltipMessage": "Varsayılan tarayıcınızda Ryujinx'in Discord'una bir davet açmak için tıklayın.",
"AboutTwitterUrlTooltipMessage": "Ryujinx'in Twitter sayfasını varsayılan tarayıcınızda açmak için tıklayın.", "AboutXUrlTooltipMessage": "Ryujinx'in Twitter sayfasını varsayılan tarayıcınızda açmak için tıklayın.",
"AboutRyujinxAboutTitle": "Hakkında:", "AboutRyujinxAboutTitle": "Hakkında:",
"AboutRyujinxAboutContent": "Ryujinx bir Nintendo Switch™ emülatörüdür.\nLütfen bizi Patreon'da destekleyin.\nEn son haberleri Twitter veya Discord'umuzdan alın.\nKatkıda bulunmak isteyen geliştiriciler GitHub veya Discord üzerinden daha fazla bilgi edinebilir.", "AboutRyujinxAboutContent": "Ryujinx bir Nintendo Switch™ emülatörüdür.\nLütfen bizi Patreon'da destekleyin.\nEn son haberleri Twitter veya Discord'umuzdan alın.\nKatkıda bulunmak isteyen geliştiriciler GitHub veya Discord üzerinden daha fazla bilgi edinebilir.",
"AboutRyujinxMaintainersTitle": "Geliştiriciler:", "AboutRyujinxMaintainersTitle": "Geliştiriciler:",

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@ -522,7 +522,7 @@
"AboutPatreonUrlTooltipMessage": "Натисніть, щоб відкрити сторінку Patreon Ryujinx у вашому браузері за замовчування.", "AboutPatreonUrlTooltipMessage": "Натисніть, щоб відкрити сторінку Patreon Ryujinx у вашому браузері за замовчування.",
"AboutGithubUrlTooltipMessage": "Натисніть, щоб відкрити сторінку GitHub Ryujinx у браузері за замовчуванням.", "AboutGithubUrlTooltipMessage": "Натисніть, щоб відкрити сторінку GitHub Ryujinx у браузері за замовчуванням.",
"AboutDiscordUrlTooltipMessage": "Натисніть, щоб відкрити запрошення на сервер Discord Ryujinx у браузері за замовчуванням.", "AboutDiscordUrlTooltipMessage": "Натисніть, щоб відкрити запрошення на сервер Discord Ryujinx у браузері за замовчуванням.",
"AboutTwitterUrlTooltipMessage": "Натисніть, щоб відкрити сторінку Twitter Ryujinx у браузері за замовчуванням.", "AboutXUrlTooltipMessage": "Натисніть, щоб відкрити сторінку Twitter Ryujinx у браузері за замовчуванням.",
"AboutRyujinxAboutTitle": "Про програму:", "AboutRyujinxAboutTitle": "Про програму:",
"AboutRyujinxAboutContent": "Ryujinx — це емулятор для Nintendo Switch™.\nБудь ласка, підтримайте нас на Patreon.\nОтримуйте всі останні новини в нашому Twitter або Discord.\nРозробники, які хочуть зробити внесок, можуть дізнатися більше на нашому GitHub або в Discord.", "AboutRyujinxAboutContent": "Ryujinx — це емулятор для Nintendo Switch™.\nБудь ласка, підтримайте нас на Patreon.\nОтримуйте всі останні новини в нашому Twitter або Discord.\nРозробники, які хочуть зробити внесок, можуть дізнатися більше на нашому GitHub або в Discord.",
"AboutRyujinxMaintainersTitle": "Підтримується:", "AboutRyujinxMaintainersTitle": "Підтримується:",

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"AboutPatreonUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Patreon 赞助页。", "AboutPatreonUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Patreon 赞助页。",
"AboutGithubUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 GitHub 代码库。", "AboutGithubUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 GitHub 代码库。",
"AboutDiscordUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Discord 邀请链接。", "AboutDiscordUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Discord 邀请链接。",
"AboutTwitterUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Twitter 主页。", "AboutXUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Twitter 主页。",
"AboutRyujinxAboutTitle": "关于:", "AboutRyujinxAboutTitle": "关于:",
"AboutRyujinxAboutContent": "Ryujinx 是一款 Nintendo Switch™ 模拟器。\n您可以在 Patreon 上赞助 Ryujinx。\n关注 Twitter 或 Discord 可以获取模拟器最新动态。\n如果您对开发感兴趣欢迎来 GitHub 或 Discord 加入我们!", "AboutRyujinxAboutContent": "Ryujinx 是一款 Nintendo Switch™ 模拟器。\n您可以在 Patreon 上赞助 Ryujinx。\n关注 Twitter 或 Discord 可以获取模拟器最新动态。\n如果您对开发感兴趣欢迎来 GitHub 或 Discord 加入我们!",
"AboutRyujinxMaintainersTitle": "开发维护人员名单:", "AboutRyujinxMaintainersTitle": "开发维护人员名单:",

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"AboutPatreonUrlTooltipMessage": "在預設瀏覽器中開啟 Ryujinx 的 Patreon 網頁。", "AboutPatreonUrlTooltipMessage": "在預設瀏覽器中開啟 Ryujinx 的 Patreon 網頁。",
"AboutGithubUrlTooltipMessage": "在預設瀏覽器中開啟 Ryujinx 的 GitHub 網頁。", "AboutGithubUrlTooltipMessage": "在預設瀏覽器中開啟 Ryujinx 的 GitHub 網頁。",
"AboutDiscordUrlTooltipMessage": "在預設瀏覽器中開啟 Ryujinx 的 Discord 邀請連結。", "AboutDiscordUrlTooltipMessage": "在預設瀏覽器中開啟 Ryujinx 的 Discord 邀請連結。",
"AboutTwitterUrlTooltipMessage": "在預設瀏覽器中開啟 Ryujinx 的 Twitter 網頁。", "AboutXUrlTooltipMessage": "在預設瀏覽器中開啟 Ryujinx 的 Twitter 網頁。",
"AboutRyujinxAboutTitle": "關於:", "AboutRyujinxAboutTitle": "關於:",
"AboutRyujinxAboutContent": "Ryujinx 是一款 Nintendo Switch™ 模擬器。\n請在 Patreon 上支持我們。\n關注我們的 Twitter 或 Discord 取得所有最新消息。\n對於有興趣貢獻的開發者可以在我們的 GitHub 或 Discord 上了解更多資訊。", "AboutRyujinxAboutContent": "Ryujinx 是一款 Nintendo Switch™ 模擬器。\n請在 Patreon 上支持我們。\n關注我們的 Twitter 或 Discord 取得所有最新消息。\n對於有興趣貢獻的開發者可以在我們的 GitHub 或 Discord 上了解更多資訊。",
"AboutRyujinxMaintainersTitle": "維護者:", "AboutRyujinxMaintainersTitle": "維護者:",

View File

@ -18,7 +18,7 @@ namespace Ryujinx.Ava.UI.ViewModels
private Bitmap _githubLogo; private Bitmap _githubLogo;
private Bitmap _discordLogo; private Bitmap _discordLogo;
private Bitmap _patreonLogo; private Bitmap _patreonLogo;
private Bitmap _twitterLogo; private Bitmap _xLogo;
private string _version; private string _version;
private string _supporters; private string _supporters;
@ -53,12 +53,12 @@ namespace Ryujinx.Ava.UI.ViewModels
} }
} }
public Bitmap TwitterLogo public Bitmap XLogo
{ {
get => _twitterLogo; get => _xLogo;
set set
{ {
_twitterLogo = value; _xLogo = value;
OnPropertyChanged(); OnPropertyChanged();
} }
} }
@ -109,7 +109,7 @@ namespace Ryujinx.Ava.UI.ViewModels
GithubLogo = LoadBitmap($"{basePath}Logo_GitHub_{themeSuffix}?assembly=Ryujinx.UI.Common"); GithubLogo = LoadBitmap($"{basePath}Logo_GitHub_{themeSuffix}?assembly=Ryujinx.UI.Common");
DiscordLogo = LoadBitmap($"{basePath}Logo_Discord_{themeSuffix}?assembly=Ryujinx.UI.Common"); DiscordLogo = LoadBitmap($"{basePath}Logo_Discord_{themeSuffix}?assembly=Ryujinx.UI.Common");
PatreonLogo = LoadBitmap($"{basePath}Logo_Patreon_{themeSuffix}?assembly=Ryujinx.UI.Common"); PatreonLogo = LoadBitmap($"{basePath}Logo_Patreon_{themeSuffix}?assembly=Ryujinx.UI.Common");
TwitterLogo = LoadBitmap($"{basePath}Logo_Twitter_{themeSuffix}?assembly=Ryujinx.UI.Common"); XLogo = LoadBitmap($"{basePath}Logo_X_{themeSuffix}?assembly=Ryujinx.UI.Common");
} }
private Bitmap LoadBitmap(string uri) private Bitmap LoadBitmap(string uri)

View File

@ -171,9 +171,9 @@
Background="Transparent" Background="Transparent"
Click="Button_OnClick" Click="Button_OnClick"
CornerRadius="15" CornerRadius="15"
Tag="https://twitter.com/RyujinxEmu" Tag="https://x.com/RyujinxEmu"
ToolTip.Tip="{locale:Locale AboutTwitterUrlTooltipMessage}"> ToolTip.Tip="{locale:Locale AboutXUrlTooltipMessage}">
<Image Source="{Binding TwitterLogo}" /> <Image Source="{Binding XLogo}" />
</Button> </Button>
<Button <Button
MinWidth="30" MinWidth="30"